/* Copyright (C) 2011 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "precompiled.h"
#include "wx/sysopt.h"
#include "wx/wfstream.h"
#include "wx/filename.h"
#include "wx/image.h"
#include "ToolButton.h"
#include "ScenarioEditor/Tools/Common/Tools.h"
#include "ScenarioEditor/SectionLayout.h"
#include "General/Datafile.h"
BEGIN_EVENT_TABLE(ToolButton, wxButton)
EVT_BUTTON(wxID_ANY, ToolButton::OnClick)
END_EVENT_TABLE()
ToolButton::ToolButton
(ToolManager& toolManager, wxWindow *parent, const wxString& label, const wxString& toolName, const wxSize& size, long style)
: wxButton(parent, wxID_ANY, label, wxDefaultPosition, size, style)
, m_ToolManager(toolManager)
, m_Tool(toolName)
{
// Explicitly set appearance, so that the button is always owner-drawn
// (by the wxButton code), rather than initially using the native
// (fixed color) button appearance.
SetSelectedAppearance(false);
RegisterToolButton(this, toolName);
}
void ToolButton::OnClick(wxCommandEvent& WXUNUSED(evt))
{
// Toggle on/off
if (m_Selected)
m_ToolManager.SetCurrentTool(_T(""));
else
m_ToolManager.SetCurrentTool(m_Tool);
}
void ToolButton::SetSelectedAppearance(bool selected)
{
m_Selected = selected;
if (selected)
SetBackgroundColour(wxColor(0xee, 0xcc, 0x55));
else
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
}
//////////////////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(ToolButtonBar, wxToolBar)
EVT_TOOL(wxID_ANY, ToolButtonBar::OnTool)
END_EVENT_TABLE()
ToolButtonBar::ToolButtonBar(ToolManager& toolManager, wxWindow* parent, SectionLayout* sectionLayout, int baseID, long style)
: wxToolBar(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, style)
, m_ToolManager(toolManager), m_SectionLayout(sectionLayout), m_Id(baseID), m_Size(-1)
{
/* "msw.remap: If 1 (the default), wxToolBar bitmap colors will be remapped
to the current theme's values. Set this to 0 to disable this functionality,
for example if you're using more than 16 colors in your tool bitmaps." */
wxSystemOptions::SetOption(wxT("msw.remap"), 0); // (has global effect)
}
void ToolButtonBar::AddToolButton(const wxString& shortLabel, const wxString& longLabel,
const wxString& iconPNGFilename, const wxString& toolName,
const wxString& sectionPage)
{
wxFileName iconPath (_T("tools/atlas/toolbar/"));
iconPath.MakeAbsolute(Datafile::GetDataDirectory());
iconPath.SetFullName(iconPNGFilename);
wxFFileInputStream fstr (iconPath.GetFullPath());
if (! fstr.Ok())
{
wxLogError(_("Failed to open toolbar icon file '%s'"), iconPath.GetFullPath().c_str());
return;
}
wxImage img (fstr, wxBITMAP_TYPE_PNG);
if (! img.Ok())
{
wxLogError(_("Failed to load toolbar icon image '%s'"), iconPath.GetFullPath().c_str());
return;
}
if (m_Size == -1)
{
m_Size = img.GetWidth();
SetToolBitmapSize(wxSize(m_Size, m_Size));
}
if (img.GetWidth() != m_Size || img.GetHeight() != m_Size)
img = img.Scale(m_Size, m_Size);
AddCheckTool(m_Id, shortLabel, wxBitmap(img), wxNullBitmap, longLabel);
m_Buttons[m_Id] = Button(toolName, sectionPage);
RegisterToolBarButton(this, m_Id, toolName);
++m_Id;
}
void ToolButtonBar::OnTool(wxCommandEvent& evt)
{
std::map::iterator it = m_Buttons.find(evt.GetId());
wxCHECK_RET(it != m_Buttons.end(), _T("Invalid toolbar button"));
m_ToolManager.SetCurrentTool(it->second.name);
if (! it->second.sectionPage.IsEmpty())
m_SectionLayout->SelectPage(it->second.sectionPage);
}