/* Copyright (C) 2015 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
/*
* Implementation of profile display (containing only display routines,
* the data model(s) are implemented elsewhere).
*/
#include "precompiled.h"
#include
#include
#include "ProfileViewer.h"
#include "graphics/FontMetrics.h"
#include "gui/GUIutil.h"
#include "graphics/ShaderManager.h"
#include "graphics/TextRenderer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Hotkey.h"
#include "ps/Profile.h"
#include "lib/external_libraries/libsdl.h"
#include "renderer/Renderer.h"
#include "scriptinterface/ScriptInterface.h"
extern int g_xres, g_yres;
struct CProfileViewerInternals
{
NONCOPYABLE(CProfileViewerInternals); // because of the ofstream
public:
CProfileViewerInternals() {}
/// Whether the profiling display is currently visible
bool profileVisible;
/// List of root tables
std::vector rootTables;
/// Path from a root table (path[0]) to the currently visible table (path[size-1])
std::vector path;
/// Helper functions
void TableIsDeleted(AbstractProfileTable* table);
void NavigateTree(int id);
/// File for saved profile output (reset when the game is restarted)
std::ofstream outputStream;
};
///////////////////////////////////////////////////////////////////////////////////////////////
// AbstractProfileTable implementation
AbstractProfileTable::~AbstractProfileTable()
{
if (CProfileViewer::IsInitialised())
{
g_ProfileViewer.m->TableIsDeleted(this);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
// CProfileViewer implementation
// AbstractProfileTable got deleted, make sure we have no dangling pointers
void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table)
{
for(int idx = (int)rootTables.size()-1; idx >= 0; --idx)
{
if (rootTables[idx] == table)
rootTables.erase(rootTables.begin() + idx);
}
for(size_t idx = 0; idx < path.size(); ++idx)
{
if (path[idx] != table)
continue;
path.erase(path.begin() + idx, path.end());
if (path.size() == 0)
profileVisible = false;
}
}
// Move into child tables or return to parent tables based on the given number
void CProfileViewerInternals::NavigateTree(int id)
{
if (id == 0)
{
if (path.size() > 1)
path.pop_back();
}
else
{
AbstractProfileTable* table = path[path.size() - 1];
size_t numrows = table->GetNumberRows();
for(size_t row = 0; row < numrows; ++row)
{
AbstractProfileTable* child = table->GetChild(row);
if (!child)
continue;
--id;
if (id == 0)
{
path.push_back(child);
break;
}
}
}
}
// Construction/Destruction
CProfileViewer::CProfileViewer()
{
m = new CProfileViewerInternals;
m->profileVisible = false;
}
CProfileViewer::~CProfileViewer()
{
delete m;
}
// Render
void CProfileViewer::RenderProfile()
{
if (!m->profileVisible)
return;
if (!m->path.size())
{
m->profileVisible = false;
return;
}
PROFILE3_GPU("profile viewer");
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
AbstractProfileTable* table = m->path[m->path.size() - 1];
const std::vector& columns = table->GetColumns();
size_t numrows = table->GetNumberRows();
CStrIntern font_name("mono-stroke-10");
CFontMetrics font(font_name);
int lineSpacing = font.GetLineSpacing();
// Render background
GLint estimate_height;
GLint estimate_width;
estimate_width = 50;
for(size_t i = 0; i < columns.size(); ++i)
estimate_width += (GLint)columns[i].width;
estimate_height = 3 + (GLint)numrows;
if (m->path.size() > 1)
estimate_height += 2;
