/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/sysdep/filesystem.h" #include "lib/sysdep/cpu.h" // cpu_CAS #include "lib/sysdep/os/win/wutil.h" // StatusFromWin #include "lib/sysdep/os/win/wposix/waio.h" // waio_reopen #include "lib/sysdep/os/win/wposix/wtime_internal.h" // wtime_utc_filetime_to_time_t #include "lib/sysdep/os/win/wposix/crt_posix.h" // _close, _lseeki64 etc. //----------------------------------------------------------------------------- // WDIR suballocator //----------------------------------------------------------------------------- // most applications only need a single WDIR at a time. we avoid expensive // heap allocations by reusing a single static instance. if it is already // in use, we allocate further instances dynamically. // NB: this is thread-safe due to CAS. struct WDIR // POD { HANDLE hFind; WIN32_FIND_DATAW findData; // indeterminate if hFind == INVALID_HANDLE_VALUE // wreaddir will return the address of this member. // (must be stored in WDIR to allow multiple independent // wopendir/wreaddir sequences). struct wdirent ent; // used by wreaddir to skip the first FindNextFileW. (a counter is // easy to test/update and also provides useful information.) size_t numCalls; }; static WDIR wdir_storage; static volatile intptr_t wdir_in_use; static inline WDIR* wdir_alloc() { if(cpu_CAS(&wdir_in_use, 0, 1)) // gained ownership return &wdir_storage; // already in use (rare) - allocate from heap return new WDIR; } static inline void wdir_free(WDIR* d) { if(d == &wdir_storage) { const bool ok = cpu_CAS(&wdir_in_use, 1, 0); // relinquish ownership ENSURE(ok); // ensure it wasn't double-freed } else // allocated from heap delete d; } //----------------------------------------------------------------------------- // dirent.h //----------------------------------------------------------------------------- static bool IsValidDirectory(const OsPath& path) { const DWORD fileAttributes = GetFileAttributesW(OsString(path).c_str()); // path not found if(fileAttributes == INVALID_FILE_ATTRIBUTES) return false; // not a directory if((fileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) return false; // NB: no longer reject hidden or system attributes since // wsnd's add_oal_dlls_in_dir opens the Windows system directory, // which sometimes has these attributes set. return true; } WDIR* wopendir(const OsPath& path) { WinScopedPreserveLastError s; if(!IsValidDirectory(path)) { errno = ENOENT; return 0; } WDIR* d = wdir_alloc(); d->numCalls = 0; // NB: "c:\\path" only returns information about that directory; // trailing slashes aren't allowed. append "\\*" to retrieve its entries. OsPath searchPath = path/"*"; // (we don't defer FindFirstFileW until wreaddir because callers // expect us to return 0 if directory reading will/did fail.) d->hFind = FindFirstFileW(OsString(searchPath).c_str(), &d->findData); if(d->hFind != INVALID_HANDLE_VALUE) return d; // success if(GetLastError() == ERROR_NO_MORE_FILES) return d; // success, but directory is empty Status status = StatusFromWin(); // release the WDIR allocated above (this is preferable to // always copying the large WDIR or findData from a temporary) wdir_free(d); WARN_IF_ERR(status); errno = ErrnoFromStatus(status); return 0; } struct wdirent* wreaddir(WDIR* d) { // directory is empty and d->findData is indeterminate if(d->hFind == INVALID_HANDLE_VALUE) return 0; WinScopedPreserveLastError s; // until end of directory or a valid entry was found: for(;;) { if(d->numCalls++ != 0) // (skip first call to FindNextFileW - see wopendir) { if(!FindNextFileW(d->hFind, &d->findData)) { if(GetLastError() == ERROR_NO_MORE_FILES) SetLastError(0); else // unexpected error DEBUG_WARN_ERR(StatusFromWin()); return 0; // end of directory or error } } // only accept non-hidden and non-system entries - otherwise, // callers might encounter errors when attempting to open them. if((d->findData.