package { import flash.display.Sprite; import flash.utils.Dictionary; // import objects import flash.utils.ByteArray; import flash.net.SharedObject; public final class test2 extends Sprite { public static function createTable() : flash.utils.Dictionary { var dict : flash.utils.Dictionary = new flash.utils.Dictionary(); dict[flash.utils.Dictionary] = [ flash.utils.Dictionary , [ flash.net.SharedObject ] , [ Object ] ]; return dict; } /* private const pred_flash_utils_Dictionary : Array = [ ]; private const succ_flash_utils_Dictionary : Array = [ ]; private const info_flash_utils_Dictionary : Array = [ pred_flash_utils_Dictionary, succ_flash_utils_Dictionary ]; public const InhInfo : Object = { Dictionary: succ_flash_utils_Dictionary }; */ public function test2() : void { trace("started."); } } }