estimate_height = lineSpacing*estimate_height;
CShaderTechniquePtr solidTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_solid);
solidTech->BeginPass();
CShaderProgramPtr solidShader = solidTech->GetShader();
solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.5f);
CMatrix3D transform = GetDefaultGuiMatrix();
solidShader->Uniform(str_transform, transform);
float backgroundVerts[] = {
(float)estimate_width, 0.0f,
0.0f, 0.0f,
0.0f, (float)estimate_height,
0.0f, (float)estimate_height,
(float)estimate_width, (float)estimate_height,
(float)estimate_width, 0.0f
};
solidShader->VertexPointer(2, GL_FLOAT, 0, backgroundVerts);
solidShader->AssertPointersBound();
glDrawArrays(GL_TRIANGLES, 0, 6);
transform.PostTranslate(22.0f, lineSpacing*3.0f, 0.0f);
solidShader->Uniform(str_transform, transform);
// Draw row backgrounds
for (size_t row = 0; row < numrows; ++row)
{
if (row % 2)
solidShader->Uniform(str_color, 1.0f, 1.0f, 1.0f, 0.1f);
else
solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.1f);
float rowVerts[] = {
-22.f, 2.f,
estimate_width-22.f, 2.f,
estimate_width-22.f, 2.f-lineSpacing,
estimate_width-22.f, 2.f-lineSpacing,
-22.f, 2.f-lineSpacing,
-22.f, 2.f
};
solidShader->VertexPointer(2, GL_FLOAT, 0, rowVerts);
solidShader->AssertPointersBound();
glDrawArrays(GL_TRIANGLES, 0, 6);
transform.PostTranslate(0.0f, lineSpacing, 0.0f);
solidShader->Uniform(str_transform, transform);
}
solidTech->EndPass();
// Print table and column titles
CShaderTechniquePtr textTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_text);
textTech->BeginPass();
CTextRenderer textRenderer(textTech->GetShader());
textRenderer.Font(font_name);
textRenderer.Color(1.0f, 1.0f, 1.0f);
textRenderer.PrintfAt(2.0f, lineSpacing, L"%hs", table->GetTitle().c_str());
textRenderer.Translate(22.0f, lineSpacing*2.0f, 0.0f);
float colX = 0.0f;
for (size_t col = 0; col < columns.size(); ++col)
{
CStrW text = columns[col].title.FromUTF8();
int w, h;
font.CalculateStringSize(text.c_str(), w, h);
float x = colX;
if (col > 0) // right-align all but the first column
x += columns[col].width - w;
textRenderer.Put(x, 0.0f, text.c_str());
colX += columns[col].width;
}
textRenderer.Translate(0.0f, lineSpacing, 0.0f);
// Print rows
int currentExpandId = 1;
for (size_t row = 0; row < numrows; ++row)
{
if (table->IsHighlightRow(row))
textRenderer.Color(1.0f, 0.5f, 0.5f);
else
textRenderer.Color(1.0f, 1.0f, 1.0f);
if (table->GetChild(row))
{
textRenderer.PrintfAt(-15.0f, 0.0f, L"%d", currentExpandId);
currentExpandId++;
}
float colX = 0.0f;
for (size_t col = 0; col < columns.size(); ++col)
{
CStrW text = table->GetCellText(row, col).FromUTF8();
int w, h;
font.CalculateStringSize(text.c_str(), w, h);
float x = colX;
if (col > 0) // right-align all but the first column
x += columns[col].width - w;
textRenderer.Put(x, 0.0f, text.c_str());
colX += columns[col].width;
}
textRenderer.Translate(0.0f, lineSpacing, 0.0f);
}
textRenderer.Color(1.0f, 1.0f, 1.0f);
if (m->path.size() > 1)
{
textRenderer.Translate(0.0f, lineSpacing, 0.0f);
textRenderer.Put(-15.0f, 0.0f, L"0");
textRenderer.Put(0.0f, 0.0f, L"back to parent");
}
textRenderer.Render();
textTech->EndPass();
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
}
// Handle input
InReaction CProfileViewer::Input(const SDL_Event_* ev)
{
switch(ev->ev.type)
{
case SDL_KEYDOWN:
{
if (!m->profileVisible)
break;
int k = ev->ev.key.keysym.sym;
