/* Copyright (C) 2005-2007 Feeling Software Inc. Portions of the code are: Copyright (C) 2005-2007 Sony Computer Entertainment America MIT License: http://www.opensource.org/licenses/mit-license.php */ /* Based on the FS Import classes: Copyright (C) 2005-2006 Feeling Software Inc Copyright (C) 2005-2006 Autodesk Media Entertainment MIT License: http://www.opensource.org/licenses/mit-license.php */ #include "StdAfx.h" #include "FCDocument/FCDocument.h" #include "FCDocument/FCDEffectParameter.h" #include "FCDocument/FCDEffectParameterFactory.h" #include "FCDocument/FCDExtra.h" #include "FCDocument/FCDGeometry.h" #include "FCDocument/FCDGeometryMesh.h" #include "FCDocument/FCDGeometryPolygons.h" #include "FCDocument/FCDController.h" #include "FCDocument/FCDGeometryMesh.h" #include "FCDocument/FCDGeometryPolygons.h" #include "FCDocument/FCDMaterial.h" #include "FCDocument/FCDMaterialInstance.h" // // FCDMaterialInstanceBind // ImplementObjectType(FCDMaterialInstanceBind); FCDMaterialInstanceBind::FCDMaterialInstanceBind() : FUParameterizable() , InitializeParameterNoArg(semantic) , InitializeParameterNoArg(target) { } FCDMaterialInstanceBind::~FCDMaterialInstanceBind() { } // // FCDMaterialInstanceBindVertexInput // ImplementObjectType(FCDMaterialInstanceBindVertexInput); FCDMaterialInstanceBindVertexInput::FCDMaterialInstanceBindVertexInput() : FUParameterizable() , InitializeParameterNoArg(semantic) , InitializeParameter(inputSemantic, FUDaeGeometryInput::TEXCOORD) , InitializeParameter(inputSet, 0) { } FCDMaterialInstanceBindVertexInput::~FCDMaterialInstanceBindVertexInput() { } // // FCDMaterialInstance // ImplementObjectType(FCDMaterialInstance); ImplementParameterObjectNoArg(FCDMaterialInstance, FCDMaterialInstanceBind, bindings) ImplementParameterObjectNoArg(FCDMaterialInstance, FCDMaterialInstanceBindVertexInput, vertexBindings) ImplementParameterObjectNoArg(FCDMaterialInstance, FCDMaterialInstanceBindTextureSurface, texSurfBindings) FCDMaterialInstance::FCDMaterialInstance(FCDocument* document, FCDEntityInstance* _parent) : FCDEntityInstance(document, _parent->GetParent(), FCDEntity::MATERIAL), parent(_parent) , InitializeParameterNoArg(semantic) , InitializeParameterNoArg(bindings) , InitializeParameterNoArg(vertexBindings) { } FCDMaterialInstance::~FCDMaterialInstance() { parent = NULL; } FCDObject* FCDMaterialInstance::GetGeometryTarget() { if (parent != NULL && parent->GetEntity() != NULL) { FCDEntity* e = parent->GetEntity(); if (e->HasType(FCDController::GetClassType())) { e = ((FCDController*) e)->GetBaseGeometry(); } if (e->HasType(FCDGeometry::GetClassType())) { FCDGeometry* geometry = (FCDGeometry*) e; if (geometry->IsMesh()) { FCDGeometryMesh* mesh = geometry->GetMesh(); size_t polygonsCount = mesh->GetPolygonsCount(); for (size_t i = 0; i < polygonsCount; ++i) { FCDGeometryPolygons* polygons = mesh->GetPolygons(i); if (IsEquivalent(polygons->GetMaterialSemantic(), semantic)) { return polygons; } } } } } return NULL; } const FCDMaterialInstanceBind* FCDMaterialInstance::FindBinding(const char* semantic) { for (const FCDMaterialInstanceBind** it = (const FCDMaterialInstanceBind**) bindings.begin(); it != bindings.end(); ++it) { if (IsEquivalent((*it)->semantic, semantic)) return (*it); } return NULL; } FCDMaterialInstanceBindVertexInput* FCDMaterialInstance::AddVertexInputBinding() { FCDMaterialInstanceBindVertexInput* out = new FCDMaterialInstanceBindVertexInput(); vertexBindings.push_back(out); SetNewChildFlag(); return vertexBindings.back(); } FCDMaterialInstanceBindVertexInput* FCDMaterialInstance::AddVertexInputBinding(const char* semantic, FUDaeGeometryInput::Semantic inputSemantic, int32 inputSet) { FCDMaterialInstanceBindVertexInput* vbinding = AddVertexInputBinding(); vbinding->semantic = semantic; vbinding->inputSemantic = inputSemantic; vbinding->inputSet = inputSet; return vbinding; } const FCDMaterialInstanceBindVertexInput* FCDMaterialInstance::FindVertexInputBinding(const char* semantic) const { for (const FCDMaterialInstanceBindVertexInput** it = vertexBindings.begin(); it != vertexBindings.end(); ++it) { if (IsEquivalent((*it)->semantic, semantic)) return (*it); } return NULL; } FCDMaterialInstanceBind* FCDMaterialInstance::AddBinding() { FCDMaterialInstanceBind* out = new FCDMaterialInstanceBind(); bindings.push_back(out); SetNewChildFlag(); return bindings.back(); } FCDMaterialInstanceBind* FCDMaterialInstance::AddBinding(const char* semantic, const char* target) { FCDMaterialInstanceBind* binding = AddBinding(); binding->semantic = semantic; binding->target = target; return binding; } void FCDMaterialInstance::RemoveBinding(size_t index) { FUAssert(index < bindings.size(), return); bindings.erase(index); } FCDEntityInstance* FCDMaterialInstance::Clone(FCDEntityInstance* _clone) const { FCDMaterialInstance* clone = NULL; if (_clone == NULL) clone = new FCDMaterialInstance(const_cast(GetDocument()), NULL); else if (!_clone->HasType(FCDMaterialInstance::GetClassType())) return Parent::Clone(_clone); else clone = (FCDMaterialInstance*) _clone; Parent::Clone(clone); // Clone the bindings and the semantic information. clone->semantic = semantic; size_t bindingCount = bindings.size(); for (size_t b = 0; b < bindingCount; ++b) { const FCDMaterialInstanceBind* bind = bindings[b]; clone->AddBinding(*bind->semantic, *bind->target); } bindingCount = vertexBindings.size(); for (size_t b = 0; b < bindingCount; ++b) { const FCDMaterialInstanceBindVertexInput* bind = vertexBindings[b]; clone->AddVertexInputBinding(*bind->semantic, (FUDaeGeometryInput::Semantic) *bind->inputSemantic, *bind->inputSet); } return clone; }