# Translation template for 0 A.D. — Empires Ascendant. # Copyright © 2014 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project. # # Translators: # azayrahmad , 2014-2015 # Samuel Christo Randiny , 2014-2015 # Tirtayasa , 2014 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2015-09-24 00:02+0200\n" "PO-Revision-Date: 2015-08-24 09:18+0000\n" "Last-Translator: Adrián Chaves Fernández \n" "Language-Team: Indonesian (http://www.transifex.com/wildfire-games/0ad/language/id/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: id\n" "Plural-Forms: nplurals=1; plural=0;\n" #: simulation/templates/template_structure_civic.xml:14 msgid "Civic Structure" msgstr "Bangunan Sipil" #: simulation/templates/template_structure_civic.xml:15 msgid "Civic" msgstr "Sipil" #: simulation/templates/template_structure_civic_civil_centre.xml:69 msgid "Civic Center" msgstr "Balai Kota" #: simulation/templates/template_structure_civic_civil_centre.xml:70 msgid "" "Build to acquire large tracts of territory. Train citizens. Garrison: 20." msgstr "Bangun untuk memperoleh daerah teritorial yang luas. Melatih rakyat. Menyimpan: 20" #: simulation/templates/template_structure_civic_civil_centre.xml:75 #: simulation/templates/template_structure_civic_civil_centre.xml:34 msgid "CivilCentre" msgstr "BalaiKota" #: simulation/templates/template_structure_civic_house.xml:34 msgid "Increase the population limit." msgstr "Menambah batas populasi" #: simulation/templates/template_structure_civic_house.xml:36 #: simulation/templates/template_structure_defense_outpost.xml:60 #: simulation/templates/template_structure_defense_wooden_tower.xml:43 #: simulation/templates/template_structure_economic_farmstead.xml:27 #: simulation/templates/template_structure_economic_storehouse.xml:32 #: simulation/templates/template_structure_military_barracks.xml:31 #: simulation/templates/template_structure_military_dock.xml:27 #: simulation/templates/template_structure_resource_corral.xml:28 msgid "Village" msgstr "Desa" #: simulation/templates/template_structure_civic_house.xml:36 #: simulation/templates/template_structure_civic_house.xml:33 msgid "House" msgstr "Rumah" #: simulation/templates/template_structure_civic_temple.xml:11 msgid "Healing Aura" msgstr "Aura penyembuhan" #: simulation/templates/template_structure_civic_temple.xml:12 msgid "Heals nearby units at 1 HP per second." msgstr "Menyembuhkan unit di sekitar 1 nyawa per detik" #: simulation/templates/template_structure_civic_temple.xml:44 msgid "" "Train healers. Garrison up to 20 units to heal them at a quick rate (3 HP " "per second). Research healing and religious improvements." msgstr "Melatih tabib. Simpan hingga 20 unit untuk menyembuhkan mereka secara cepat (3 nyawa per detik). Meneliti peningkatan penyembuhan dan keagamaan." #: simulation/templates/template_structure_civic_temple.xml:45 #: simulation/templates/template_structure_defense_defense_tower.xml:57 #: simulation/templates/template_structure_economic_market.xml:24 #: simulation/templates/template_structure_military_blacksmith.xml:31 #: simulation/templates/template_structure_military_embassy.xml:24 #: simulation/templates/structures/brit_blacksmith.xml:11 #: simulation/templates/structures/gaul_blacksmith.xml:11 msgid "Town" msgstr "Kota Kecil" #: simulation/templates/template_structure_civic_temple.xml:45 #: simulation/templates/template_structure_civic_temple.xml:43 msgid "Temple" msgstr "Kuil" #: simulation/templates/template_structure_defense.xml:14 msgid "Defensive Structure" msgstr "Bangunan defensif" #: