/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/type_vec3.hpp /// @date 2008-08-22 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #ifndef glm_core_type_gentype3 #define glm_core_type_gentype3 //#include "../fwd.hpp" #include "type_vec.hpp" #ifdef GLM_SWIZZLE # if GLM_HAS_ANONYMOUS_UNION # include "_swizzle.hpp" # else # include "_swizzle_func.hpp" # endif #endif //GLM_SWIZZLE #include namespace glm{ namespace detail { template struct tvec3 { ////////////////////////////////////// // Implementation detail enum ctor{_null}; typedef tvec3 type; typedef tvec3 bool_type; typedef T value_type; typedef int size_type; ////////////////////////////////////// // Helper GLM_FUNC_DECL GLM_CONSTEXPR length_t length() const; ////////////////////////////////////// // Data # if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)) union { struct{ T x, y, z; }; struct{ T r, g, b; }; struct{ T s, t, p; }; _GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, x, y, z) _GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, r, g, b) _GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, s, t, p) _GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, x, y, z) _GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, r, g, b) _GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, s, t, p) _GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, x, y, z) _GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, r, g, b) _GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, s, t, p) }; # else union { T x, r, s; }; union { T y, g, t; }; union { T z, b, p; }; # ifdef GLM_SWIZZLE GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, detail::tvec3, detail::tvec2, detail::tvec3, detail::tvec4) # endif # endif//GLM_LANG ////////////////////////////////////// // Accesses GLM_FUNC_DECL T & operator[](length_t i); GLM_FUNC_DECL T const & operator[](length_t i) const; ////////////////////////////////////// // Implicit basic constructors GLM_FUNC_DECL tvec3(); GLM_FUNC_DECL tvec3(tvec3 const & v); template GLM_FUNC_DECL tvec3(tvec3 const & v); ////////////////////////////////////// // Explicit basic constructors GLM_FUNC_DECL explicit tvec3( ctor); GLM_FUNC_DECL explicit tvec3( T const & s); GLM_FUNC_DECL tvec3( T const & s1, T const & s2, T const & s3); ////////////////////////////////////// // Conversion scalar constructors //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL tvec3( U const & x, V const & y, W const & z); ////////////////////////////////////// // Conversion vector constructors //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec3(tvec2 const & v, B const & s); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec3(A const & s, tvec2 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec3(tvec3 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec3(tvec4 const & v); ////////////////////////////////////// // Swizzle constructors # if(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)) template GLM_FUNC_DECL tvec3(_swizzle<3, T, P, tvec3, E0, E1, E2, -1> const & that) { *this = that(); } template GLM_FUNC_DECL tvec3(_swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v, T const & s) { *this = tvec3(v(), s); } template GLM_FUNC_DECL tvec3(T const & s, _swizzle<2, T, P, tvec2, E0, E1, -1, -2> const & v) { *this = tvec3(s, v()); } # endif//(GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)) ////////////////////////////////////// // Unary arithmetic operators GLM_FUNC_DECL tvec3 & operator= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator+=(U s); template GLM_FUNC_DECL tvec3 & operator+=(tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator-=(U s); template GLM_FUNC_DECL tvec3 & operator-=(tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator*=(U s); template GLM_FUNC_DECL tvec3 & operator*=(tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator/=(U s); template GLM_FUNC_DECL tvec3 & operator/=(tvec3 const & v); ////////////////////////////////////// // Increment and decrement operators GLM_FUNC_DECL tvec3 & operator++(); GLM_FUNC_DECL tvec3 & operator--(); GLM_FUNC_DECL tvec3 operator++(int); GLM_FUNC_DECL tvec3 operator--(int); ////////////////////////////////////// // Unary bit operators template GLM_FUNC_DECL tvec3 & operator%= (U s); template GLM_FUNC_DECL tvec3 & operator%= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator&= (U s); template GLM_FUNC_DECL tvec3 & operator&= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator|= (U s); template GLM_FUNC_DECL tvec3 & operator|= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator^= (U s); template GLM_FUNC_DECL tvec3 & operator^= (tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator<<=(U s); template GLM_FUNC_DECL tvec3 & operator<<=(tvec3 const & v); template GLM_FUNC_DECL tvec3 & operator>>=(U s); template GLM_FUNC_DECL tvec3 & operator>>=(tvec3 const & v); }; template GLM_FUNC_DECL tvec3 operator+(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator+(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator+(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator-(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator-(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator- (tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator*(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator*(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator*(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator/(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator/(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator/(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator-(tvec3 const & v); template GLM_FUNC_DECL tvec3 operator%(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator%(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator%(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator&(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator&(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator&(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator|(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator|(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator|(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator^(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator^(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator^(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator<<(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator<<(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator<<(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator>>(tvec3 const & v, T const & s); template GLM_FUNC_DECL tvec3 operator>>(T const & s, tvec3 const & v); template GLM_FUNC_DECL tvec3 operator>>(tvec3 const & v1, tvec3 const & v2); template GLM_FUNC_DECL tvec3 operator~(tvec3 const & v); }//namespace detail }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "type_vec3.inl" #endif//GLM_EXTERNAL_TEMPLATE #endif//glm_core_type_gentype3