/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Interface for counter implementations */ #include "precompiled.h" #include "lib/sysdep/os/win/whrt/counter.h" #include "lib/alignment.h" #include "lib/sysdep/cpu.h" // cpu_CAS #include "lib/sysdep/os/win/whrt/tsc.h" #include "lib/sysdep/os/win/whrt/hpet.h" #include "lib/sysdep/os/win/whrt/pmt.h" #include "lib/sysdep/os/win/whrt/qpc.h" #include "lib/sysdep/os/win/whrt/tgt.h" // to add a new counter type, simply include its header here and // insert a case in ConstructCounterAt's switch statement. //----------------------------------------------------------------------------- // create/destroy counters /** * @param id * @param address * @param size Maximum allowable size [bytes] of the subclass instance * @return pointer to a newly constructed ICounter subclass of type \ at * the given address, or 0 iff the ID is invalid. **/ static ICounter* ConstructCounterAt(size_t id, void* address, size_t size) { // rationale for placement new: see call site. // counters are chosen according to the following order. rationale: // - TSC must come before QPC and PMT to make sure a bug in the latter on // Pentium systems doesn't come up. // - PMT works, but is inexplicably slower than QPC on a PIII Mobile. // - TGT really isn't as safe as the others, so it should be last. // - low-overhead and high-resolution counters are preferred. switch(id) { case 0: return CreateCounterHPET(address, size); case 1: return CreateCounterTSC(address, size); case 2: return CreateCounterQPC(address, size); case 3: return CreateCounterPMT(address, size); case 4: return CreateCounterTGT(address, size); default: return 0; } } static volatile intptr_t isCounterAllocated; ICounter* CreateCounter(size_t id) { // we placement-new the Counter classes in a static buffer. // this is dangerous, but we are careful to ensure alignment. it is // unusual and thus bad, but there's also one advantage: we avoid // using global operator new before the CRT is initialized (risky). // // alternatives: // - defining as static doesn't work because the ctors (necessary for // vptr initialization) run during _cinit, which comes after our // first use of them. // - using static_calloc isn't possible because we don't know the // size until after the alloc / placement new. if(!cpu_CAS(&isCounterAllocated, 0, 1)) DEBUG_WARN_ERR(ERR::LOGIC); // static counter memory is already in use! static const size_t memSize = 200; static u8 mem[memSize]; u8* alignedMem = (u8*)Align<16>((uintptr_t)mem); const size_t bytesLeft = mem+memSize - alignedMem; ICounter* counter = ConstructCounterAt(id, alignedMem, bytesLeft); return counter; } void DestroyCounter(ICounter*& counter) { ENSURE(counter); counter->Shutdown(); counter->~ICounter(); // must be called due to placement new counter = 0; isCounterAllocated = 0; }