simulation/templates/template_structure_defense.xml:15 #: simulation/templates/template_structure_military_fortress.xml:61 msgid "Defensive" msgstr "Defensif" #: simulation/templates/template_structure_defense_defense_tower.xml:54 msgid "Defense Tower" msgstr "Menara" #: simulation/templates/template_structure_defense_defense_tower.xml:55 msgid "Shoots arrows. Garrison to provide extra defense." msgstr "Menembakkan panah. Simpan pasukan untuk pertahanan tambahan." #: simulation/templates/template_structure_defense_defense_tower.xml:57 #: simulation/templates/template_structure_defense_defense_tower.xml:26 msgid "DefenseTower" msgstr "Menara" #: simulation/templates/template_structure_defense_outpost.xml:58 msgid "" "Build in neutral and own territories to scout areas of the map. Slowly " "converts to Gaia while in neutral territory." msgstr "" #: simulation/templates/template_structure_defense_outpost.xml:60 #: simulation/templates/template_structure_defense_outpost.xml:57 msgid "Outpost" msgstr "Pos" #: simulation/templates/template_structure_defense_wall.xml:24 msgid "Stone Wall" msgstr "Tembok Batu" #: simulation/templates/template_structure_defense_wall.xml:25 #: simulation/templates/template_structure_defense_wallset.xml:11 msgid "Wall off your town for a stout defense." msgstr "Mendindingi kota anda untuk pertahanan yang kukuh" #: simulation/templates/template_structure_defense_wall_gate.xml:28 msgid "City Gate" msgstr "Gerbang Kota" #: simulation/templates/template_structure_defense_wall_gate.xml:29 msgid "" "Allow units access through a city wall. Can be locked to prevent access." msgstr "Memperbolehkan unit melewati dinding kota. Dapat dikunci untuk mencegah akses." #: simulation/templates/template_structure_defense_wall_long.xml:13 #: simulation/templates/template_structure_defense_wall_medium.xml:13 msgid "Wall Protection" msgstr "Perlindungan dinding" #: simulation/templates/template_structure_defense_wall_long.xml:14 #: simulation/templates/template_structure_defense_wall_medium.xml:14 msgid "Units on walls have 3 extra Armor levels" msgstr "Unit pada dinding memperoleh tambahan 3 tingkat Zirah" #: simulation/templates/template_structure_defense_wall_long.xml:53 msgid "Long wall segments can be converted to gates." msgstr "Bagian tembok yang panjang dapat diubah menjadi gerbang" #: simulation/templates/template_structure_defense_wall_long.xml:54 msgid "Convert Stone Wall into City Gate" msgstr "Ubah Dinding Batu menjadi Gerbang Kota" #: simulation/templates/template_structure_defense_wall_tower.xml:50 msgid "Wall Turret" msgstr "Menara Tembok" #: simulation/templates/template_structure_defense_wall_tower.xml:51 msgid "Shoots arrows. Garrison to defend a city wall against attackers." msgstr "Menembakkan panah. Simpan pasukan untuk mempertahankan dinding kota dari penyerang." #: simulation/templates/template_structure_defense_wallset.xml:10 msgid "City Wall" msgstr "Tembok Kota" #: simulation/templates/template_structure_defense_wooden_tower.xml:39 #: simulation/templates/template_structure_defense_wooden_tower.xml:38 msgid "Wooden Tower" msgstr "" #: simulation/templates/template_structure_economic.xml:14 msgid "Economic Structure" msgstr "Struktur Ekonomi" #: simulation/templates/template_structure_economic.xml:15 #: simulation/templates/template_structure_military_dock.xml:27 msgid "Economic" msgstr "Ekonomi" #: simulation/templates/template_structure_economic_farmstead.xml:25 msgid "Dropsite for the food resource. Research food gathering improvements." msgstr "Penyimpanan makanan. Meneliti