/* Copyright (C) 2015 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "precompiled.h"
#include "network/NetClient.h"
#include "network/NetServer.h"
#include "ps/Filesystem.h"
#include "ps/Game.h"
#include "ps/VisualReplay.h"
#include "ps/scripting/JSInterface_VisualReplay.h"
void JSI_VisualReplay::StartVisualReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW directory)
{
ENSURE(!g_NetServer);
ENSURE(!g_NetClient);
ENSURE(!g_Game);
const OsPath replayFile = VisualReplay::GetDirectoryName() / directory / L"commands.txt";
if (FileExists(replayFile))
{
g_Game = new CGame(false, false);
// TODO: support unicode when OsString() is implemented for windows
g_Game->StartVisualReplay(utf8_from_wstring(replayFile.string()));
}
}
bool JSI_VisualReplay::DeleteReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW replayFile)
{
return VisualReplay::DeleteReplay(replayFile);
}
JS::Value JSI_VisualReplay::GetReplays(ScriptInterface::CxPrivate* pCxPrivate)
{
return VisualReplay::GetReplays(*(pCxPrivate->pScriptInterface));
}
JS::Value JSI_VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, CStrW directoryName)
{
return VisualReplay::GetReplayAttributes(pCxPrivate, directoryName);
}
JS::Value JSI_VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, CStrW directoryName)
{
return VisualReplay::GetReplayMetadata(pCxPrivate, directoryName);
}
void JSI_VisualReplay::SaveReplayMetadata(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW data)
{
VisualReplay::SaveReplayMetadata(data);
}
void JSI_VisualReplay::RegisterScriptFunctions(ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction("GetReplays");
scriptInterface.RegisterFunction("DeleteReplay");
scriptInterface.RegisterFunction("StartVisualReplay");
scriptInterface.RegisterFunction("GetReplayAttributes");
scriptInterface.RegisterFunction("GetReplayMetadata");
scriptInterface.RegisterFunction("SaveReplayMetadata");
}