/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/type_mat3x4.inl /// @date 2006-08-05 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// namespace glm{ namespace detail { template GLM_FUNC_QUALIFIER GLM_CONSTEXPR length_t tmat3x4::length() const { return 3; } ////////////////////////////////////// // Accesses template GLM_FUNC_QUALIFIER typename tmat3x4::col_type & tmat3x4::operator[] ( length_t i ) { assert(i < this->length()); return this->value[i]; } template GLM_FUNC_QUALIFIER typename tmat3x4::col_type const & tmat3x4::operator[] ( length_t i ) const { assert(i < this->length()); return this->value[i]; } ////////////////////////////////////////////////////////////// // Constructors template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4() { this->value[0] = col_type(1, 0, 0, 0); this->value[1] = col_type(0, 1, 0, 0); this->value[2] = col_type(0, 0, 1, 0); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat3x4 const & m ) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; } template template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4( tmat3x4 const & m) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( ctor ) {} template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( T const & s ) { value_type const Zero(0); this->value[0] = col_type(s, Zero, Zero, Zero); this->value[1] = col_type(Zero, s, Zero, Zero); this->value[2] = col_type(Zero, Zero, s, Zero); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( T const & x0, T const & y0, T const & z0, T const & w0, T const & x1, T const & y1, T const & z1, T const & w1, T const & x2, T const & y2, T const & z2, T const & w2 ) { this->value[0] = col_type(x0, y0, z0, w0); this->value[1] = col_type(x1, y1, z1, w1); this->value[2] = col_type(x2, y2, z2, w2); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( col_type const & v0, col_type const & v1, col_type const & v2 ) { this->value[0] = v0; this->value[1] = v1; this->value[2] = v2; } ////////////////////////////////////// // Conversion constructors template template < typename X1, typename Y1, typename Z1, typename W1, typename X2, typename Y2, typename Z2, typename W2, typename X3, typename Y3, typename Z3, typename W3> GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1, X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2, X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3 ) { this->value[0] = col_type(static_cast(x1), value_type(y1), value_type(z1), value_type(w1)); this->value[1] = col_type(static_cast(x2), value_type(y2), value_type(z2), value_type(w2)); this->value[2] = col_type(static_cast(x3), value_type(y3), value_type(z3), value_type(w3)); } template template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tvec4 const & v1, tvec4 const & v2, tvec4 const & v3 ) { this->value[0] = col_type(v1); this->value[1] = col_type(v2); this->value[2] = col_type(v3); } // Conversion template template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat3x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat2x2 const & m ) { this->value[0] = col_type(m[0], detail::tvec2(0)); this->value[1] = col_type(m[1], detail::tvec2(0)); this->value[2] = col_type(T(0), T(0), T(1), T(0)); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat3x3 const & m ) { this->value[0] = col_type(m[0], T(0)); this->value[1] = col_type(m[1], T(0)); this->value[2] = col_type(m[2], T(0)); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat4x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat2x3 const & m ) { this->value[0] = col_type(m[0], T(0)); this->value[1] = col_type(m[1], T(0)); this->value[2] = col_type(T(0), T(0), T(1), T(0)); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat3x2 const & m ) { this->value[0] = col_type(m[0], detail::tvec2(0)); this->value[1] = col_type(m[1], detail::tvec2(0)); this->value[2] = col_type(m[2], T(0), T(1)); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat2x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(T(0), T(0), T(1), T(0)); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat4x2 const & m ) { this->value[0] = col_type(m[0], detail::tvec2(T(0))); this->value[1] = col_type(m[1], detail::tvec2(T(0))); this->value[2] = col_type(m[2], detail::tvec2(T(1), T(0))); } template GLM_FUNC_QUALIFIER tmat3x4::tmat3x4 ( tmat4x3 const & m ) { this->value[0] = col_type(m[0], T(0)); this->value[1] = col_type(m[1], T(0)); this->value[2] = col_type(m[2], T(0)); } ////////////////////////////////////////////////////////////// // Unary updatable operators template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator= (tmat3x4 const & m) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator= (tmat3x4 const & m) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator+= (U s) { this->value[0] += s; this->value[1] += s; this->value[2] += s; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator+= (tmat3x4 const & m) { this->value[0] += m[0]; this->value[1] += m[1]; this->value[2] += m[2]; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator-= (U s) { this->value[0] -= s; this->value[1] -= s; this->value[2] -= s; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator-= (tmat3x4 const & m) { this->value[0] -= m[0]; this->value[1] -= m[1]; this->value[2] -= m[2]; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator*= (U s) { this->value[0] *= s; this->value[1] *= s; this->value[2] *= s; return *this; } template template GLM_FUNC_QUALIFIER tmat3x4 & tmat3x4::operator/= (U s) { this->value[0] /= s; this->value[1] /= s; this->value[2] /= s; return *this; } template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator++ () { ++this->value[0]; ++this->value[1]; ++this->value[2]; return *this; } template GLM_FUNC_QUALIFIER tmat3x4& tmat3x4::operator-- () { --this->value[0]; --this->value[1]; --this->value[2]; return *this; } template GLM_FUNC_QUALIFIER tmat3x4 tmat3x4::operator++(int) { tmat3x4 Result(*this); ++*this; return Result; } template GLM_FUNC_QUALIFIER tmat3x4 tmat3x4::operator--(int) { tmat3x4 Result(*this); --*this; return Result; } ////////////////////////////////////////////////////////////// // Binary operators template GLM_FUNC_QUALIFIER tmat3x4 operator+ ( tmat3x4 const & m, T const & s ) { return tmat3x4( m[0] + s, m[1] + s, m[2] + s); } template GLM_FUNC_QUALIFIER tmat3x4 operator+ ( tmat3x4 const & m1, tmat3x4 const & m2 ) { return tmat3x4( m1[0] + m2[0], m1[1] + m2[1], m1[2] + m2[2]); } template GLM_FUNC_QUALIFIER tmat3x4 operator- ( tmat3x4 const & m, T const & s ) { return tmat3x4( m[0] - s, m[1] - s, m[2] - s); } template GLM_FUNC_QUALIFIER tmat3x4 operator- ( tmat3x4 const & m1, tmat3x4 const & m2 ) { return tmat3x4( m1[0] - m2[0], m1[1] - m2[1], m1[2] - m2[2]); } template GLM_FUNC_QUALIFIER tmat3x4 operator* ( tmat3x4 const & m, T const & s ) { return tmat3x4( m[0] * s, m[1] * s, m[2] * s); } template GLM_FUNC_QUALIFIER tmat3x4 operator* ( T const & s, tmat3x4 const & m ) { return tmat3x4( m[0] * s, m[1] * s, m[2] * s); } template GLM_FUNC_QUALIFIER typename tmat3x4::col_type operator* ( tmat3x4 const & m, typename tmat3x4::row_type const & v ) { return typename tmat3x4::col_type( m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z, m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z, m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z, m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z); } template GLM_FUNC_QUALIFIER typename tmat3x4::row_type operator* ( typename tmat3x4::col_type const & v, tmat3x4 const & m ) { return typename tmat3x4::row_type( v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3], v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3], v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]); } template GLM_FUNC_QUALIFIER tmat4x4 operator* ( tmat3x4 const & m1, tmat4x3 const & m2 ) { const T SrcA00 = m1[0][0]; const T SrcA01 = m1[0][1]; const T SrcA02 = m1[0][2]; const T SrcA03 = m1[0][3]; const T SrcA10 = m1[1][0]; const T SrcA11 = m1[1][1]; const T SrcA12 = m1[1][2]; const T SrcA13 = m1[1][3]; const T SrcA20 = m1[2][0]; const T SrcA21 = m1[2][1]; const T SrcA22 = m1[2][2]; const T SrcA23 = m1[2][3]; const T SrcB00 = m2[0][0]; const T SrcB01 = m2[0][1]; const T SrcB02 = m2[0][2]; const T SrcB10 = m2[1][0]; const T SrcB11 = m2[1][1]; const T SrcB12 = m2[1][2]; const T SrcB20 = m2[2][0]; const T SrcB21 = m2[2][1]; const T SrcB22 = m2[2][2]; const T SrcB30 = m2[3][0]; const T SrcB31 = m2[3][1]; const T SrcB32 = m2[3][2]; tmat4x4 Result(tmat4x4::_null); Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02; Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02; Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02; Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02; Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12; Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12; Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12; Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12; Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22; Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22; Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22; Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22; Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32; Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32; Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32; Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32; return Result; } template GLM_FUNC_QUALIFIER tmat2x4 operator* ( tmat3x4 const & m1, tmat2x3 const & m2 ) { return tmat2x4( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2], m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]); } template GLM_FUNC_QUALIFIER tmat3x4 operator* ( tmat3x4 const & m1, tmat3x3 const & m2 ) { return tmat3x4( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2], m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2], m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2], m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2], m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2], m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]); } template GLM_FUNC_QUALIFIER tmat3x4 operator/ ( tmat3x4 const & m, T const & s ) { return tmat3x4( m[0] / s, m[1] / s, m[2] / s); } template GLM_FUNC_QUALIFIER tmat3x4 operator/ ( T const & s, tmat3x4 const & m ) { return tmat3x4( s / m[0], s / m[1], s / m[2]); } // Unary constant operators template GLM_FUNC_QUALIFIER tmat3x4 const operator- ( tmat3x4 const & m ) { return tmat3x4( -m[0], -m[1], -m[2]); } ////////////////////////////////////// // Boolean operators template GLM_FUNC_QUALIFIER bool operator== ( tmat3x4 const & m1, tmat3x4 const & m2 ) { return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]); } template GLM_FUNC_QUALIFIER bool operator!= ( tmat3x4 const & m1, tmat3x4 const & m2 ) { return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]); } } //namespace detail } //namespace glm