/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "lib/self_test.h" #include "lib/self_test.h" #include "lib/res/file/archive/compression.h" class TestCompression : public CxxTest::TestSuite { public: void test_compress_decompress_compare() { // generate random input data // (limit values to 0..7 so that the data will actually be compressible) const size_t data_size = 10000; u8 data[data_size]; for(size_t i = 0; i < data_size; i++) data[i] = rand() & 0x07; u8* cdata; size_t csize; u8 udata[data_size]; // compress uintptr_t c = comp_alloc(CT_COMPRESSION, CM_DEFLATE); { TS_ASSERT(c != 0); const size_t csizeBound = comp_max_output_size(c, data_size); TS_ASSERT_OK(comp_alloc_output(c, csizeBound)); const ssize_t cdata_produced = comp_feed(c, data, data_size); TS_ASSERT(cdata_produced >= 0); u32 checksum; TS_ASSERT_OK(comp_finish(c, &cdata, &csize, &checksum)); TS_ASSERT(cdata_produced <= (ssize_t)csize); // can't have produced more than total } // decompress uintptr_t d = comp_alloc(CT_DECOMPRESSION, CM_DEFLATE); { TS_ASSERT(d != 0); comp_set_output(d, udata, data_size); const ssize_t udata_produced = comp_feed(d, cdata, csize); TS_ASSERT(udata_produced >= 0); u8* udata_final; size_t usize_final; u32 checksum; TS_ASSERT_OK(comp_finish(d, &udata_final, &usize_final, &checksum)); TS_ASSERT(udata_produced <= (ssize_t)usize_final); // can't have produced more than total TS_ASSERT_EQUALS(udata_final, udata); // output buffer address is same TS_ASSERT_EQUALS(usize_final, data_size); // correct amount of output } comp_free(c); comp_free(d); // verify data survived intact TS_ASSERT_SAME_DATA(data, udata, data_size); } };