peningkatan pengumpulan makanan." #: simulation/templates/template_structure_economic_farmstead.xml:27 #: simulation/templates/template_structure_economic_farmstead.xml:24 msgid "Farmstead" msgstr "Persawahan" #: simulation/templates/template_structure_economic_market.xml:22 msgid "" "Create trade units to trade between other markets. Barter resources. " "Research trading and bartering improvements." msgstr "Melatih unit pedagang untuk berdagang antar pasar. Dapat bertukar sumberdaya. Meneliti peningkatan perdagangan dan tukar-menukar." #: simulation/templates/template_structure_economic_market.xml:24 #: simulation/templates/template_structure_economic_market.xml:21 #: simulation/templates/template_structure_military_dock.xml:27 msgid "Market" msgstr "Pasar" #: simulation/templates/template_structure_economic_storehouse.xml:25 msgid "" "Dropsite for wood, stone, and metal resources. Research gathering " "improvements for these resources." msgstr "Penyimpanan sumberdaya kayu, batu, dan logam. Meneliti peningkatan pengumpulan sumberdaya tersebut." #: simulation/templates/template_structure_economic_storehouse.xml:32 #: simulation/templates/template_structure_economic_storehouse.xml:24 msgid "Storehouse" msgstr "Gudang" #: simulation/templates/template_structure_gaia_settlement.xml:9 #: simulation/templates/template_structure_gaia_settlement.xml:10 msgid "Settlement" msgstr "Pemukiman" #: simulation/templates/template_structure_gaia_settlement.xml:11 msgid "Build a Civic Center at this location to expand your territory." msgstr "Buat Pusat Peradaban di lokasi ini untuk memperbesar teritori anda." #: simulation/templates/template_structure_military.xml:14 msgid "Military Structure" msgstr "Struktur Militer" #: simulation/templates/template_structure_military.xml:15 msgid "Military" msgstr "Militer" #: simulation/templates/template_structure_military_barracks.xml:30 msgid "Train citizen-soldiers. Research training improvements. Garrison: 10." msgstr "Melatih prajurit rakyat. Meneliti peningkatan pelatihan. Dapat menyimpan: 10." #: simulation/templates/template_structure_military_barracks.xml:31 #: simulation/templates/template_structure_military_barracks.xml:29 msgid "Barracks" msgstr "Barak" #: simulation/templates/template_structure_military_blacksmith.xml:30 msgid "Research weapons and armor improvements." msgstr "Meneliti peningkatan persenjataan dan zirah." #: simulation/templates/template_structure_military_blacksmith.xml:31 #: simulation/templates/template_structure_military_blacksmith.xml:29 msgid "Blacksmith" msgstr "Pandai Besi" #: simulation/templates/template_structure_military_dock.xml:25 msgid "" "Build upon a shoreline to construct naval vessels and to open sea trade. " "Research naval improvements." msgstr "Bangun pada garis pantai untuk membangun kapal angkatan laut dan membuka perdagangan laut. Meneliti peningkatan angkatan laut." #: simulation/templates/template_structure_military_dock.xml:27 #: simulation/templates/template_structure_military_dock.xml:24 msgid "Dock" msgstr "Dermaga" #: simulation/templates/template_structure_military_embassy.xml:24 #: simulation/templates/template_structure_military_embassy.xml:25 #: simulation/templates/structures/cart_embassy.xml:19 #: simulation/templates/structures/cart_embassy.xml:20 msgid "Embassy" msgstr "Kedutaan" #: simulation/templates/template_structure_military_fortress.xml:59 msgid "" "Train heroes, champions, and siege weapons. Research siege weapon " "improvements. Garrison: 20." msgstr "Melatih pahlawan, jawara, dan senjata kepung. Meneliti