/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Win32 directory change notification */ #include "precompiled.h" #include "lib/sysdep/dir_watch.h" #include "lib/allocators/shared_ptr.h" #include "lib/path.h" // path_is_subpath #include "lib/sysdep/os/win/win.h" #include "lib/sysdep/os/win/winit.h" #include "lib/sysdep/os/win/wutil.h" #include "lib/sysdep/os/win/wiocp.h" WINIT_REGISTER_MAIN_INIT(wdir_watch_Init); WINIT_REGISTER_MAIN_SHUTDOWN(wdir_watch_Shutdown); //----------------------------------------------------------------------------- // DirHandle class DirHandle { public: DirHandle(const OsPath& path) { WinScopedPreserveLastError s; // CreateFile const DWORD share = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; const DWORD flags = FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED; m_hDir = CreateFileW(OsString(path).c_str(), FILE_LIST_DIRECTORY, share, 0, OPEN_EXISTING, flags, 0); } ~DirHandle() { // contrary to MSDN, the canceled IOs do not issue a completion notification. // (receiving packets after (unsuccessful) cancellation would be dangerous) BOOL ok = CancelIo(m_hDir); WARN_IF_FALSE(ok); CloseHandle(m_hDir); m_hDir = INVALID_HANDLE_VALUE; } // == INVALID_HANDLE_VALUE if path doesn't exist operator HANDLE() const { return m_hDir; } private: HANDLE m_hDir; }; //----------------------------------------------------------------------------- // DirWatchRequest class DirWatchRequest { NONCOPYABLE(DirWatchRequest); public: DirWatchRequest(const OsPath& path) : m_path(path), m_dirHandle(path), m_data(new u8[dataSize]) { m_ovl = (OVERLAPPED*)calloc(1, sizeof(OVERLAPPED)); // rationale for dynamic alloc: see decl ENSURE(m_ovl); // (hEvent is needed for the wait after CancelIo below) const BOOL manualReset = TRUE; const BOOL initialState = FALSE; m_ovl->hEvent = CreateEvent(0, manualReset, initialState, 0); } ~DirWatchRequest() { // we need to free m_data here, so the pending IO had better // not write to that memory in future. therefore: WARN_IF_FALSE(CancelIo(m_dirHandle)); // however, this is not synchronized with the DPC (?) that apparently // delivers the data - m_data is filled anyway. // we need to ensure that either the IO has happened or that it // was successfully canceled before freeing m_data and m_ovl, so wait: { WinScopedPreserveLastError s; // (GetOverlappedResult without a valid hEvent hangs on Vista; // we'll abort after a timeout to be safe.) const DWORD ret = WaitForSingleObject(m_ovl->hEvent, 1000); WARN_IF_FALSE(CloseHandle(m_ovl->hEvent)); if(ret == WAIT_OBJECT_0 || GetLastError() == ERROR_OPERATION_ABORTED) { SetLastError(0); delete[] m_data; free(m_ovl); } else { // (this could conceivably happen if a kernel debugger // hangs the system during the wait duration.) debug_printf("WARNING: IO may still be pending; to avoid memory corruption, we won't free the buffer.\n"); DEBUG_WARN_ERR(ERR::TIMED_OUT); // intentionally leak m_data and m_ovl! } } } const OsPath& Path() const { return m_path; } void AttachTo(HANDLE& hIOCP) const { AttachToCompletionPort(m_dirHandle, hIOCP, (uintptr_t)this); } // (called again after each notification, so it mustn't AttachToCompletionPort) Status Issue() { if(m_dirHandle == INVALID_HANDLE_VALUE) WARN_RETURN(ERR::PATH_NOT_FOUND); const BOOL watchSubtree = TRUE; // (see IntrusiveLink comments) const DWORD filter = FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_SIZE | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_CREATION; // not set: FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_LAST_ACCESS, FILE_NOTIFY_CHANGE_SECURITY DWORD undefined = 0; // (non-NULL pointer avoids BoundsChecker warning) m_ovl->Internal = 0; WARN_IF_FALSE(ReadDirectoryChangesW(m_dirHandle, m_data, dataSize, watchSubtree, filter, &undefined, m_ovl, 0)); return INFO::OK; } /** * (call when completion port indicates data is available) **/ void RetrieveNotifications(DirWatchNotifications& notifications) const { const FILE_NOTIFY_INFORMATION* fni = (const FILE_NOTIFY_INFORMATION*)m_data; for(;;) { // convert (non-zero-terminated) BSTR to Path::String cassert(sizeof(wchar_t) == sizeof(WCHAR)); const size_t length = fni->FileNameLength / sizeof(WCHAR); Path::String name(fni->FileName, length); // (NB: name is actually a relative path since we watch entire subtrees) const OsPath pathname = m_path / name; const DirWatchNotification::EType type = TypeFromAction(fni->Action); notifications.push_back(DirWatchNotification(pathname, type)); if(!fni->NextEntryOffset) // this was the last entry. break; fni = (const FILE_NOTIFY_INFORMATION*)(uintptr_t(fni) + fni->NextEntryOffset); } } private: static DirWatchNotification::EType TypeFromAction(const DWORD action) { switch(action) { case FILE_ACTION_ADDED: case FILE_ACTION_RENAMED_NEW_NAME: return DirWatchNotification::Created; case FILE_ACTION_REMOVED: case FILE_ACTION_RENAMED_OLD_NAME: return