This is NVTT 2.0.8-1 from http://code.google.com/p/nvidia-texture-tools/ plus some patches (see patches/): r1156.patch (from NVTT SVN r1156 - fixes build with libtiff 4.0) r1157.patch (from NVTT SVN r1157 - fixes build with CUDA 3.0) r1172.patch (from NVTT SVN r1172 - fixes memory allocator interaction with Valgrind) r907.patch and r1025.patch (from NVTT SVN - fixes build on FreeBSD) rpath.patch (fixes .so file search paths for bundled copy) issue139.patch (fixes http://code.google.com/p/nvidia-texture-tools/issues/detail?id=139) issue176.patch (partially from http:/code.google.com/p/nvidia-texture-tools/issues/detail?id=176 - fixes build on OpenBSD) png-api.patch (partially from NVTT SVN r1248 - fixes build with libpng 1.5) cmake-freebsd.patch (fixes build on FreeBSD) gcc47-unistd.patch (fixes build on GCC 4.7) cmake-devflags.patch (from https://407191.bugs.gentoo.org/attachment.cgi?id=308589 - allows disabling various dependencies) cmake-devflags2.patch - allows disabling more dependencies issue182.patch (fixes http://code.google.com/p/nvidia-texture-tools/issues/detail?id=182) cmake-noqt4.patch (removes unused dependency on Qt4, fixes build on systems without Qt) arm-fix.patch (from NVTT SVN r1173 - fixes ARM build) issue188.patch (fixes http://code.google.com/p/nvidia-texture-tools/issues/detail?id=188) clang-cpp11-error.patch (fixes build error on OS X Yosemite with clang, libc++ and c++11) arm64-fix.patch (backported in http://trac.wildfiregames.com/ticket/3344 from upstream https://github.com/castano/nvidia-texture-tools/commit/58617584d4d2541ff9fcfe23a9a492af86b11efb - fixes ARM64 build)