/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * private texture loader helper functions */ #ifndef INCLUDED_TEX_INTERNAL #define INCLUDED_TEX_INTERNAL #include "lib/pointer_typedefs.h" #include "lib/allocators/dynarray.h" #include "lib/file/io/io.h" // io::Allocate /** * check if the given texture format is acceptable: 8bpp grey, * 24bpp color or 32bpp color+alpha (BGR / upside down are permitted). * basically, this is the "plain" format understood by all codecs and * tex_codec_plain_transform. * @param bpp bits per pixel * @param flags TexFlags * @return Status **/ extern Status tex_validate_plain_format(size_t bpp, size_t flags); /** * indicate if the two vertical orientations match. * * used by tex_codec. * * @param src_flags TexFlags, used to extract the orientation. * we ask for this instead of src_orientation so callers don't have to * mask off TEX_ORIENTATION. * @param dst_orientation orientation to compare against. * can be one of TEX_BOTTOM_UP, TEX_TOP_DOWN, or 0 for the * "global orientation". * @return bool **/ extern bool tex_orientations_match(size_t src_flags, size_t dst_orientation); #endif // #ifndef INCLUDED_TEX_INTERNAL