/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // Note: This used to use BFD to get more useful debugging information. // (See SVN r8270 if you want that code.) // That requires binutils at runtime, which hits some bugs and library versioning // issues on some Linux distros. // The debugging info reported by this code with BFD wasn't especially useful, // and it's easy enough to get people to run in gdb if we want a proper backtrace. // So we now go with the simple approach of not using BFD. #include "precompiled.h" #include "lib/sysdep/sysdep.h" #include "lib/debug.h" #if OS_ANDROID // Android NDK doesn't support backtrace() // TODO: use unwind.h or similar? void* debug_GetCaller(void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip)) { return NULL; } Status debug_DumpStack(wchar_t* UNUSED(buf), size_t UNUSED(max_chars), void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip)) { return ERR::NOT_SUPPORTED; } Status debug_ResolveSymbol(void* UNUSED(ptr_of_interest), wchar_t* UNUSED(sym_name), wchar_t* UNUSED(file), int* UNUSED(line)) { return ERR::NOT_SUPPORTED; } #else #include void* debug_GetCaller(void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip)) { // bt[0] == this function // bt[1] == our caller // bt[2] == the first caller they are interested in // HACK: we currently don't support lastFuncToSkip (would require debug information), // instead just returning the caller of the function calling us void *bt[3]; int bt_size = backtrace(bt, 3); if (bt_size < 3) return NULL; return bt[2]; } Status debug_DumpStack(wchar_t* buf, size_t max_chars, void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip)) { static const size_t N_FRAMES = 16; void *bt[N_FRAMES]; int bt_size = 0; wchar_t *bufpos = buf; wchar_t *bufend = buf + max_chars; bt_size = backtrace(bt, ARRAY_SIZE(bt)); // Assumed max length of a single print-out static const size_t MAX_OUT_CHARS = 1024; for (size_t i = 0; (int)i < bt_size && bufpos+MAX_OUT_CHARS < bufend; i++) { wchar_t file[DEBUG_FILE_CHARS]; wchar_t symbol[DEBUG_SYMBOL_CHARS]; int line; int len; if (debug_ResolveSymbol(bt[i], symbol, file, &line) == 0) { if (file[0]) len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls:%d %ls\n", bt[i], file, line, symbol); else len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls\n", bt[i], symbol); } else { len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p)\n", bt[i]); } if (len < 0) { // MAX_OUT_CHARS exceeded, realistically this was caused by some // mindbogglingly long symbol name... replace the end with an // ellipsis and a newline memcpy(&bufpos[MAX_OUT_CHARS-6], L"...\n", 5*sizeof(wchar_t)); len = MAX_OUT_CHARS; } bufpos += len; } return INFO::OK; } Status debug_ResolveSymbol(void* ptr_of_interest, wchar_t* sym_name, wchar_t* file, int* line) { if (sym_name) *sym_name = 0; if (file) *file = 0; if (line) *line = 0; char** symbols = backtrace_symbols(&ptr_of_interest, 1); if (symbols) { swprintf_s(sym_name, DEBUG_SYMBOL_CHARS, L"%hs", symbols[0]); free(symbols); // (Note that this will usually return a pretty useless string, // because we compile with -fvisibility=hidden and there won't be // any exposed symbols for backtrace_symbols to report.) return INFO::OK; } else { return ERR::FAIL; } } #endif void debug_SetThreadName(char const* UNUSED(name)) { // Currently unimplemented }