/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-03-05 // Updated : 2010-02-16 // Licence : This source is under MIT License // File : glm/gtx/vector_query.inl /////////////////////////////////////////////////////////////////////////////////////////////////// // Dependency: // - GLM core /////////////////////////////////////////////////////////////////////////////////////////////////// #include namespace glm{ namespace detail { template class vecType> struct compute_areCollinear{}; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(detail::tvec2 const & v0, detail::tvec2 const & v1, T const & epsilon) { return length(cross(detail::tvec3(v0, static_cast(0)), detail::tvec3(v1, static_cast(0)))) < epsilon; } }; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(detail::tvec3 const & v0, detail::tvec3 const & v1, T const & epsilon) { return length(cross(v0, v1)) < epsilon; } }; template struct compute_areCollinear { GLM_FUNC_QUALIFIER static bool call(detail::tvec4 const & v0, detail::tvec4 const & v1, T const & epsilon) { return length(cross(detail::tvec3(v0), detail::tvec3(v1))) < epsilon; } }; template class vecType> struct compute_isCompNull{}; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static detail::tvec2 call(detail::tvec2 const & v, T const & epsilon) { return detail::tvec2( (abs(v.x) < epsilon), (abs(v.y) < epsilon)); } }; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static detail::tvec3 call(detail::tvec3 const & v, T const & epsilon) { return detail::tvec3( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon)); } }; template struct compute_isCompNull { GLM_FUNC_QUALIFIER static detail::tvec4 call(detail::tvec4 const & v, T const & epsilon) { return detail::tvec4( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon), (abs(v.w) < epsilon)); } }; }//namespace detail template class vecType> GLM_FUNC_QUALIFIER bool areCollinear ( vecType const & v0, vecType const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'areCollinear' only accept floating-point inputs"); return detail::compute_areCollinear::call(v0, v1, epsilon); } template class vecType> GLM_FUNC_QUALIFIER bool areOrthogonal ( vecType const & v0, vecType const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'areOrthogonal' only accept floating-point inputs"); return abs(dot(v0, v1)) <= max( static_cast(1), length(v0)) * max(static_cast(1), length(v1)) * epsilon; } template class vecType> GLM_FUNC_QUALIFIER bool isNormalized ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isNormalized' only accept floating-point inputs"); return abs(length(v) - static_cast(1)) <= static_cast(2) * epsilon; } template class vecType> GLM_FUNC_QUALIFIER bool isNull ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isNull' only accept floating-point inputs"); return length(v) <= epsilon; } template class vecType> GLM_FUNC_QUALIFIER vecType isCompNull ( vecType const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isCompNull' only accept floating-point inputs"); return detail::compute_isCompNull::call(v, epsilon); } template GLM_FUNC_QUALIFIER detail::tvec2 isCompNull ( detail::tvec2 const & v, T const & epsilon) { return detail::tvec2( abs(v.x) < epsilon, abs(v.y) < epsilon); } template GLM_FUNC_QUALIFIER detail::tvec3 isCompNull ( detail::tvec3 const & v, T const & epsilon ) { return detail::tvec3( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon); } template GLM_FUNC_QUALIFIER detail::tvec4 isCompNull ( detail::tvec4 const & v, T const & epsilon ) { return detail::tvec4( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon, abs(v.w) < epsilon); } template class vecType> GLM_FUNC_QUALIFIER bool areOrthonormal ( vecType const & v0, vecType const & v1, T const & epsilon ) { return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon); } }//namespace glm