peningkatan senjata kepung. Garnisun: 20." #: simulation/templates/template_structure_military_fortress.xml:61 msgid "City" msgstr "Kota Besar" #: simulation/templates/template_structure_military_fortress.xml:61 #: simulation/templates/template_structure_military_fortress.xml:25 #: simulation/templates/template_structure_military_fortress.xml:58 msgid "Fortress" msgstr "Benteng" #: simulation/templates/template_structure_resource.xml:17 msgid "Resource Structure" msgstr "Bangunan sumberdaya" #: simulation/templates/template_structure_resource.xml:19 msgid "Resource" msgstr "Sumber Daya" #: simulation/templates/template_structure_resource_corral.xml:27 msgid "" "Raise herd animals for food. Task domestic animals here to gain a trickle of" " food or other bonus (Not yet implemented)." msgstr "Memelihara hewan gembala untuk makanan. Simpan hewan peliharaan di sini untuk memperoleh cucuran makanan atau bonus lain (belum diimplementasikan)." #: simulation/templates/template_structure_resource_corral.xml:28 #: simulation/templates/template_structure_resource_corral.xml:26 msgid "Corral" msgstr "Kandang Ternak" #: simulation/templates/template_structure_resource_field.xml:28 #: simulation/templates/template_structure_resource_field.xml:27 msgid "Field" msgstr "Ladang" #: simulation/templates/template_structure_resource_field.xml:29 msgid "Harvest vegetables for food. Max gatherers: 5." msgstr "Panen sayuran untuk makanan. Pengumpul maksimal: 5." #: simulation/templates/template_structure_special.xml:42 #: simulation/templates/structures/brit_kennel.xml:32 msgid "Special Building" msgstr "Bangunan Spesial" #: simulation/templates/template_structure_special.xml:43 msgid "This is a special building unique to a particular civilization." msgstr "Ini adalah bangunan khusus yang unik pada bangsa tertentu." #: simulation/templates/template_structure_wonder.xml:39 msgid "Wonder" msgstr "Keajaiban" #: simulation/templates/template_structure_wonder.xml:40 msgid "" "Bring glory to your civilization and add large tracts of land to your " "empire." msgstr "Membawa kejayaan kepada bangsa anda dan menambah tanah yang luas untuk anda." #: simulation/templates/structures/athen_barracks.xml:18 #: simulation/templates/structures/mace_barracks.xml:18 #: simulation/templates/structures/spart_barracks.xml:18 msgid "Stratēgeîon" msgstr "Stratēgeîon" #: simulation/templates/structures/athen_blacksmith.xml:5 #: simulation/templates/structures/spart_blacksmith.xml:5 msgid "Khalkeṓn" msgstr "Khalkeṓn" #: simulation/templates/structures/athen_civil_centre.xml:8 #: simulation/templates/structures/mace_civil_centre.xml:8 #: simulation/templates/structures/spart_civil_centre.xml:8 msgid "Agorá" msgstr "Agorá" #: simulation/templates/structures/athen_corral.xml:12 #: simulation/templates/structures/mace_corral.xml:12 #: simulation/templates/structures/sele_corral.xml:12 #: simulation/templates/structures/spart_corral.xml:12 msgid "Épaulos" msgstr "Épaulos" #: simulation/templates/structures/athen_defense_tower.xml:9 #: simulation/templates/structures/mace_defense_tower.xml:9 #: simulation/templates/structures/sele_defense_tower.xml:9 #: simulation/templates/structures/spart_defense_tower.xml:9 msgid "Pyrgíon" msgstr "Pyrgíon" #: simulation/templates/structures/athen_dock.xml:12 #: simulation/templates/structures/mace_dock.xml:12 #: simulation/templates/structures/spart_dock.xml:12 msgid "Limḗn" msgstr "Limḗn" #: simulation/templates/structures/athen_farmstead.xml:12 #: simulation/templates/structures/mace_farmstead.xml:12 #: