/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_FIELDEDITCTRL #define INCLUDED_FIELDEDITCTRL class EditableListCtrl; class AtlasDialog; class FieldEditCtrl { friend class EditableListCtrl; public: virtual ~FieldEditCtrl() {}; protected: virtual void StartEdit(wxWindow* parent, wxRect rect, long row, int col)=0; }; ////////////////////////////////////////////////////////////////////////// class FieldEditCtrl_Text : public FieldEditCtrl { protected: void StartEdit(wxWindow* parent, wxRect rect, long row, int col); }; ////////////////////////////////////////////////////////////////////////// class FieldEditCtrl_Color : public FieldEditCtrl { protected: void StartEdit(wxWindow* parent, wxRect rect, long row, int col); }; ////////////////////////////////////////////////////////////////////////// class FieldEditCtrl_List : public FieldEditCtrl { public: // listType must remain valid at least until StartEdit has been called FieldEditCtrl_List(const char* listType); protected: void StartEdit(wxWindow* parent, wxRect rect, long row, int col); private: const char* m_ListType; }; ////////////////////////////////////////////////////////////////////////// class FieldEditCtrl_Dialog : public FieldEditCtrl { public: FieldEditCtrl_Dialog(AtlasDialog* (*dialogCtor)(wxWindow*)); protected: void StartEdit(wxWindow* parent, wxRect rect, long row, int col); private: AtlasDialog* (*m_DialogCtor)(wxWindow*); }; ////////////////////////////////////////////////////////////////////////// class FieldEditCtrl_File : public FieldEditCtrl { public: // rootDir is relative to mods/*/, and must end with a / FieldEditCtrl_File(const wxString& rootDir, const wxString& fileMask); protected: void StartEdit(wxWindow* parent, wxRect rect, long row, int col); private: wxString m_RootDir; // relative to mods/*/ wxString m_FileMask; wxString m_RememberedDir; }; #endif // INCLUDED_FIELDEDITCTRL