/* Copyright (c) 2013 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * 'tree' of VFS directories and files */ #include "precompiled.h" #include "lib/file/vfs/vfs_tree.h" #include #include "lib/file/common/file_stats.h" #include "lib/sysdep/cpu.h" //----------------------------------------------------------------------------- VfsFile::VfsFile(const VfsPath& name, size_t size, time_t mtime, size_t priority, const PIFileLoader& loader) : m_name(name), m_size(size), m_mtime(mtime), m_priority(priority), m_loader(loader) { } //----------------------------------------------------------------------------- VfsDirectory::VfsDirectory() : m_shouldPopulate(0) { } static bool ShouldReplaceWith(const VfsFile& previousFile, const VfsFile& newFile) { // 1) priority (override mods) if(newFile.Priority() < previousFile.Priority()) return false; if(newFile.Priority() > previousFile.Priority()) return true; // 2) timestamp { const double howMuchNewer = difftime(newFile.MTime(), previousFile.MTime()); const double threshold = 2.0; // FAT timestamp resolution [seconds] if(howMuchNewer > threshold) // newer return true; if(howMuchNewer < -threshold) // older return false; // else: "equal" (tolerating small differences due to FAT's low // mtime resolution) } // 3) precedence (efficiency of file provider) if(newFile.Loader()->Precedence() < previousFile.Loader()->Precedence()) return false; return true; } VfsFile* VfsDirectory::AddFile(const VfsFile& file) { std::pair value = std::make_pair(file.Name(), file); std::pair ret = m_files.insert(value); if(!ret.second) // already existed { VfsFile& previousFile = ret.first->second; const VfsFile& newFile = value.second; if(ShouldReplaceWith(previousFile, newFile)) previousFile = newFile; } else { stats_vfs_file_add(file.Size()); } return &(*ret.first).second; } // rationale: passing in a pre-constructed VfsDirectory and copying that into // our map would be slower and less convenient for the caller. VfsDirectory* VfsDirectory::AddSubdirectory(const VfsPath& name) { std::pair value = std::make_pair(name.string(), VfsDirectory()); std::pair ret = m_subdirectories.insert(value); return &(*ret.first).second; } void VfsDirectory::RemoveFile(const VfsPath& name) { m_files.erase(name.string()); } VfsFile* VfsDirectory::GetFile(const VfsPath& name) { VfsFiles::iterator it = m_files.find(name.string()); if(it == m_files.end()) return 0; return &it->second; } VfsDirectory* VfsDirectory::GetSubdirectory(const VfsPath& name) { VfsSubdirectories::iterator it = m_subdirectories.find(name.string()); if(it == m_subdirectories.end()) return 0; return &it->second; } void VfsDirectory::SetAssociatedDirectory(const PRealDirectory& realDirectory) { if(!cpu_CAS(&m_shouldPopulate, 0, 1)) DEBUG_WARN_ERR(ERR::LOGIC); // caller didn't check ShouldPopulate m_realDirectory = realDirectory; } bool VfsDirectory::ShouldPopulate() { return cpu_CAS(&m_shouldPopulate, 1, 0); // test and reset } void VfsDirectory::RequestRepopulate() { m_shouldPopulate = 1; } void VfsDirectory::Clear() { m_files.clear(); m_subdirectories.clear(); m_realDirectory.reset(); m_shouldPopulate = 0; } //----------------------------------------------------------------------------- std::wstring FileDescription(const VfsFile& file) { wchar_t timestamp[25]; const time_t mtime = file.MTime(); wcsftime(timestamp, ARRAY_SIZE(timestamp), L"%a %b %d %H:%M:%S %Y", localtime(&mtime)); wchar_t buf[200]; swprintf_s(buf, ARRAY_SIZE(buf), L"(%c; %6lu; %ls) %ls", file.Loader()->LocationCode(), (unsigned long)file.Size(), timestamp, file.Name().string().c_str()); return buf; } std::wstring FileDescriptions(const VfsDirectory& directory, size_t indentLevel) { VfsDirectory::VfsFiles files = directory.Files(); std::wstring descriptions; descriptions.reserve(100*files.size()); const std::wstring indentation(4*indentLevel, ' '); for(VfsDirectory::VfsFiles::const_iterator it = files.begin(); it != files.end(); ++it) { const VfsFile& file = it->second; descriptions += indentation; descriptions += FileDescription(file); descriptions += L"\n"; } return descriptions; } void DirectoryDescriptionR(std::wstring& descriptions, const VfsDirectory& directory, size_t indentLevel) { const std::wstring indentation(4*indentLevel, ' '); const VfsDirectory::VfsSubdirectories& subdirectories = directory.Subdirectories(); for(VfsDirectory::VfsSubdirectories::const_iterator it = subdirectories.begin(); it != subdirectories.end(); ++it) { const VfsPath& name = it->first; const VfsDirectory& subdirectory = it->second; descriptions += indentation; descriptions += std::wstring(L"[") + name.string() + L"]\n"; descriptions += FileDescriptions(subdirectory, indentLevel+1); DirectoryDescriptionR(descriptions, subdirectory, indentLevel+1); } }