/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/type_tvec3.inl /// @date 2008-08-22 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// namespace glm{ namespace detail { template GLM_FUNC_QUALIFIER GLM_CONSTEXPR length_t tvec3::length() const { return 3; } ////////////////////////////////////// // Accesses template GLM_FUNC_QUALIFIER T & tvec3::operator[](length_t i) { assert(i >= 0 && i < this->length()); return (&x)[i]; } template GLM_FUNC_QUALIFIER T const & tvec3::operator[](length_t i) const { assert(i >= 0 && i < this->length()); return (&x)[i]; } ////////////////////////////////////// // Implicit basic constructors template GLM_FUNC_QUALIFIER tvec3::tvec3() : x(0), y(0), z(0) {} template GLM_FUNC_QUALIFIER tvec3::tvec3(tvec3 const & v) : x(v.x), y(v.y), z(v.z) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3(tvec3 const & v) : x(v.x), y(v.y), z(v.z) {} ////////////////////////////////////// // Explicit basic constructors template GLM_FUNC_QUALIFIER tvec3::tvec3(ctor) {} template GLM_FUNC_QUALIFIER tvec3::tvec3(T const & s) : x(s), y(s), z(s) {} template GLM_FUNC_QUALIFIER tvec3::tvec3 ( T const & s0, T const & s1, T const & s2 ) : x(s0), y(s1), z(s2) {} ////////////////////////////////////// // Conversion scalar constructors template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( A const & x, B const & y, C const & z ) : x(static_cast(x)), y(static_cast(y)), z(static_cast(z)) {} ////////////////////////////////////// // Conversion vector constructors template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec2 const & v, B const & s ) : x(static_cast(v.x)), y(static_cast(v.y)), z(static_cast(s)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( A const & s, tvec2 const & v ) : x(static_cast(s)), y(static_cast(v.x)), z(static_cast(v.y)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec3 const & v ) : x(static_cast(v.x)), y(static_cast(v.y)), z(static_cast(v.z)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec4 const & v ) : x(static_cast(v.x)), y(static_cast(v.y)), z(static_cast(v.z)) {} ////////////////////////////////////// // Unary arithmetic operators template GLM_FUNC_QUALIFIER tvec3& tvec3::operator= (tvec3 const & v) { this->x = v.x; this->y = v.y; this->z = v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3& tvec3::operator= (tvec3 const & v) { this->x = static_cast(v.x); this->y = static_cast(v.y); this->z = static_cast(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator+= (U s) { this->x += static_cast(s); this->y += static_cast(s); this->z += static_cast(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator+= (tvec3 const & v) { this->x += static_cast(v.x); this->y += static_cast(v.y); this->z += static_cast(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator-= (U s) { this->x -= static_cast(s); this->y -= static_cast(s); this->z -= static_cast(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator-= (tvec3 const & v) { this->x -= static_cast(v.x); this->y -= static_cast(v.y); this->z -= static_cast(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator*= (U s) { this->x *= static_cast(s); this->y *= static_cast(s); this->z *= static_cast(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator*= (tvec3 const & v) { this->x *= static_cast(v.x); this->y *= static_cast(v.y); this->z *= static_cast(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator/= (U s) { this->x /= static_cast(s); this->y /= static_cast(s); this->z /= static_cast(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator/= (tvec3 const & v) { this->x /= static_cast(v.x); this->y /= static_cast(v.y); this->z /= static_cast(v.z); return *this; } ////////////////////////////////////// // Increment and decrement operators template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator++() { ++this->x; ++this->y; ++this->z; return *this; } template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator--() { --this->x; --this->y; --this->z; return *this; } template GLM_FUNC_QUALIFIER tvec3 tvec3::operator++(int) { tvec3 Result(*this); ++*this; return Result; } template GLM_FUNC_QUALIFIER tvec3 tvec3::operator--(int) { tvec3 Result(*this); --*this; return Result; } ////////////////////////////////////// // Boolean operators template GLM_FUNC_QUALIFIER bool operator== ( tvec3 const & v1, tvec3 const & v2 ) { return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); } template GLM_FUNC_QUALIFIER bool operator!