/* Copyright (c) 2011 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef INCLUDED_SYSDEP_CLIPBOARD #define INCLUDED_SYSDEP_CLIPBOARD // "copy" text into the clipboard. replaces previous contents. extern Status sys_clipboard_set(const wchar_t* text); // allow "pasting" from clipboard. // @return current clipboard text or 0 if not representable as text. // callers are responsible for passing this pointer to sys_clipboard_free. extern wchar_t* sys_clipboard_get(); // free memory returned by sys_clipboard_get. // @param copy is ignored if 0. extern Status sys_clipboard_free(wchar_t* copy); #endif // #ifndef INCLUDED_SYSDEP_CLIPBOARD