if (k >= SDLK_0 && k <= SDLK_9)
{
m->NavigateTree(k - SDLK_0);
return IN_HANDLED;
}
break;
}
case SDL_HOTKEYDOWN:
std::string hotkey = static_cast(ev->ev.user.data1);
if( hotkey == "profile.toggle" )
{
if (!m->profileVisible)
{
if (m->rootTables.size())
{
m->profileVisible = true;
m->path.push_back(m->rootTables[0]);
}
}
else
{
size_t i;
for(i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i] == m->path[0])
break;
}
i++;
m->path.clear();
if (i < m->rootTables.size())
{
m->path.push_back(m->rootTables[i]);
}
else
{
m->profileVisible = false;
}
}
return( IN_HANDLED );
}
else if( hotkey == "profile.save" )
{
SaveToFile();
return( IN_HANDLED );
}
break;
}
return( IN_PASS );
}
InReaction CProfileViewer::InputThunk(const SDL_Event_* ev)
{
if (CProfileViewer::IsInitialised())
return g_ProfileViewer.Input(ev);
return IN_PASS;
}
// Add a table to the list of roots
void CProfileViewer::AddRootTable(AbstractProfileTable* table, bool front)
{
if (front)
m->rootTables.insert(m->rootTables.begin(), table);
else
m->rootTables.push_back(table);
}
namespace
{
struct WriteTable
{
std::ofstream& f;
WriteTable(std::ofstream& f) : f(f) {}
void operator() (AbstractProfileTable* table)
{
std::vector data; // 2d array of (rows+head)*columns elements
const std::vector& columns = table->GetColumns();
// Add column headers to 'data'
for (std::vector::const_iterator col_it = columns.begin();
col_it != columns.end(); ++col_it)
data.push_back(col_it->title);
// Recursively add all profile data to 'data'
WriteRows(1, table, data);
// Calculate the width of each column ( = the maximum width of
// any value in that column)
std::vector columnWidths;
size_t cols = columns.size();
for (size_t c = 0; c < cols; ++c)
{
size_t max = 0;
for (size_t i = c; i < data.size(); i += cols)
max = std::max(max, data[i].length());
columnWidths.push_back(max);
}
// Output data as a formatted table:
f << "\n\n" << table->GetTitle() << "\n";
if (cols == 0) // avoid divide-by-zero
return;
for (size_t r = 0; r < data.size()/cols; ++r)
{
for (size_t c = 0; c < cols; ++c)
f << (c ? " | " : "\n")
<< data[r*cols + c].Pad(PS_TRIM_RIGHT, columnWidths[c]);
// Add dividers under some rows. (Currently only the first, since
// that contains the column headers.)
if (r == 0)
for (size_t c = 0; c < cols; ++c)
f << (c ? "-|-" : "\n")
<< CStr::Repeat("-", columnWidths[c]);
}
}
void WriteRows(int indent, AbstractProfileTable* table, std::vector& data)
{
const std::vector& columns = table->GetColumns();
for (size_t r = 0; r < table->GetNumberRows(); ++r)
{
// Do pretty tree-structure indenting
CStr indentation = CStr::Repeat("| ", indent-1);
if (r+1 == table->GetNumberRows())
indentation += "'-";
else
indentation += "|-";
for (size_t c = 0; c < columns.size(); ++c)
if (c == 0)
data.push_back(indentation + table->GetCellText(r, c));
else
data.push_back(table->GetCellText(r, c));
if (table->GetChild(r))
WriteRows(indent+1, table->GetChild(r), data);
}
}
private:
const WriteTable& operator=(const WriteTable&);
};
struct DumpTable
{
ScriptInterface& m_ScriptInterface;
JS::PersistentRooted m_Root;
DumpTable(ScriptInterface& scriptInterface, JS::HandleValue root) :
m_ScriptInterface(scriptInterface), m_Root(scriptInterface.GetJSRuntime(), root)
{
}
// std::for_each requires a move constructor and the use of JS::PersistentRooted apparently breaks a requirement for an
// automatic move constructor
