/** * \file premake.h * \brief Program-wide constants and definitions. * \author Copyright (c) 2002-2011 Jason Perkins and the Premake project */ #define lua_c #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* Identify the current platform I'm not sure how to reliably detect * Windows but since it is the most common I use it as the default */ #if defined(__linux__) #define PLATFORM_LINUX (1) #define PLATFORM_STRING "linux" #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__DragonFly__) #define PLATFORM_BSD (1) #define PLATFORM_STRING "bsd" #elif defined(__APPLE__) && defined(__MACH__) #define PLATFORM_MACOSX (1) #define PLATFORM_STRING "macosx" #elif defined(__sun__) && defined(__svr4__) #define PLATFORM_SOLARIS (1) #define PLATFORM_STRING "solaris" #elif defined(__HAIKU__) #define PLATFORM_HAIKU (1) #define PLATFORM_STRING "haiku" #else #define PLATFORM_WINDOWS (1) #define PLATFORM_STRING "windows" #endif /* Pull in platform-specific headers required by built-in functions */ #if PLATFORM_WINDOWS #define WIN32_LEAN_AND_MEAN #include #else #include #endif /* A success return code */ #define OKAY (0) /* Bootstrapping helper functions */ int do_isfile(const char* filename); /* Built-in functions */ int path_isabsolute(lua_State* L); int os_chdir(lua_State* L); int os_copyfile(lua_State* L); int os_getcwd(lua_State* L); int os_getversion(lua_State* L); int os_isdir(lua_State* L); int os_isfile(lua_State* L); int os_matchdone(lua_State* L); int os_matchisfile(lua_State* L); int os_matchname(lua_State* L); int os_matchnext(lua_State* L); int os_matchstart(lua_State* L); int os_mkdir(lua_State* L); int os_pathsearch(lua_State* L); int os_rmdir(lua_State* L); int os_uuid(lua_State* L); int string_endswith(lua_State* L);