= ( tvec3 const & v1, tvec3 const & v2 ) { return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z); } ////////////////////////////////////// // Unary bit operators template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator%= (U s) { this->x %= s; this->y %= s; this->z %= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator%= (tvec3 const & v) { this->x %= v.x; this->y %= v.y; this->z %= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator&= (U s) { this->x &= s; this->y &= s; this->z &= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator&= (tvec3 const & v) { this->x &= v.x; this->y &= v.y; this->z &= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator|= (U s) { this->x |= s; this->y |= s; this->z |= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator|= (tvec3 const & v) { this->x |= v.x; this->y |= v.y; this->z |= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator^= (U s) { this->x ^= s; this->y ^= s; this->z ^= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator^= (tvec3 const & v) { this->x ^= v.x; this->y ^= v.y; this->z ^= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator<<= (U s) { this->x <<= s; this->y <<= s; this->z <<= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator<<= (tvec3 const & v) { this->x <<= static_cast(v.x); this->y <<= static_cast(v.y); this->z <<= static_cast(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator>>= (U s) { this->x >>= static_cast(s); this->y >>= static_cast(s); this->z >>= static_cast(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator>>= (tvec3 const & v) { this->x >>= static_cast(v.x); this->y >>= static_cast(v.y); this->z >>= static_cast(v.z); return *this; } ////////////////////////////////////// // Binary arithmetic operators template GLM_FUNC_QUALIFIER tvec3 operator+ ( tvec3 const & v, T const & s ) { return tvec3( v.x + s, v.y + s, v.z + s); } template GLM_FUNC_QUALIFIER tvec3 operator+ ( T const & s, tvec3 const & v ) { return tvec3( s + v.x, s + v.y, s + v.z); } template GLM_FUNC_QUALIFIER tvec3 operator+ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z); } //operator- template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v, T const & s ) { return tvec3( v.x - s, v.y - s, v.z - s); } template GLM_FUNC_QUALIFIER tvec3 operator- ( T const & s, tvec3 const & v ) { return tvec3( s - v.x, s - v.y, s - v.z); } template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z); } //operator* template GLM_FUNC_QUALIFIER tvec3 operator* ( tvec3 const & v, T const & s ) { return tvec3( v.x * s, v.y * s, v.z * s); } template GLM_FUNC_QUALIFIER tvec3 operator* ( T const & s, tvec3 const & v ) { return tvec3( s * v.x, s * v.y, s * v.z); } template GLM_FUNC_QUALIFIER tvec3 operator* ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z); } //operator/ template GLM_FUNC_QUALIFIER tvec3 operator/ ( tvec3 const & v, T const & s ) { return tvec3( v.x / s, v.y / s, v.z / s); } template GLM_FUNC_QUALIFIER tvec3 operator/ ( T const & s, tvec3 const & v ) { return tvec3( s / v.x, s / v.y, s / v.z); } template GLM_FUNC_QUALIFIER tvec3 operator/ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x / v2.x, v1.y / v2.y, v1.z / v2.z); } // Unary constant operators template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v ) { return tvec3( -v.x, -v.y, -v.z); } ////////////////////////////////////// // Binary bit operators template GLM_FUNC_QUALIFIER tvec3 operator% ( tvec3 const & v, T const & s ) { return tvec3( v.x % s, v.y % s, v.z % s); } template GLM_FUNC_QUALIFIER tvec3 operator% ( T const & s, tvec3 const & v ) { return tvec3( s % v.x, s % v.y, s % v.z); } template GLM_FUNC_QUALIFIER tvec3 operator% ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x % v2.x, v1.y % v2.y, v1.z % v2.z); } template GLM_FUNC_QUALIFIER tvec3 operator& ( tvec3 const & v, T const & s ) { return tvec3( v.x & s, v.y & s, v.z & s); } template GLM_FUNC_QUALIFIER tvec3 operator& ( T const & s, tvec3 const & v ) { return tvec3( s & v.x, s & v.y, s & v.z); } template GLM_FUNC_QUALIFIER tvec3 operator& ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x & v2.x, v1.y & v2.y, v1.z & v2.z); } template GLM_FUNC_QUALIFIER tvec3 operator| ( tvec3 const & v, T const & s ) { return tvec3( v.x | s, v.y | s, v.z | s); } template GLM_FUNC_QUALIFIER tvec3 operator| ( T const & s, tvec3 const & v ) { return tvec3( s | v.x, s | v.y, s | v.z); } template GLM_FUNC_QUALIFIER tvec3 operator| ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x | v2.x, v1.y | v2.y, v1.z | v2.z); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( tvec3 const & v, T const & s ) { return tvec3( v.x ^ s, v.y ^ s, v.z ^ s); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( T const & s, tvec3 const & v ) { return tvec3( T(s) ^ v.x, T(s) ^ v.y, T(s) ^ v.z); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x ^ T(v2.x), v1.y ^ T(v2.y), v1.z ^ T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( tvec3 const & v, T const & s ) { return tvec3( v.x << T(s), v.y << T(s), v.z << T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( T const & s, tvec3 const & v ) { return tvec3( T(s) << v.x, T(s) << v.y, T(s) << v.z); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x << T(v2.x), v1.y << T(v2.y), v1.z << T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( tvec3 const & v, T const & s ) { return tvec3( v.x >> T(s), v.y >> T(s), v.z >> T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( T const & s, tvec3 const & v ) { return tvec3( s >> T(v.x), s >> T(v.y), s >> T(v.z)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x >> T(v2.x), v1.y >> T(v2.y), v1.z >> T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator~ ( tvec3 const & v ) { return tvec3( ~v.x, ~v.y, ~v.z); } }//namespace detail }//namespace glm