DumpTable(DumpTable && original) :
m_ScriptInterface(original.m_ScriptInterface),
m_Root(original.m_ScriptInterface.GetJSRuntime(), original.m_Root.get())
{
}
void operator() (AbstractProfileTable* table)
{
JSContext* cx = m_ScriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue t(cx);
JS::RootedValue rows(cx, DumpRows(table));
m_ScriptInterface.Eval(L"({})", &t);
m_ScriptInterface.SetProperty(t, "cols", DumpCols(table));
m_ScriptInterface.SetProperty(t, "data", rows);
m_ScriptInterface.SetProperty(m_Root, table->GetTitle().c_str(), t);
}
std::vector DumpCols(AbstractProfileTable* table)
{
std::vector titles;
const std::vector& columns = table->GetColumns();
for (size_t c = 0; c < columns.size(); ++c)
titles.push_back(columns[c].title);
return titles;
}
JS::Value DumpRows(AbstractProfileTable* table)
{
JSContext* cx = m_ScriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue data(cx);
m_ScriptInterface.Eval("({})", &data);
const std::vector& columns = table->GetColumns();
for (size_t r = 0; r < table->GetNumberRows(); ++r)
{
JS::RootedValue row(cx);
m_ScriptInterface.Eval("([])", &row);
m_ScriptInterface.SetProperty(data, table->GetCellText(r, 0).c_str(), row);
if (table->GetChild(r))
{
JS::RootedValue childRows(cx, DumpRows(table->GetChild(r)));
m_ScriptInterface.SetPropertyInt(row, 0, childRows);
}
for (size_t c = 1; c < columns.size(); ++c)
m_ScriptInterface.SetPropertyInt(row, c, table->GetCellText(r, c));
}
return data;
}
private:
const DumpTable& operator=(const DumpTable&);
};
bool SortByName(AbstractProfileTable* a, AbstractProfileTable* b)
{
return (a->GetName() < b->GetName());
}
}
void CProfileViewer::SaveToFile()
{
// Open the file, if necessary. If this method is called several times,
// the profile results will be appended to the previous ones from the same
// run.
if (! m->outputStream.is_open())
{
// Open the file. (It will be closed when the CProfileViewer
// destructor is called.)
OsPath path = psLogDir()/"profile.txt";
m->outputStream.open(OsString(path).c_str(), std::ofstream::out | std::ofstream::trunc);
if (m->outputStream.fail())
{
LOGERROR("Failed to open profile log file");
return;
}
else
{
LOGMESSAGERENDER("Profiler snapshot saved to '%s'", path.string8());
}
}
time_t t;
time(&t);
m->outputStream << "================================================================\n\n";
m->outputStream << "PS profiler snapshot - " << asctime(localtime(&t));
std::vector tables = m->rootTables;
sort(tables.begin(), tables.end(), SortByName);
for_each(tables.begin(), tables.end(), WriteTable(m->outputStream));
m->outputStream << "\n\n================================================================\n";
m->outputStream.flush();
}
JS::Value CProfileViewer::SaveToJS(ScriptInterface& scriptInterface)
{
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue root(cx);
scriptInterface.Eval("({})", &root);
std::vector tables = m->rootTables;
sort(tables.begin(), tables.end(), SortByName);
for_each(tables.begin(), tables.end(), DumpTable(scriptInterface, root));
return root;
}
void CProfileViewer::ShowTable(const CStr& table)
{
m->path.clear();
if (table.length() > 0)
{
for (size_t i = 0; i < m->rootTables.size(); ++i)
{
if (m->rootTables[i]->GetName() == table)
{
m->path.push_back(m->rootTables[i]);
m->profileVisible = true;
return;
}
}
}
// No matching table found, so don't display anything
m->profileVisible = false;
}