DirWatchNotification::Deleted; case FILE_ACTION_MODIFIED: return DirWatchNotification::Changed; default: DEBUG_WARN_ERR(ERR::LOGIC); return DirWatchNotification::Changed; } } OsPath m_path; DirHandle m_dirHandle; // rationale: // - if too small, notifications may be lost! (the CSD-poll application // may be confronted with hundreds of new files in a short time frame) // - requests larger than 64 KiB fail on SMB due to packet restrictions. static const size_t dataSize = 64*KiB; // rationale: // - each instance needs their own buffer. (we can't share a central // copy because the watches are independent and may be triggered // 'simultaneously' before the next poll.) // - lifetime must be managed manually (see dtor) u8* m_data; // rationale: // - ReadDirectoryChangesW's asynchronous mode is triggered by passing // a valid OVERLAPPED parameter; notification proceeds via // completion ports, but we still need hEvent - see above. // - this must remain valid while the IO is pending. if the wait // were to fail, we must not free this memory, either. OVERLAPPED* m_ovl; }; typedef shared_ptr PDirWatchRequest; //----------------------------------------------------------------------------- // IntrusiveLink // using watches of entire subtrees to satisfy single-directory requests // requires a list of existing watches. an intrusive, doubly-linked list // is convenient because removal must occur within the DirWatch destructor. // since boost::intrusive doesn't automatically remove objects from their // containers when they are destroyed, we implement a simple circular list // via sentinel. note that DirWatchManager iterates over DirWatch, not their // embedded links. we map from link to the parent object via offsetof // (slightly less complex than storing back pointers to the parents, and // avoids 'this-pointer used during initialization list' warnings). class IntrusiveLink { public: IntrusiveLink() { m_prev = m_next = this; // sentinel } IntrusiveLink(IntrusiveLink* sentinel) { // insert after sentinel m_prev = sentinel; m_next = sentinel->m_next; m_next->m_prev = this; sentinel->m_next = this; } ~IntrusiveLink() { // remove from list m_prev->m_next = m_next; m_next->m_prev = m_prev; } IntrusiveLink* Next() const { return m_next; } private: IntrusiveLink* m_prev; IntrusiveLink* m_next; }; //----------------------------------------------------------------------------- // DirWatch struct DirWatch { DirWatch(IntrusiveLink* sentinel, const PDirWatchRequest& request) : link(sentinel), request(request) { } IntrusiveLink link; PDirWatchRequest request; }; //----------------------------------------------------------------------------- // DirWatchManager class DirWatchManager { public: DirWatchManager() : hIOCP(0) // Win32 requires 0-init; created in the first call to AttachTo { } ~DirWatchManager() { CloseHandle(hIOCP); } Status Add(const OsPath& path, PDirWatch& dirWatch) { ENSURE(path.IsDirectory()); // check if this is a subdirectory of a tree that's already being // watched (this is much faster than issuing a new watch; it also // prevents accidentally watching the same directory twice). for(IntrusiveLink* link = m_sentinel.Next(); link != &m_sentinel; link = link->Next()) { DirWatch* const existingDirWatch = (DirWatch*)(uintptr_t(link) - offsetof(DirWatch, link)); if(path_is_subpath(OsString(path).c_str(), OsString(existingDirWatch->request->Path()).c_str())) { dirWatch.reset(new DirWatch(&m_sentinel, existingDirWatch->request)); return INFO::OK; } } PDirWatchRequest request(new DirWatchRequest(path)); request->AttachTo(hIOCP); RETURN_STATUS_IF_ERR(request->Issue()); dirWatch.reset(new DirWatch(&m_sentinel, request)); return INFO::OK; } Status Poll(DirWatchNotifications& notifications) { POLL_AGAIN: DWORD bytesTransferred; ULONG_PTR key; OVERLAPPED* ovl; const Status ret = PollCompletionPort(hIOCP, 0, bytesTransferred, key, ovl); if(ret == ERR::ABORTED) // watch was canceled goto POLL_AGAIN; RETURN_STATUS_IF_ERR(ret); DirWatchRequest* request = (DirWatchRequest*)key; request->RetrieveNotifications(notifications); RETURN_STATUS_IF_ERR(request->Issue()); // re-issue return INFO::OK; } private: IntrusiveLink m_sentinel; HANDLE hIOCP; }; static DirWatchManager* s_dirWatchManager; //----------------------------------------------------------------------------- Status dir_watch_Add(const OsPath& path, PDirWatch& dirWatch) { WinScopedLock lock(WDIR_WATCH_CS); return s_dirWatchManager->Add(path, dirWatch); } Status dir_watch_Poll(DirWatchNotifications& notifications) { WinScopedLock lock(WDIR_WATCH_CS); return s_dirWatchManager->Poll(notifications); } //----------------------------------------------------------------------------- static Status wdir_watch_Init() { s_dirWatchManager = new DirWatchManager; return INFO::OK; } static Status wdir_watch_Shutdown() { SAFE_DELETE(s_dirWatchManager); return INFO::OK; }