/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/type_mat4x2.inl /// @date 2006-10-01 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// namespace glm{ namespace detail { template GLM_FUNC_QUALIFIER GLM_CONSTEXPR length_t tmat4x2::length() const { return 4; } ////////////////////////////////////// // Accesses template GLM_FUNC_QUALIFIER typename tmat4x2::col_type & tmat4x2::operator[] ( length_t i ) { assert(i < this->length()); return this->value[i]; } template GLM_FUNC_QUALIFIER typename tmat4x2::col_type const & tmat4x2::operator[] ( length_t i ) const { assert(i < this->length()); return this->value[i]; } ////////////////////////////////////////////////////////////// // Constructors template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2() { value_type const Zero(0); value_type const One(1); this->value[0] = col_type(One, Zero); this->value[1] = col_type(Zero, One); this->value[2] = col_type(Zero, Zero); this->value[3] = col_type(Zero, Zero); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2( tmat4x2 const & m) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; this->value[3] = m.value[3]; } template template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2( tmat4x2 const & m) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; this->value[3] = m.value[3]; } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2(ctor) {} template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( T const & s ) { value_type const Zero(0); this->value[0] = col_type(s, Zero); this->value[1] = col_type(Zero, s); this->value[2] = col_type(Zero, Zero); this->value[3] = col_type(Zero, Zero); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( T const & x0, T const & y0, T const & x1, T const & y1, T const & x2, T const & y2, T const & x3, T const & y3 ) { this->value[0] = col_type(x0, y0); this->value[1] = col_type(x1, y1); this->value[2] = col_type(x2, y2); this->value[3] = col_type(x3, y3); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( col_type const & v0, col_type const & v1, col_type const & v2, col_type const & v3 ) { this->value[0] = v0; this->value[1] = v1; this->value[2] = v2; this->value[3] = v3; } ////////////////////////////////////// // Conversion constructors template template < typename X1, typename Y1, typename X2, typename Y2, typename X3, typename Y3, typename X4, typename Y4> GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( X1 const & x1, Y1 const & y1, X2 const & x2, Y2 const & y2, X3 const & x3, Y3 const & y3, X4 const & x4, Y4 const & y4 ) { this->value[0] = col_type(static_cast(x1), value_type(y1)); this->value[1] = col_type(static_cast(x2), value_type(y2)); this->value[2] = col_type(static_cast(x3), value_type(y3)); this->value[3] = col_type(static_cast(x4), value_type(y4)); } template template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tvec2 const & v1, tvec2 const & v2, tvec2 const & v3, tvec2 const & v4 ) { this->value[0] = col_type(v1); this->value[1] = col_type(v2); this->value[2] = col_type(v3); this->value[3] = col_type(v4); } ////////////////////////////////////// // Conversion template template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat4x2 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(m[3]); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat2x2 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(static_cast(0)); this->value[3] = col_type(static_cast(0)); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat3x3 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(static_cast(0)); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat4x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(m[3]); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat2x3 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(static_cast(0)); this->value[3] = col_type(static_cast(0)); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat3x2 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(static_cast(0)); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat2x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(static_cast(0)); this->value[3] = col_type(static_cast(0)); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat4x3 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(m[3]); } template GLM_FUNC_QUALIFIER tmat4x2::tmat4x2 ( tmat3x4 const & m ) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(static_cast(0)); } ////////////////////////////////////////////////////////////// // Unary updatable operators template GLM_FUNC_QUALIFIER tmat4x2& tmat4x2::operator= ( tmat4x2 const & m ) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; this->value[3] = m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2& tmat4x2::operator= ( tmat4x2 const & m ) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; this->value[3] = m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator+= (U