/* Copyright (C) 2015 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
// Precompiled headers:
#ifndef INCLUDED_STDAFX
#define INCLUDED_STDAFX
#ifdef USING_PCH
# define HAVE_PCH 1
#else
# define HAVE_PCH 0
#endif
#if defined(_MSC_VER)
# pragma warning(disable:4996) // deprecated CRT
#endif
#if HAVE_PCH
#define WX_PRECOMP
// Exclude rarely-used stuff from Windows headers
#ifdef _WIN32
# define WIN32_LEAN_AND_MEAN
#endif
#ifdef __GNUC__
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wredundant-decls" // triggered by wx/geometry.h
#endif
// Include useful wx headers
#include "wx/wxprec.h"
#include "wx/artprov.h"
#include "wx/cmdproc.h"
#include "wx/colordlg.h"
#include "wx/config.h"
#include "wx/dialog.h"
#include "wx/dir.h"
#include "wx/dnd.h"
#include "wx/docview.h"
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/filesys.h"
#include "wx/glcanvas.h"
#include "wx/image.h"
#include "wx/listctrl.h"
#include "wx/mstream.h"
#include "wx/notebook.h"
#include "wx/progdlg.h"
#include "wx/regex.h"
#include "wx/sound.h"
#include "wx/spinctrl.h"
#include "wx/splitter.h"
#include "wx/tooltip.h"
#include "wx/treectrl.h"
#include "wx/wfstream.h"
#include "wx/zstream.h"
#ifdef __GNUC__
# pragma GCC diagnostic pop
#endif
#include
#include
#include
#include
#include