-- -- tree.lua -- Functions for working with the source code tree. -- Copyright (c) 2009 Jason Perkins and the Premake project -- premake.tree = { } local tree = premake.tree -- -- Create a new tree. -- -- @param n -- The name of the tree, applied to the root node (optional). -- function premake.tree.new(n) local t = { name = n, children = { } } return t end -- -- Add a new node to the tree, or returns the current node if it already exists. -- -- @param tr -- The tree to contain the new node. -- @param p -- The path of the new node. -- @returns -- The new tree node. -- function premake.tree.add(tr, p) -- Special case "." refers to the current node if p == "." then return tr end -- Look for the immediate parent for this new node, creating it if necessary. -- Recurses to create as much of the tree as necessary. local parentnode = tree.add(tr, path.getdirectory(p)) -- Another special case, ".." refers to the parent node and doesn't create anything local childname = path.getname(p) if childname == ".." then return parentnode end -- Create the child if necessary. If two children with the same name appear -- at the same level, make sure they have the same path to prevent conflicts -- i.e. ../Common and ../../Common can both appear at the top of the tree -- yet they have different paths (Bug #3016050) local childnode = parentnode.children[childname] if not childnode or childnode.path ~= p then childnode = tree.insert(parentnode, tree.new(childname)) childnode.path = p end return childnode end -- -- Insert one tree into another. -- -- @param parent -- The parent tree, to contain the child. -- @param child -- The child tree, to be inserted. -- function premake.tree.insert(parent, child) table.insert(parent.children, child) if child.name then parent.children[child.name] = child end child.parent = parent return child end -- -- Gets the node's relative path from it's parent. If the parent does not have -- a path set (it is the root or other container node) returns the full node path. -- -- @param node -- The node to query. -- function premake.tree.getlocalpath(node) if node.parent.path then return node.name else return node.path end end -- -- Remove a node from a tree. -- -- @param node -- The node to remove. -- function premake.tree.remove(node) local children = node.parent.children for i = 1, #children do if children[i] == node then table.remove(children, i) end end node.children = {} end -- -- Sort the nodes of a tree in-place. -- -- @param tr -- The tree to sort. -- function premake.tree.sort(tr) tree.traverse(tr, { onnode = function(node) table.sort(node.children, function(a,b) return a.name < b.name end) end }, true) end -- -- Traverse a tree. -- -- @param t -- The tree to traverse. -- @param fn -- A collection of callback functions, which may contain: -- -- onnode(node, depth) - called on each node encountered -- onleaf(node, depth) - called only on leaf nodes -- onbranch(node, depth) - called only on branch nodes -- -- @param includeroot -- True to include the root node in the traversal, otherwise it will be skipped. -- function premake.tree.traverse(t, fn, includeroot) local donode, dochildren donode = function(node, fn, depth) if node.isremoved then return end if fn.onnode then fn.onnode(node, depth) end if #node.children > 0 then if fn.onbranch then fn.onbranch(node, depth) end dochildren(node, fn, depth + 1) else if fn.onleaf then fn.onleaf(node, depth) end end end dochildren = function(parent, fn, depth) -- this goofy iterator allows nodes to be removed during the traversal local i = 1 while i <= #parent.children do local node = parent.children[i] donode(node, fn, depth) if node == parent.children[i] then i = i + 1 end end end if includeroot then donode(t, fn, 0) else dochildren(t, fn, 0) end end