/* Copyright (c) 2012 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/sysdep/os_cpu.h" #include "lib/alignment.h" #include "lib/bits.h" #include "lib/module_init.h" #include "valgrind.h" #include #include size_t os_cpu_NumProcessors() { static size_t numProcessors; if(numProcessors == 0) { // Valgrind reports the number of real CPUs, but only emulates a single CPU. // That causes problems when we expect all those CPUs to be distinct, so // just pretend there's only one CPU if (RUNNING_ON_VALGRIND) numProcessors = 1; else { long res = sysconf(_SC_NPROCESSORS_CONF); ENSURE(res != -1); numProcessors = (size_t)res; } } return numProcessors; } uintptr_t os_cpu_ProcessorMask() { static uintptr_t processorMask; if(!processorMask) processorMask = bit_mask(os_cpu_NumProcessors()); return processorMask; } size_t os_cpu_PageSize() { static size_t pageSize; if(!pageSize) pageSize = (size_t)sysconf(_SC_PAGESIZE); return pageSize; } size_t os_cpu_LargePageSize() { // assume they're unsupported. return 0; } size_t os_cpu_QueryMemorySize() { size_t memorySize = 0; size_t len = sizeof(memorySize); // Argh, the API doesn't seem to be const-correct /*const*/ int mib[2] = { CTL_HW, HW_PHYSMEM }; sysctl(mib, 2, &memorySize, &len, 0, 0); memorySize /= MiB; return memorySize; } size_t os_cpu_MemoryAvailable() { size_t memoryAvailable = 0; size_t len = sizeof(memoryAvailable); // Argh, the API doesn't seem to be const-correct /*const*/ int mib[2] = { CTL_HW, HW_USERMEM }; sysctl(mib, 2, &memoryAvailable, &len, 0, 0); memoryAvailable /= MiB; return memoryAvailable; } uintptr_t os_cpu_SetThreadAffinityMask(uintptr_t UNUSED(processorMask)) { // not yet implemented return os_cpu_ProcessorMask(); } Status os_cpu_CallByEachCPU(OsCpuCallback cb, uintptr_t cbData) { for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++) { const uintptr_t processorMask = uintptr_t(1) << processor; os_cpu_SetThreadAffinityMask(processorMask); cb(processor, cbData); } return INFO::OK; }