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN|FILE_ATTRIBUTE_SYSTEM)) == 0) { d->ent.d_name = d->findData.cFileName; // (NB: d_name is a pointer) return &d->ent; } } } int wreaddir_stat_np(WDIR* d, struct stat* s) { // NTFS stores UTC but FAT stores local times, which are incorrectly // translated to UTC based on the _current_ DST settings. we no longer // bother checking the filesystem, since that's either unreliable or // expensive. timestamps may therefore be off after a DST transition, // which means our cached files would be regenerated. FILETIME* filetime = &d->findData.ftLastWriteTime; memset(s, 0, sizeof(*s)); s->st_size = (off_t)u64_from_u32(d->findData.nFileSizeHigh, d->findData.nFileSizeLow); s->st_mode = (unsigned short)((d->findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)? S_IFDIR : S_IFREG); s->st_mtime = wtime_utc_filetime_to_time_t(filetime); return 0; } int wclosedir(WDIR* d) { FindClose(d->hFind); wdir_free(d); return 0; } //----------------------------------------------------------------------------- // fcntl.h //----------------------------------------------------------------------------- int wopen(const OsPath& pathname, int oflag) { ENSURE(!(oflag & O_CREAT)); // must specify mode_arg if O_CREAT return wopen(OsString(pathname).c_str(), oflag, _S_IREAD|_S_IWRITE); } int wopen(const OsPath& pathname, int oflag, mode_t mode) { if(oflag & O_DIRECT) { Status ret = waio_open(pathname, oflag); if(ret < 0) { errno = ErrnoFromStatus(ret); return -1; } return (int)ret; // file descriptor } else { WinScopedPreserveLastError s; // _wsopen_s's CreateFileW int fd; oflag |= _O_BINARY; if(oflag & O_WRONLY) oflag |= O_CREAT|O_TRUNC; // NB: _wsopen_s ignores mode unless oflag & O_CREAT errno_t ret = _wsopen_s(&fd, OsString(pathname).c_str(), oflag, _SH_DENYRD, mode); if(ret != 0) { errno = ret; return -1; // NOWARN } return fd; } } int wclose(int fd) { ENSURE(fd >= 3); // not invalid nor stdin/out/err if(waio_close(fd) != 0) return _close(fd); return 0; } //----------------------------------------------------------------------------- // unistd.h //----------------------------------------------------------------------------- // we don't want to #define read to _read, since that's a fairly common // identifier. therefore, translate from MS CRT names via thunk functions. // efficiency is less important, and the overhead could be optimized away. int read(int fd, void* buf, size_t nbytes) { return _read(fd, buf, (int)nbytes); } int write(int fd, void* buf, size_t nbytes) { return _write(fd, buf, (int)nbytes); } off_t lseek(int fd, off_t ofs, int whence) { return _lseeki64(fd, ofs, whence); } int wtruncate(const OsPath& pathname, off_t length) { // (re-open the file to avoid the FILE_FLAG_NO_BUFFERING // sector-alignment restriction) HANDLE hFile = CreateFileW(OsString(pathname).c_str(), GENERIC_WRITE, 0, 0, OPEN_EXISTING, 0, 0); ENSURE(hFile != INVALID_HANDLE_VALUE); LARGE_INTEGER ofs; ofs.QuadPart = length; WARN_IF_FALSE(SetFilePointerEx(hFile, ofs, 0, FILE_BEGIN)); WARN_IF_FALSE(SetEndOfFile(hFile)); WARN_IF_FALSE(CloseHandle(hFile)); return 0; } int wunlink(const OsPath& pathname) { return _wunlink(OsString(pathname).c_str()); } int wrmdir(const OsPath& path) { return _wrmdir(OsString(path).c_str()); } int wrename(const OsPath& pathnameOld, const OsPath& pathnameNew) { return _wrename(OsString(pathnameOld).c_str(), OsString(pathnameNew).c_str()); } OsPath wrealpath(const OsPath& pathname) { wchar_t resolved[PATH_MAX]; if(!GetFullPathNameW(OsString(pathname).c_str(), PATH_MAX, resolved, 0)) return OsPath(); return resolved; } static int ErrnoFromCreateDirectory() { switch(GetLastError()) { case ERROR_ALREADY_EXISTS: return EEXIST; case ERROR_PATH_NOT_FOUND: return ENOENT; case ERROR_ACCESS_DENIED: return EACCES; case ERROR_WRITE_PROTECT: return EROFS; case ERROR_DIRECTORY: return ENOTDIR; default: return 0; } } int wmkdir(const OsPath& path, mode_t UNUSED(mode)) { if(!CreateDirectoryW(OsString(path).c_str(), (LPSECURITY_ATTRIBUTES)NULL)) { errno = ErrnoFromCreateDirectory(); return -1; } return 0; } int wstat(const OsPath& pathname, struct stat* buf) { return _wstat64(OsString(pathname).c_str(), buf); }