/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#ifdef _WIN32
# define WIN32_LEAN_AND_MEAN
# include
// Use WinXP-style controls
# if _MSC_VER >= 1400 // (can't be bothered to implement this for VC7.1...)
# pragma comment(linker, "\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='X86' publicKeyToken='6595b64144ccf1df'\"")
# endif
# define ATLASDLLIMPEXP extern "C" __declspec(dllimport)
#else
# define ATLASDLLIMPEXP extern "C"
#endif
#include "AtlasUI/Misc/DLLInterface.h"
#ifdef _WIN32
int APIENTRY wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int)
#else
int main()
#endif
{
Atlas_StartWindow(L"$$WINDOW_NAME$$");
return 0;
}