/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * I/O completion port */ #ifndef INCLUDED_WIOCP #define INCLUDED_WIOCP #include "lib/sysdep/os/win/win.h" // this appears to be the best solution for IO notification. // there are three alternatives: // - multiple threads with blocking I/O. this is rather inefficient when // many directories (e.g. mods) are being watched. // - normal overlapped I/O: build a contiguous array of the hEvents // in all OVERLAPPED structures, and WaitForMultipleObjects. // it would be cumbersome to update this array when adding/removing watches. // - callback notification: a notification function is called when the thread // that initiated the I/O (ReadDirectoryChangesW) enters an alertable // wait state. it is desirable for notifications to arrive at a single // known point - see dir_watch_Poll. however, other APIs might also // trigger APC delivery. // @param hIOCP 0 to create a new port extern void AttachToCompletionPort(HANDLE hFile, HANDLE& hIOCP, ULONG_PTR key, DWORD numConcurrentThreads = 0); extern Status PollCompletionPort(HANDLE hIOCP, DWORD timeout, DWORD& bytesTransferred, ULONG_PTR& key, OVERLAPPED*& ovl); #endif // #ifndef INCLUDED_WIOCP