/* Copyright (C) 2015 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_SCENARIOEDITOR #define INCLUDED_SCENARIOEDITOR #include "wx/toolbar.h" #include "General/AtlasWindowCommandProc.h" #include "General/Observable.h" #include "Tools/Common/ObjectSettings.h" #include "Tools/Common/Tools.h" #include "CustomControls/FileHistory/FileHistory.h" #include "SectionLayout.h" class ScenarioEditor : public wxFrame { public: ScenarioEditor(wxWindow* parent); void OnClose(wxCloseEvent& event); void OnTimer(wxTimerEvent& event); void OnIdle(wxIdleEvent& event); wxToolBar* OnCreateToolBar(long style, wxWindowID id, const wxString &name); void OnNew(wxCommandEvent& event); void OnOpen(wxCommandEvent& event); void OnSave(wxCommandEvent& event); void OnSaveAs(wxCommandEvent& event); void OnImportHeightmap(wxCommandEvent& event); void OnMRUFile(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); void OnUndo(wxCommandEvent& event); void OnRedo(wxCommandEvent& event); void OnCopy(wxCommandEvent& event); void OnPaste(wxCommandEvent& event); void OnWireframe(wxCommandEvent& event); void OnMessageTrace(wxCommandEvent& event); void OnScreenshot(wxCommandEvent& event); void OnMediaPlayer(wxCommandEvent& event); void OnJavaScript(wxCommandEvent& event); void OnCameraReset(wxCommandEvent& event); void OnRenderPath(wxCommandEvent& event); void OnDumpState(wxCommandEvent& event); void OnSelectedObjectsChange(const std::vector& selectedObjects); void OnMenuOpen(wxMenuEvent& event); bool OpenFile(const wxString& name, const wxString& filename); void NotifyOnMapReload(); static AtlasWindowCommandProc& GetCommandProc(); static float GetSpeedModifier(); Observable& GetObjectSettings() { return m_ObjectSettings; } Observable& GetMapSettings() { return m_MapSettings; } ToolManager& GetToolManager() { return m_ToolManager; } void SelectPage(const wxString& classname) { m_SectionLayout.SelectPage(classname); } bool DiscardChangesDialog(); private: ToolManager m_ToolManager; wxTimer m_Timer; SectionLayout m_SectionLayout; Observable m_ObjectSettings; Observable m_MapSettings; void SetOpenFilename(const wxString& filename); wxString m_OpenFilename; FileHistory m_FileHistory; wxIcon m_Icon; DECLARE_EVENT_TABLE(); }; #endif // INCLUDED_SCENARIOEDITOR