/* Copyright (C) 2015 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "simulation2/system/ComponentTest.h" #include "ps/Filesystem.h" class TestComponentScripts : public CxxTest::TestSuite { public: void setUp() { g_VFS = CreateVfs(20 * MiB); g_VFS->Mount(L"", DataDir()/"mods"/"mod", VFS_MOUNT_MUST_EXIST); g_VFS->Mount(L"", DataDir()/"mods"/"public", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors CXeromyces::Startup(); } void tearDown() { CXeromyces::Terminate(); g_VFS.reset(); } static void load_script(ScriptInterface& scriptInterface, const VfsPath& pathname) { CVFSFile file; TS_ASSERT_EQUALS(file.Load(g_VFS, pathname), PSRETURN_OK); CStr content = file.DecodeUTF8(); // assume it's UTF-8 TSM_ASSERT(L"Running script "+pathname.string(), scriptInterface.LoadScript(pathname, content)); } static void Script_LoadComponentScript(ScriptInterface::CxPrivate* pCxPrivate, VfsPath pathname) { CComponentManager* componentManager = static_cast (pCxPrivate->pCBData); TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/components") / pathname)); } static void Script_LoadHelperScript(ScriptInterface::CxPrivate* pCxPrivate, VfsPath pathname) { CComponentManager* componentManager = static_cast (pCxPrivate->pCBData); TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/helpers") / pathname)); } void test_scripts() { if (!VfsFileExists(L"simulation/components/tests/setup.js")) { debug_printf("WARNING: Skipping component scripts tests (can't find binaries/data/mods/public/simulation/components/tests/setup.js)\n"); return; } VfsPaths paths; TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"simulation/components/tests/", L"test_*.js", paths)); for (const VfsPath& path : paths) { CSimContext context; CComponentManager componentManager(context, g_ScriptRuntime, true); ScriptTestSetup(componentManager.GetScriptInterface()); componentManager.GetScriptInterface().RegisterFunction ("LoadComponentScript"); componentManager.GetScriptInterface().RegisterFunction ("LoadHelperScript"); componentManager.LoadComponentTypes(); load_script(componentManager.GetScriptInterface(), L"simulation/components/tests/setup.js"); load_script(componentManager.GetScriptInterface(), path); } } };