/* Copyright (c) 2013 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * look up directories/files by traversing path components. */ #ifndef INCLUDED_VFS_LOOKUP #define INCLUDED_VFS_LOOKUP #include "lib/file/vfs/vfs_path.h" class VfsFile; class VfsDirectory; // note: VfsDirectory pointers are non-const because they may be // populated during the lookup. enum VfsLookupFlags { // add (if they do not already exist) subdirectory components // encountered in the path[name]. VFS_LOOKUP_ADD = 1, // if VFS directories encountered are not already associated // with a real directory, do so (creating the directories // if they do not already exist). VFS_LOOKUP_CREATE = 2, // don't populate the directories encountered. this makes sense // when adding files from an archive, which would otherwise // cause nearly every directory to be populated. VFS_LOOKUP_SKIP_POPULATE = 4, // even create directories if they are already present, this is // useful to write new files to the directory that was attached // last, if the directory wasn't mounted with VFS_MOUNT_REPLACEABLE VFS_LOOKUP_CREATE_ALWAYS = 8 }; /** * Resolve a pathname. * * @param pathname * @param startDirectory VfsStartDirectory. * @param directory is set to the last directory component that is encountered. * @param pfile File is set to 0 if there is no name component, otherwise the * corresponding file. * @param flags @see VfsLookupFlags. * @return Status (INFO::OK if all components in pathname exist). * * to allow noiseless file-existence queries, this does not raise warnings. **/ extern Status vfs_Lookup(const VfsPath& pathname, VfsDirectory* startDirectory, VfsDirectory*& directory, VfsFile** pfile, size_t flags = 0); #endif // #ifndef INCLUDED_VFS_LOOKUP