Build started 25-Oct-15 17:43:56. 1>Project "D:\SVN Collection\0AD\build\workspaces\vc2013\atlas.vcxproj" on node 9 (Build target(s)). 1>ClCompile: D:\Programs\Visual Studio 2013\VC\bin\CL.exe /c /I..\..\..\source\pch\atlas /I..\..\..\source /I..\..\..\libraries\win32\boost\include /I..\..\..\libraries\win32\sdl2\include\SDL /I..\..\..\libraries\win32\opengl\include /I"..\..\..\libraries\source\spidermonkey\include-win32-release" /Zi /nologo /W4 /WX- /O2 /Oy- /D NDEBUG /D CONFIG_FINAL=1 /D LIB_STATIC_LINK /D USING_PCH /D _USING_V110_SDK71_ /D _MBCS /GF /Gm- /EHsc /MD /GS /Gy /fp:precise /Zc:wchar_t /Zc:forScope /GR- /Yc"precompiled.h" /Fp"obj\atlas_Release\atlas.pch" /Fo"obj\atlas_Release\\" /Fd"obj\atlas_Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt /FI"js/RequiredDefines.h" ..\..\..\source\pch\atlas\precompiled.cpp precompiled.cpp D:\Programs\Visual Studio 2013\VC\bin\CL.exe /c /I..\..\..\source\pch\atlas /I..\..\..\source /I..\..\..\libraries\win32\boost\include /I..\..\..\libraries\win32\sdl2\include\SDL /I..\..\..\libraries\win32\opengl\include /I"..\..\..\libraries\source\spidermonkey\include-win32-release" /Zi /nologo /W4 /WX- /O2 /Oy- /D NDEBUG /D CONFIG_FINAL=1 /D LIB_STATIC_LINK /D USING_PCH /D _USING_V110_SDK71_ /D _MBCS /GF /Gm- /EHsc /MD /GS /Gy /fp:precise /Zc:wchar_t /Zc:forScope /GR- /Yu"precompiled.h" /Fp"obj\atlas_Release\atlas.pch" /Fo"obj\atlas_Release\\" /Fd"obj\atlas_Release\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt /FI"js/RequiredDefines.h" ..\..\..\source\tools\atlas\GameInterface\ActorViewer.cpp ..\..\..\source\tools\atlas\GameInterface\Brushes.cpp ..\..\..\source\tools\atlas\GameInterface\CommandProc.cpp ..\..\..\source\tools\atlas\GameInterface\GameLoop.cpp ..\..\..\source\tools\atlas\GameInterface\InputProcessor.cpp ..\..\..\source\tools\atlas\GameInterface\MessagePasserImpl.cpp ..\..\..\source\tools\atlas\GameInterface\Misc.cpp ..\..\..\source\tools\atlas\GameInterface\Register.cpp ..\..\..\source\tools\atlas\GameInterface\SimState.cpp ..\..\..\source\tools\atlas\GameInterface\View.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\BrushHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\CameraCtrlHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\CinemaHandler.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\CommandHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\ElevationHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\EnvironmentHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\GraphicsSetupHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\MapHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\MessageHandler.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\MiscHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\ObjectHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\PlayerHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\TerrainHandlers.cpp ..\..\..\source\tools\atlas\GameInterface\Handlers\TriggerHandler.cpp ActorViewer.cpp Brushes.cpp CommandProc.cpp GameLoop.cpp InputProcessor.cpp MessagePasserImpl.cpp Misc.cpp Register.cpp SimState.cpp View.cpp BrushHandlers.cpp CameraCtrlHandlers.cpp CinemaHandler.cpp CommandHandlers.cpp ElevationHandlers.cpp EnvironmentHandlers.cpp GraphicsSetupHandlers.cpp MapHandlers.cpp MessageHandler.cpp MiscHandlers.cpp Generating Code... Compiling... ObjectHandlers.cpp PlayerHandlers.cpp TerrainHandlers.cpp TriggerHandler.cpp Generating Code... Lib: D:\Programs\Visual Studio 2013\VC\bin\Lib.exe /OUT:"..\..\..\binaries\system\atlas.lib" /NOLOGO obj\atlas_Release\ActorViewer.obj obj\atlas_Release\Brushes.obj obj\atlas_Release\CommandProc.obj obj\atlas_Release\GameLoop.obj obj\atlas_Release\InputProcessor.obj obj\atlas_Release\MessagePasserImpl.obj obj\atlas_Release\Misc.obj obj\atlas_Release\Register.obj obj\atlas_Release\SimState.obj obj\atlas_Release\View.obj obj\atlas_Release\BrushHandlers.obj obj\atlas_Release\CameraCtrlHandlers.obj obj\atlas_Release\CinemaHandler.obj obj\atlas_Release\CommandHandlers.obj obj\atlas_Release\ElevationHandlers.obj obj\atlas_Release\EnvironmentHandlers.obj obj\atlas_Release\GraphicsSetupHandlers.obj obj\atlas_Release\MapHandlers.obj obj\atlas_Release\MessageHandler.obj obj\atlas_Release\MiscHandlers.obj obj\atlas_Release\ObjectHandlers.obj obj\atlas_Release\PlayerHandlers.obj obj\atlas_Release\TerrainHandlers.obj obj\atlas_Release\TriggerHandler.obj obj\atlas_Release\precompiled.obj atlas.vcxproj -> D:\SVN Collection\0AD\build\workspaces\vc2013\..\..\..\binaries\system\atlas.lib 1>Done Building Project "D:\SVN Collection\0AD\build\workspaces\vc2013\atlas.vcxproj" (Build target(s)). Build succeeded. Time Elapsed 00:00:44.02