/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "lib/self_test.h" #include "lib/sysdep/arch/x86_x64/x86_x64.h" // note: ia32_i??_from_*, ia32_rint*, ia32_fm??f are all tested within // sysdep to avoid test duplication (both the ia32 versions and // the portable fallback must behave the same). class TestIA32: public CxxTest::TestSuite { public: void test_rdtsc() { // must increase monotonously const u64 c1 = x86_x64::rdtsc(); const u64 c2 = x86_x64::rdtsc(); const u64 c3 = x86_x64::rdtsc(); TS_ASSERT(c1 < c2 && c2 < c3); } void test_ia32_cap() { // make sure the really common/basic caps end up reported as true TS_ASSERT(x86_x64::Cap(x86_x64::CAP_FPU)); TS_ASSERT(x86_x64::Cap(x86_x64::CAP_TSC)); TS_ASSERT(x86_x64::Cap(x86_x64::CAP_MMX)); } };