/* Copyright (c) 2011 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * pool allocator */ #include "precompiled.h" #include "lib/allocators/pool.h" #include "lib/alignment.h" #include "lib/allocators/freelist.h" #include "lib/allocators/allocator_adapters.h" #include "lib/timer.h" namespace Allocators { template struct BasicPoolTest { void operator()() const { Pool p(100); const size_t initialSpace = p.RemainingObjects(); double* p1 = p.Allocate(); ENSURE(p1 != 0); ENSURE(p.Contains(uintptr_t(p1))); ENSURE(p.RemainingObjects() == initialSpace-1); ENSURE(p.Contains(uintptr_t(p1)+1)); ENSURE(p.Contains(uintptr_t(p1)+sizeof(double)-1)); ENSURE(!p.Contains(uintptr_t(p1)-1)); ENSURE(!p.Contains(uintptr_t(p1)+sizeof(double))); if(p.RemainingObjects() == 0) ENSURE(p.Allocate() == 0); // full else ENSURE(p.Allocate() != 0); // can still expand p.DeallocateAll(); ENSURE(!p.Contains(uintptr_t(p1))); p1 = p.Allocate(); ENSURE(p1 != 0); ENSURE(p.Contains(uintptr_t(p1))); ENSURE(p.RemainingObjects() == initialSpace-1); double* p2 = p.Allocate(); ENSURE(p2 != 0); ENSURE(p.Contains(uintptr_t(p2))); ENSURE(p.RemainingObjects() == initialSpace-2); ENSURE(p2 == (double*)(uintptr_t(p1)+sizeof(double))); if(p.RemainingObjects() == 0) ENSURE(p.Allocate() == 0); // full else ENSURE(p.Allocate() != 0); // can still expand } }; void TestPool() { ForEachStorage(); } } // namespace Allocators TIMER_ADD_CLIENT(tc_pool_alloc); Status pool_create(Pool* p, size_t max_size, size_t el_size) { if(el_size == POOL_VARIABLE_ALLOCS) p->el_size = 0; else p->el_size = Align(el_size); p->freelist = mem_freelist_Sentinel(); RETURN_STATUS_IF_ERR(da_alloc(&p->da, max_size)); return INFO::OK; } Status pool_destroy(Pool* p) { // don't be picky and complain if the freelist isn't empty; // we don't care since it's all part of the da anyway. // however, zero it to prevent further allocs from succeeding. p->freelist = mem_freelist_Sentinel(); return da_free(&p->da); } bool pool_contains(const Pool* p, void* el) { // outside of our range if(!(p->da.base <= el && el < p->da.base+p->da.pos)) return false; // sanity check: it should be aligned (if pool has fixed-size elements) if(p->el_size) ENSURE((uintptr_t)((u8*)el - p->da.base) % p->el_size == 0); return true; } void* pool_alloc(Pool* p, size_t size) { TIMER_ACCRUE(tc_pool_alloc); // if pool allows variable sizes, go with the size parameter, // otherwise the pool el_size setting. const size_t el_size = p->el_size? p->el_size : Align(size); ASSERT(el_size != 0); // note: freelist is always empty in pools with variable-sized elements // because they disallow pool_free. void* el = mem_freelist_Detach(p->freelist); if(!el) // freelist empty, need to allocate a new entry { // expand, if necessary if(da_reserve(&p->da, el_size) < 0) return 0; el = p->da.base + p->da.pos; p->da.pos += el_size; } ASSERT(pool_contains(p, el)); // paranoia return el; } void pool_free(Pool* p, void* el) { // only allowed to free items if we were initialized with // fixed el_size. (this avoids having to pass el_size here and // check if requested_size matches that when allocating) if(p->el_size == 0) { DEBUG_WARN_ERR(ERR::LOGIC); // cannot free variable-size items return; } if(pool_contains(p, el)) mem_freelist_AddToFront(p->freelist, el); else DEBUG_WARN_ERR(ERR::LOGIC); // invalid pointer (not in pool) } void pool_free_all(Pool* p) { p->freelist = mem_freelist_Sentinel(); // must be reset before da_set_size or CHECK_DA will complain. p->da.pos = 0; da_set_size(&p->da, 0); } size_t pool_committed(Pool* p) { return p->da.cur_size; }