/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifdef _WIN32 # define WIN32_LEAN_AND_MEAN # include // Use WinXP-style controls # if _MSC_VER >= 1400 // (can't be bothered to implement this for VC7.1...) # pragma comment(linker, "\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='X86' publicKeyToken='6595b64144ccf1df'\"") # endif # define ATLASDLLIMPEXP extern "C" __declspec(dllimport) #else # define ATLASDLLIMPEXP extern "C" #endif #include "AtlasUI/Misc/DLLInterface.h" #ifdef _WIN32 int APIENTRY wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int) #else int main() #endif { Atlas_StartWindow(L"$$WINDOW_NAME$$"); return 0; }