/* Copyright (C) 2015 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "network/NetClient.h" #include "network/NetServer.h" #include "ps/Filesystem.h" #include "ps/Game.h" #include "ps/VisualReplay.h" #include "ps/scripting/JSInterface_VisualReplay.h" void JSI_VisualReplay::StartVisualReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW directory) { ENSURE(!g_NetServer); ENSURE(!g_NetClient); ENSURE(!g_Game); const OsPath replayFile = VisualReplay::GetDirectoryName() / directory / L"commands.txt"; if (FileExists(replayFile)) { g_Game = new CGame(false, false); // TODO: support unicode when OsString() is implemented for windows g_Game->StartVisualReplay(utf8_from_wstring(replayFile.string())); } } bool JSI_VisualReplay::DeleteReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW replayFile) { return VisualReplay::DeleteReplay(replayFile); } JS::Value JSI_VisualReplay::GetReplays(ScriptInterface::CxPrivate* pCxPrivate) { return VisualReplay::GetReplays(*(pCxPrivate->pScriptInterface)); } JS::Value JSI_VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, CStrW directoryName) { return VisualReplay::GetReplayAttributes(pCxPrivate, directoryName); } JS::Value JSI_VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, CStrW directoryName) { return VisualReplay::GetReplayMetadata(pCxPrivate, directoryName); } void JSI_VisualReplay::SaveReplayMetadata(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), CStrW data) { VisualReplay::SaveReplayMetadata(data); } void JSI_VisualReplay::RegisterScriptFunctions(ScriptInterface& scriptInterface) { scriptInterface.RegisterFunction("GetReplays"); scriptInterface.RegisterFunction("DeleteReplay"); scriptInterface.RegisterFunction("StartVisualReplay"); scriptInterface.RegisterFunction("GetReplayAttributes"); scriptInterface.RegisterFunction("GetReplayMetadata"); scriptInterface.RegisterFunction("SaveReplayMetadata"); }