s) { this->value[0] += s; this->value[1] += s; this->value[2] += s; this->value[3] += s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator+= (tmat4x2 const & m) { this->value[0] += m[0]; this->value[1] += m[1]; this->value[2] += m[2]; this->value[3] += m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator-= (U s) { this->value[0] -= s; this->value[1] -= s; this->value[2] -= s; this->value[3] -= s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator-= (tmat4x2 const & m) { this->value[0] -= m[0]; this->value[1] -= m[1]; this->value[2] -= m[2]; this->value[3] -= m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator*= (U s) { this->value[0] *= s; this->value[1] *= s; this->value[2] *= s; this->value[3] *= s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator/= (U s) { this->value[0] /= s; this->value[1] /= s; this->value[2] /= s; this->value[3] /= s; return *this; } template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator++ () { ++this->value[0]; ++this->value[1]; ++this->value[2]; ++this->value[3]; return *this; } template GLM_FUNC_QUALIFIER tmat4x2 & tmat4x2::operator-- () { --this->value[0]; --this->value[1]; --this->value[2]; --this->value[3]; return *this; } template GLM_FUNC_QUALIFIER tmat4x2 tmat4x2::operator++(int) { tmat4x2 Result(*this); ++*this; return Result; } template GLM_FUNC_QUALIFIER tmat4x2 tmat4x2::operator--(int) { tmat4x2 Result(*this); --*this; return Result; } ////////////////////////////////////////////////////////////// // Binary operators template GLM_FUNC_QUALIFIER tmat4x2 operator+ ( tmat4x2 const & m, T const & s ) { return tmat4x2( m[0] + s, m[1] + s, m[2] + s, m[3] + s); } template GLM_FUNC_QUALIFIER tmat4x2 operator+ ( tmat4x2 const & m1, tmat4x2 const & m2 ) { return tmat4x2( m1[0] + m2[0], m1[1] + m2[1], m1[2] + m2[2], m1[3] + m2[3]); } template GLM_FUNC_QUALIFIER tmat4x2 operator- ( tmat4x2 const & m, T const & s ) { return tmat4x2( m[0] - s, m[1] - s, m[2] - s, m[3] - s); } template GLM_FUNC_QUALIFIER tmat4x2 operator- ( tmat4x2 const & m1, tmat4x2 const & m2 ) { return tmat4x2( m1[0] - m2[0], m1[1] - m2[1], m1[2] - m2[2], m1[3] - m2[3]); } template GLM_FUNC_QUALIFIER tmat4x2 operator* ( tmat4x2 const & m, T const & s ) { return tmat4x2( m[0] * s, m[1] * s, m[2] * s, m[3] * s); } template GLM_FUNC_QUALIFIER tmat4x2 operator* ( T const & s, tmat4x2 const & m ) { return tmat4x2( m[0] * s, m[1] * s, m[2] * s, m[3] * s); } template GLM_FUNC_QUALIFIER typename tmat4x2::col_type operator* ( tmat4x2 const & m, typename tmat4x2::row_type const & v ) { return typename tmat4x2::col_type( m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w, m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w); } template GLM_FUNC_QUALIFIER typename tmat4x2::row_type operator* ( typename tmat4x2::col_type const & v, tmat4x2 const & m ) { return typename tmat4x2::row_type( v.x * m[0][0] + v.y * m[0][1], v.x * m[1][0] + v.y * m[1][1], v.x * m[2][0] + v.y * m[2][1], v.x * m[3][0] + v.y * m[3][1]); } template GLM_FUNC_QUALIFIER tmat2x2 operator* ( tmat4x2 const & m1, tmat2x4 const & m2 ) { T const SrcA00 = m1[0][0]; T const SrcA01 = m1[0][1]; T const SrcA10 = m1[1][0]; T const SrcA11 = m1[1][1]; T const SrcA20 = m1[2][0]; T const SrcA21 = m1[2][1]; T const SrcA30 = m1[3][0]; T const SrcA31 = m1[3][1]; T const SrcB00 = m2[0][0]; T const SrcB01 = m2[0][1]; T const SrcB02 = m2[0][2]; T const SrcB03 = m2[0][3]; T const SrcB10 = m2[1][0]; T const SrcB11 = m2[1][1]; T const SrcB12 = m2[1][2]; T const SrcB13 = m2[1][3]; tmat2x2 Result(tmat2x2::_null); Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03; Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03; Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13; Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13; return Result; } template GLM_FUNC_QUALIFIER tmat3x2 operator* ( tmat4x2 const & m1, tmat3x4 const & m2 ) { return tmat3x2( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]); } template GLM_FUNC_QUALIFIER tmat4x2 operator* ( tmat4x2 const & m1, tmat4x4 const & m2 ) { return tmat4x2( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3], m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]); } template GLM_FUNC_QUALIFIER tmat4x2 operator/ ( tmat4x2 const & m, T const & s ) { return tmat4x2( m[0] / s, m[1] / s, m[2] / s, m[3] / s); } template GLM_FUNC_QUALIFIER tmat4x2 operator/ ( T const & s, tmat4x2 const & m ) { return tmat4x2( s / m[0], s / m[1], s / m[2], s / m[3]); } // Unary constant operators template GLM_FUNC_QUALIFIER tmat4x2 const operator- ( tmat4x2 const & m ) { return tmat4x2( -m[0], -m[1], -m[2], -m[3]); } ////////////////////////////////////// // Boolean operators template GLM_FUNC_QUALIFIER bool operator== ( tmat4x2 const & m1, tmat4x2 const & m2 ) { return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); } template GLM_FUNC_QUALIFIER bool operator!= ( tmat4x2 const & m1, tmat4x2 const & m2 ) { return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); } } //namespace detail } //namespace glm