/* Copyright (c) 2011 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * FIFO bit queue */ #ifndef INCLUDED_ADTS_BIT_BUF #define INCLUDED_ADTS_BIT_BUF #include "lib/bits.h" struct BitBuf { uintptr_t buf; uintptr_t cur; // bit to be appended (toggled by add()) size_t len; // |buf| [bits] void reset() { buf = 0; cur = 0; len = 0; } // toggle current bit if desired, and add to buffer (new bit is LSB) void add(uintptr_t toggle) { cur ^= toggle; buf <<= 1; buf |= cur; len++; } // extract LS n bits size_t extract(uintptr_t n) { const uintptr_t bits = buf & bit_mask(n); buf >>= n; return bits; } }; #endif // #ifndef INCLUDED_ADTS_BIT_BUF