/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "SnapSplitterWindow.h" BEGIN_EVENT_TABLE(SnapSplitterWindow, wxSplitterWindow) EVT_SPLITTER_SASH_POS_CHANGING(wxID_ANY, SnapSplitterWindow::OnSashPosChanging) EVT_SPLITTER_DCLICK(wxID_ANY, SnapSplitterWindow::OnDoubleClick) END_EVENT_TABLE() SnapSplitterWindow::SnapSplitterWindow(wxWindow* parent, long style) : wxSplitterWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, style | wxSP_LIVE_UPDATE), m_SnapTolerance(16) { // Set min size, to disable unsplitting SetMinimumPaneSize(32); } void SnapSplitterWindow::SetDefaultSashPosition(int sashPosition) { m_DefaultSashPosition = sashPosition; // Set gravity so that the unspecified-size window is resized if (sashPosition < 0) SetSashGravity(1.0); else if (sashPosition == 0) SetSashGravity(0.5); else SetSashGravity(0.0); } bool SnapSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition) { if (sashPosition == 0) sashPosition = m_DefaultSashPosition; return wxSplitterWindow::SplitVertically(window1, window2, sashPosition); } bool SnapSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition) { if (sashPosition == 0) sashPosition = m_DefaultSashPosition; return wxSplitterWindow::SplitHorizontally(window1, window2, sashPosition); } void SnapSplitterWindow::OnSashPosChanging(wxSplitterEvent& evt) { int defaultPos = ConvertSashPosition(m_DefaultSashPosition); if (evt.GetSashPosition() >= defaultPos-m_SnapTolerance && evt.GetSashPosition() <= defaultPos+m_SnapTolerance) { evt.SetSashPosition(defaultPos); } } void SnapSplitterWindow::OnDoubleClick(wxSplitterEvent& WXUNUSED(evt)) { int defaultPos = ConvertSashPosition(m_DefaultSashPosition); SetSashPosition(defaultPos); }