/* Copyright (C) 2014 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "JSInterface_Lobby.h" #include "gui/GUIManager.h" #include "lib/utf8.h" #include "lobby/IXmppClient.h" #include "scriptinterface/ScriptInterface.h" #include "third_party/encryption/pkcs5_pbkdf2.h" #include "third_party/encryption/sha.h" void JSI_Lobby::RegisterScriptFunctions(ScriptInterface& scriptInterface) { // Lobby functions scriptInterface.RegisterFunction("HasXmppClient"); scriptInterface.RegisterFunction("IsRankedGame"); scriptInterface.RegisterFunction("SetRankedGame"); #if CONFIG2_LOBBY // Allow the lobby to be disabled scriptInterface.RegisterFunction("StartXmppClient"); scriptInterface.RegisterFunction("StartRegisterXmppClient"); scriptInterface.RegisterFunction("StopXmppClient"); scriptInterface.RegisterFunction("ConnectXmppClient"); scriptInterface.RegisterFunction("DisconnectXmppClient"); scriptInterface.RegisterFunction("SendGetGameList"); scriptInterface.RegisterFunction("SendGetBoardList"); scriptInterface.RegisterFunction("SendGetRatingList"); scriptInterface.RegisterFunction("SendGetProfile"); scriptInterface.RegisterFunction("SendRegisterGame"); scriptInterface.RegisterFunction("SendGameReport"); scriptInterface.RegisterFunction("SendUnregisterGame"); scriptInterface.RegisterFunction("SendChangeStateGame"); scriptInterface.RegisterFunction("GetPlayerList"); scriptInterface.RegisterFunction("LobbyClearPresenceUpdates"); scriptInterface.RegisterFunction("LobbyGetMucMessageCount"); scriptInterface.RegisterFunction("GetGameList"); scriptInterface.RegisterFunction("GetBoardList"); scriptInterface.RegisterFunction("GetProfile"); scriptInterface.RegisterFunction("LobbyGuiPollMessage"); scriptInterface.RegisterFunction("LobbySendMessage"); scriptInterface.RegisterFunction("LobbySetPlayerPresence"); scriptInterface.RegisterFunction("LobbySetNick"); scriptInterface.RegisterFunction("LobbyGetNick"); scriptInterface.RegisterFunction("LobbyKick"); scriptInterface.RegisterFunction("LobbyBan"); scriptInterface.RegisterFunction("LobbyGetPlayerPresence"); scriptInterface.RegisterFunction("LobbyGetPlayerRole"); scriptInterface.RegisterFunction("EncryptPassword"); scriptInterface.RegisterFunction("LobbyGetRoomSubject"); #endif // CONFIG2_LOBBY } bool JSI_Lobby::HasXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { return (g_XmppClient ? true : false); } bool JSI_Lobby::IsRankedGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { return g_rankedGame; } void JSI_Lobby::SetRankedGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), bool isRanked) { g_rankedGame = isRanked; } #if CONFIG2_LOBBY void JSI_Lobby::StartXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring username, std::wstring password, std::wstring room, std::wstring nick, int historyRequestSize) { ENSURE(!g_XmppClient); g_XmppClient = IXmppClient::create(utf8_from_wstring(username), utf8_from_wstring(password), utf8_from_wstring(room), utf8_from_wstring(nick), historyRequestSize); g_rankedGame = true; } void JSI_Lobby::StartRegisterXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring username, std::wstring password) { ENSURE(!g_XmppClient); g_XmppClient = IXmppClient::create(utf8_from_wstring(username), utf8_from_wstring(password), "", "", 0, true); } void JSI_Lobby::StopXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { ENSURE(g_XmppClient); SAFE_DELETE(g_XmppClient); g_rankedGame = false; } void JSI_Lobby::ConnectXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { ENSURE(g_XmppClient); g_XmppClient->connect(); } void JSI_Lobby::DisconnectXmppClient(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { ENSURE(g_XmppClient); g_XmppClient->disconnect(); } void JSI_Lobby::SendGetGameList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return; g_XmppClient->SendIqGetGameList(); } void JSI_Lobby::SendGetBoardList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return; g_XmppClient->SendIqGetBoardList(); } void JSI_Lobby::SendGetRatingList(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return; g_XmppClient->SendIqGetRatingList(); } void JSI_Lobby::SendGetProfile(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring player) { if (!g_XmppClient) return; g_XmppClient->SendIqGetProfile(utf8_from_wstring(player)); } void JSI_Lobby::SendGameReport(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data) { if (!g_XmppClient) return; g_XmppClient->SendIqGameReport(*(pCxPrivate->pScriptInterface), data); } void JSI_Lobby::SendRegisterGame(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data) { if (!g_XmppClient) return; g_XmppClient->SendIqRegisterGame(*(pCxPrivate->pScriptInterface), data); } void JSI_Lobby::SendUnregisterGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return; g_XmppClient->SendIqUnregisterGame(); } void JSI_Lobby::SendChangeStateGame(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nbp, std::wstring players) { if (!g_XmppClient) return; g_XmppClient->SendIqChangeStateGame(utf8_from_wstring(nbp), utf8_from_wstring(players)); } JS::Value JSI_Lobby::GetPlayerList(ScriptInterface::CxPrivate* pCxPrivate) { if (!g_XmppClient) return JS::UndefinedValue(); JSContext* cx = pCxPrivate->pScriptInterface->GetContext(); JSAutoRequest rq(cx); JS::RootedValue playerList(cx); g_XmppClient->GUIGetPlayerList(*(pCxPrivate->pScriptInterface), &playerList); return playerList; } void JSI_Lobby::LobbyClearPresenceUpdates(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return; g_XmppClient->ClearPresenceUpdates(); } int JSI_Lobby::LobbyGetMucMessageCount(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { return g_XmppClient ? g_XmppClient->GetMucMessageCount() : 0; } JS::Value JSI_Lobby::GetGameList(ScriptInterface::CxPrivate* pCxPrivate) { if (!g_XmppClient) return JS::UndefinedValue(); JSContext* cx = pCxPrivate->pScriptInterface->GetContext(); JSAutoRequest rq(cx); JS::RootedValue gameList(cx); g_XmppClient->GUIGetGameList(*(pCxPrivate->pScriptInterface), &gameList); return gameList; } JS::Value JSI_Lobby::GetBoardList(ScriptInterface::CxPrivate* pCxPrivate) { if (!g_XmppClient) return JS::UndefinedValue(); JSContext* cx = pCxPrivate->pScriptInterface->GetContext(); JSAutoRequest rq(cx); JS::RootedValue boardList(cx); g_XmppClient->GUIGetBoardList(*(pCxPrivate->pScriptInterface), &boardList); return boardList; } JS::Value JSI_Lobby::GetProfile(ScriptInterface::CxPrivate* pCxPrivate) { if (!g_XmppClient) return JS::UndefinedValue(); JSContext* cx = pCxPrivate->pScriptInterface->GetContext(); JSAutoRequest rq(cx); JS::RootedValue profileFetch(cx); g_XmppClient->GUIGetProfile(*(pCxPrivate->pScriptInterface), &profileFetch); return profileFetch; } JS::Value JSI_Lobby::LobbyGuiPollMessage(ScriptInterface::CxPrivate* pCxPrivate) { if (!g_XmppClient) return JS::UndefinedValue(); JSContext* cx = pCxPrivate->pScriptInterface->GetContext(); JSAutoRequest rq(cx); JS::RootedValue poll(cx); g_XmppClient->GuiPollMessage(*(pCxPrivate->pScriptInterface), &poll); return poll; } void JSI_Lobby::LobbySendMessage(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring message) { if (!g_XmppClient) return; g_XmppClient->SendMUCMessage(utf8_from_wstring(message)); } void JSI_Lobby::LobbySetPlayerPresence(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring presence) { if (!g_XmppClient) return; g_XmppClient->SetPresence(utf8_from_wstring(presence)); } void JSI_Lobby::LobbySetNick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nick) { if (!g_XmppClient) return; g_XmppClient->SetNick(utf8_from_wstring(nick)); } std::wstring JSI_Lobby::LobbyGetNick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return L""; std::string nick; g_XmppClient->GetNick(nick); return wstring_from_utf8(nick); } void JSI_Lobby::LobbyKick(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nick, std::wstring reason) { if (!g_XmppClient) return; g_XmppClient->kick(utf8_from_wstring(nick), utf8_from_wstring(reason)); } void JSI_Lobby::LobbyBan(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nick, std::wstring reason) { if (!g_XmppClient) return; g_XmppClient->ban(utf8_from_wstring(nick), utf8_from_wstring(reason)); } std::wstring JSI_Lobby::LobbyGetPlayerPresence(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nickname) { if (!g_XmppClient) return L""; std::string presence; g_XmppClient->GetPresence(utf8_from_wstring(nickname), presence); return wstring_from_utf8(presence); } std::wstring JSI_Lobby::LobbyGetPlayerRole(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring nickname) { if (!g_XmppClient) return L""; std::string role; g_XmppClient->GetRole(utf8_from_wstring(nickname), role); return wstring_from_utf8(role); } // Non-public secure PBKDF2 hash function with salting and 1,337 iterations std::string JSI_Lobby::EncryptPassword(const std::string& password, const std::string& username) { const int DIGESTSIZE = SHA_DIGEST_SIZE; const int ITERATIONS = 1337; static const unsigned char salt_base[DIGESTSIZE] = { 244, 243, 249, 244, 32, 33, 34, 35, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 32, 33, 244, 224, 127, 129, 130, 140, 153, 133, 123, 234, 123 }; // initialize the salt buffer unsigned char salt_buffer[DIGESTSIZE] = {0}; SHA256 hash; hash.update(salt_base, sizeof(salt_base)); hash.update(username.c_str(), username.length()); hash.finish(salt_buffer); // PBKDF2 to create the buffer unsigned char encrypted[DIGESTSIZE]; pbkdf2(encrypted, (unsigned char*)password.c_str(), password.length(), salt_buffer, DIGESTSIZE, ITERATIONS); static const char base16[] = "0123456789ABCDEF"; char hex[2 * DIGESTSIZE]; for (int i = 0; i < DIGESTSIZE; ++i) { hex[i*2] = base16[encrypted[i] >> 4]; // 4 high bits hex[i*2 + 1] = base16[encrypted[i] & 0x0F]; // 4 low bits } return std::string(hex, sizeof(hex)); } std::wstring JSI_Lobby::EncryptPassword(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring pass, std::wstring user) { return wstring_from_utf8(JSI_Lobby::EncryptPassword(utf8_from_wstring(pass), utf8_from_wstring(user))); } std::wstring JSI_Lobby::LobbyGetRoomSubject(ScriptInterface::CxPrivate* UNUSED(pCxPrivate)) { if (!g_XmppClient) return L""; std::string subject; g_XmppClient->GetSubject(subject); return wstring_from_utf8(subject); } #endif