simulation/templates/structures/spart_farmstead.xml:12 msgid "Sitobólion" msgstr "Sitobólion" #: simulation/templates/structures/athen_field.xml:5 #: simulation/templates/structures/mace_field.xml:5 #: simulation/templates/structures/spart_field.xml:5 msgid "Agroí" msgstr "Agroí" #: simulation/templates/structures/athen_fortress.xml:9 msgid "Epiteíkhisma" msgstr "Epiteíkhisma" #: simulation/templates/structures/athen_fortress.xml:10 #: simulation/templates/structures/spart_fortress.xml:10 msgid "" "Build siege engines. Garrison up to 20 soldiers inside for stout defense." msgstr "Merakit alat pengepung. Masukkan hingga 20 prajurit ke dalamnya untuk pertahanan yang kukuh." #: simulation/templates/structures/athen_gymnasion.xml:20 msgid "Gymnasium" msgstr "Gymnasium" #: simulation/templates/structures/athen_gymnasion.xml:21 msgid "Gymnásion" msgstr "Gymnásion" #: simulation/templates/structures/athen_gymnasion.xml:22 msgid "Train champion units." msgstr "Melatih unit jawara." #: simulation/templates/structures/athen_house.xml:18 #: simulation/templates/structures/mace_house.xml:18 #: simulation/templates/structures/sele_house.xml:18 #: simulation/templates/structures/spart_house.xml:18 msgid "Oîkos" msgstr "Oîkos" #: simulation/templates/structures/athen_market.xml:5 #: simulation/templates/structures/mace_market.xml:5 #: simulation/templates/structures/spart_market.xml:5 msgid "Empórios" msgstr "Empórios" #: simulation/templates/structures/athen_outpost.xml:5 #: simulation/templates/structures/mace_outpost.xml:5 #: simulation/templates/structures/spart_outpost.xml:5 msgid "Greek Outpost" msgstr "Pos Yunani" #: simulation/templates/structures/athen_outpost.xml:6 #: simulation/templates/structures/mace_outpost.xml:6 #: simulation/templates/structures/spart_outpost.xml:6 msgid "Prophylakḗ" msgstr "Prophylakḗ" #: simulation/templates/structures/athen_prytaneion.xml:24 msgid "Council Chamber" msgstr "Ruang Dewan" #: simulation/templates/structures/athen_prytaneion.xml:25 msgid "Prytaneîon" msgstr "Prytaneîon" #: simulation/templates/structures/athen_prytaneion.xml:26 msgid "Train heroes. Research special technologies." msgstr "Latih panglima. Riset teknologi spesial." #: simulation/templates/structures/athen_storehouse.xml:5 #: simulation/templates/structures/mace_storehouse.xml:5 #: simulation/templates/structures/sele_storehouse.xml:5 #: simulation/templates/structures/spart_storehouse.xml:5 msgid "Apothḗkē" msgstr "Apothḗkē" #: simulation/templates/structures/athen_temple.xml:9 msgid "Neṓs" msgstr "Neṓs" #: simulation/templates/structures/athen_theatron.xml:32 #: simulation/templates/structures/mace_theatron.xml:32 #: simulation/templates/structures/spart_theatron.xml:32 #: simulation/templates/structures/theb_theatron.xml:32 msgid "Greek Theater" msgstr "Teater Yunani" #: simulation/templates/structures/athen_theatron.xml:33 #: simulation/templates/structures/mace_theatron.xml:33 #: simulation/templates/structures/spart_theatron.xml:33 #: simulation/templates/structures/theb_theatron.xml:33 msgid "Théātron" msgstr "Théātron" #: simulation/templates/structures/athen_theatron.xml:35 #: simulation/templates/structures/mace_theatron.xml:35 #: simulation/templates/structures/spart_theatron.xml:35 #: simulation/templates/structures/theb_theatron.xml:35 msgid "" "Hellēnízein (Hellenization): +20% territory influence for all buildings " "while the Theatron exists." msgstr "" #: simulation/templates/structures/athen_wall_gate.xml:9 #: simulation/templates/structures/mace_wall_gate.xml:9 #: simulation/templates/structures/sele_wall_gate.xml:9 #: simulation/templates/structures/spart_wall_gate.xml:9 msgid "Pýlai" msgstr "Pýlai" #: simulation/templates/structures/athen_wall_long.xml:10 #: simulation/templates/structures/athen_wall_medium.xml:10 #: simulation/templates/structures/athen_wall_short.xml:10 #: simulation/templates/structures/athen_wallset_stone.xml:5 #: simulation/templates/structures/mace_wall_long.xml:10 #: simulation/templates/structures/mace_wall_medium.xml:10 #: simulation/templates/structures/mace_wall_short.xml:10 #: simulation/templates/structures/mace_wallset_stone.xml:5 #: simulation/templates/structures/sele_wall_long.xml:10 #: simulation/templates/structures/sele_wall_medium.xml:10 #: simulation/templates/structures/sele_wall_short.xml:10 #: simulation/templates/structures/sele_wallset_stone.xml:5 #: simulation/templates/structures/spart_wall_long.xml:10 #: simulation/templates/structures/spart_wall_medium.xml:13 #: simulation/templates/structures/spart_wall_short.xml:13 #: simulation/templates/structures/spart_wallset_stone.xml:5 msgid "Teîkhos" msgstr "Teîkhos" #: simulation/templates/structures/athen_wall_tower.xml:9 #: simulation/templates/structures/mace_wall_tower.xml:9 #: simulation/templates/structures/sele_wall_tower.xml:9 #: simulation/templates/structures/spart_wall_tower.xml:9 msgid "Pýrgos" msgstr "Pýrgos" #: simulation/templates/structures/athen_wonder.xml:17 #: simulation/templates/structures/mace_wonder.xml:17 #: simulation/templates/structures/spart_wonder.xml:17 msgid "Naós Parthenṓn" msgstr "Naós Parthenṓn" #: simulation/templates/structures/athen_wonder.xml:19 #: simulation/templates/structures/mace_wonder.xml:19 #: simulation/templates/structures/spart_wonder.xml:19 msgid "" "Bring glory to your civilization and add large tracts of land to your " "empire. Garrison up to 30 units to heal them at a quick rate." msgstr "Membawa kejayaan kepada bangsa anda dan menambah tanah yang luas untuk anda. Menyimpan hingga 30 unit untuk menyembuhkan mereka secara cepat." #: simulation/templates/structures/brit_barracks.xml:15 #: simulation/templates/structures/gaul_barracks.xml:15 msgid "Gwersyllty" msgstr "Gwersyllty" #: simulation/templates/structures/brit_blacksmith.xml:8 #: simulation/templates/structures/gaul_blacksmith.xml:8 msgid "Amoridas" msgstr "Amoridas" #: simulation/templates/structures/brit_civil_centre.xml:9 #: simulation/templates/structures/gaul_civil_centre.xml:9 msgid "Caer" msgstr "Caer" #: simulation/templates/structures/brit_corral.xml:9 #: simulation/templates/structures/gaul_corral.xml:9 msgid "Cavalidos" msgstr "Cavalidos" #: simulation/templates/structures/brit_crannog.xml:21 msgid "Island Settlement" msgstr "Pemukiman Pulau" #: simulation/templates/structures/brit_crannog.xml:24 msgid "Increase population limit and defend waterways." msgstr "Meningkatkan batas populasi dan mempertahankan jalur air." #: simulation/templates/structures/brit_crannog.xml:25 #: simulation/templates/structures/brit_dock.xml:15 #: simulation/templates/structures/gaul_dock.xml:15 msgid "Crannóc" msgstr "Crannóc" #: simulation/templates/structures/brit_defense_tower.xml:9 #: simulation/templates/structures/brit_wall_tower.xml:11 #: simulation/templates/structures/gaul_defense_tower.xml:9 #: simulation/templates/structures/gaul_wall_tower.xml:11 msgid "Tyrau" msgstr "Tyrau" #: simulation/templates/structures/brit_farmstead.xml:8 #: simulation/templates/structures/gaul_farmstead.xml:12 msgid "Ffermdy" msgstr "Ffermdy" #: simulation/templates/structures/brit_field.xml:5 #: simulation/templates/structures/gaul_field.xml:5 msgid "Varmo" msgstr "Varmo" #: simulation/templates/structures/brit_fortress.xml:21 msgid "Brythonic Broch" msgstr "Broch Briton" #: simulation/templates/structures/brit_fortress.xml:22 msgid "Train Brythonic heroes and champions. Construct siege rams." msgstr "Melatih pahlawan dan jawara Briton. Membangun pelantak tubruk." #: simulation/templates/structures/brit_house.xml:9 #: simulation/templates/structures/gaul_house.xml:9 msgid "Annedd" msgstr "Annedd" #: simulation/templates/structures/brit_kennel.xml:33 msgid "Kennel" msgstr "Kennel" #: simulation/templates/structures/brit_kennel.xml:35 msgid "Train Celtic war dogs." msgstr "Melatih anjing perang Kelt" #: simulation/templates/structures/brit_market.xml:15 #: simulation/templates/structures/gaul_market.xml:15 msgid "Marchnaty" msgstr "Marchnaty" #: simulation/templates/structures/brit_outpost.xml:5 msgid "Brythonic Outpost" msgstr "Pos Briton" #: simulation/templates/structures/brit_rotarymill.xml:21 #: simulation/templates/structures/gaul_rotarymill.xml:21 msgid "Farming bonus" msgstr "Bonus bertani" #: simulation/templates/structures/brit_rotarymill.xml:22 #: simulation/templates/structures/gaul_rotarymill.xml:22 msgid "Boosts nearby farming with +25%." msgstr "Meningkatkan pertanian sekitar +25%" #: simulation/templates/structures/brit_rotarymill.xml:33 #: simulation/templates/structures/gaul_rotarymill.xml:33 msgid "Rotary Mill" msgstr "Penggilingan" #: simulation/templates/structures/brit_rotarymill.xml:34 #: simulation/templates/structures/gaul_rotarymill.xml:34 msgid "Melonas" msgstr "Melonas" #: simulation/templates/structures/brit_rotarymill.xml:35 #: simulation/templates/structures/gaul_rotarymill.xml:35 msgid "Increase nearby farming output +25%." msgstr "Meningkatkan hasil pertanian sekitar +25%" #: simulation/templates/structures/brit_storehouse.xml:8 #: simulation/templates/structures/gaul_storehouse.xml:8 msgid "Ystordy" msgstr "Ystordy" #: simulation/templates/structures/brit_temple.xml:19 #: simulation/templates/structures/gaul_temple.xml:19 msgid "Addoldy" msgstr "Addoldy" #: simulation/templates/structures/brit_wall_gate.xml:16 msgid "Dor" msgstr "Dor" #: simulation/templates/structures/brit_wall_long.xml:29 #: simulation/templates/structures/brit_wall_medium.xml:26 #: simulation/templates/structures/brit_wall_short.xml:13 #: simulation/templates/structures/brit_wallset_stone.xml:5 #: simulation/templates/structures/gaul_wall_long.xml:29 #: simulation/templates/structures/gaul_wall_medium.xml:26 #: simulation/templates/structures/gaul_wall_short.xml:13 #: simulation/templates/structures/gaul_wallset_stone.xml:5 msgid "Gwarchglawdd" msgstr "Gwarchglawdd" #: simulation/templates/structures/brit_wall_tower.xml:13 #: simulation/templates/structures/gaul_wall_tower.xml:13 msgid "Does not shoot or garrison." msgstr "Tidak menembak atau menyimpan" #: simulation/templates/structures/brit_wonder.xml:9 #: simulation/templates/structures/gaul_wonder.xml:9 msgid "Stonehenge" msgstr "Stonehenge" #: simulation/templates/structures/cart_barracks.xml:18 msgid "Maḥanēt" msgstr "Maḥanēt" #: simulation/templates/structures/cart_barracks.xml:20 msgid "" "Train North African citizen-soldiers. Research improvements for North " "African units." msgstr "Melatih prajurit rakyat Afrika Utara. Meneliti peningkatan untuk unit Afrika Utara." #: simulation/templates/structures/cart_blacksmith.xml:5 #: simulation/templates/structures/ptol_blacksmith.xml:5 #: simulation/templates/structures/ptol_field.xml:5 #: simulation/templates/structures/ptol_temple.xml:12 msgid "?" msgstr "?" #: simulation/templates/structures/cart_civil_centre.xml:5 msgid "Merkāz" msgstr "Merkāz" #: simulation/templates/structures/cart_corral.xml:12 msgid "Rēfet" msgstr "Rēfet" #: simulation/templates/structures/cart_defense_tower.xml:9 #: simulation/templates/structures/cart_wall_tower.xml:12 msgid "Mijdil" msgstr "Mijdil" #: simulation/templates/structures/cart_dock.xml:17 msgid "Commercial Port" msgstr "Pelabuhan dagang" #: simulation/templates/structures/cart_dock.xml:18 msgid "Namel" msgstr "Namel" #: simulation/templates/structures/cart_dock.xml:20 msgid "" "Construct fishing boats to gather meat and merchant ships to trade with " "other docks." msgstr "Membangun kapal nelayan untuk mengumpulkan daging dan kapal dagang untuk berdagang dengan galangan lain." #: simulation/templates/structures/cart_embassy.xml:22 msgid "Hire mercenaries." msgstr "Menyewa prajurit upahan." #: simulation/templates/structures/cart_embassy_celtic.xml:20 msgid "Celtic Embassy" msgstr "Kedutaan Kelt." #: simulation/templates/structures/cart_embassy_celtic.xml:22 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries." msgstr "Menyewa prajurit Kelt. Meneliti peningkatan prajurit bayaran ini." #: simulation/templates/structures/cart_embassy_iberian.xml:13 msgid "Iberian Embassy" msgstr "Kedutaan Iberia" #: simulation/templates/structures/cart_embassy_iberian.xml:15 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries." msgstr "Menyewa prajurit Iberia. Meneliti peningkatan prajurit bayaran ini." #: simulation/templates/structures/cart_embassy_italiote.xml:20 msgid "Italiote Embassy" msgstr "Kedutaan Italia" #: simulation/templates/structures/cart_embassy_italiote.xml:22 msgid "Hire Italian mercenaries. Research improvements for these mercenaries." msgstr "Menyewa prajurit Italia. Meneliti peningkatan prajurit bayaran ini." #: simulation/templates/structures/cart_farmstead.xml:9 msgid "Aḥuzāh" msgstr "Aḥuzāh" #: simulation/templates/structures/cart_field.xml:5 msgid "Šadd" msgstr "Šadd" #: simulation/templates/structures/cart_fortress.xml:9 msgid "Blockhouse Fort" msgstr "Benteng Blockhouse" #: simulation/templates/structures/cart_fortress.xml:10 msgid "Ḥamet" msgstr "Ḥamet" #: simulation/templates/structures/cart_house.xml:22 msgid "Bet" msgstr "Bet" #: simulation/templates/structures/cart_market.xml:12 msgid "Šūq" msgstr "Šūq" #: simulation/templates/structures/cart_outpost.xml:5 msgid "Carthaginian Outpost" msgstr "Pos Kartago" #: simulation/templates/structures/cart_storehouse.xml:9 msgid "Maḥṣabah" msgstr "Maḥṣabah" #: simulation/templates/structures/cart_super_dock.xml:10 msgid "Naval Shipyard" msgstr "Galangan Kapal" #: simulation/templates/structures/cart_super_dock.xml:11 msgid "Cothon" msgstr "Cothon" #: simulation/templates/structures/cart_super_dock.xml:14 msgid "Construct and repair mighty warships." msgstr "Membangun dan memperbaiki kapal perang" #: simulation/templates/structures/cart_temple.xml:14 msgid "Maqdaš" msgstr "Maqdaš" #: simulation/templates/structures/cart_temple.xml:16 msgid "" "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison " "up to 20 units to heal them at a quick rate." msgstr "Melatih pendeta untuk menyembuhkan prajurit kamu. Melatih Pasukan Penombak Suci. Menyimpan hingga 20 unit lebih untuk menyembuhkan mereka secara cepat." #: simulation/templates/structures/cart_wall.xml:18 #: simulation/templates/structures/cart_wallset_stone.xml:5 msgid "Jdar" msgstr "Jdar" #: simulation/templates/structures/cart_wall_gate.xml:9 msgid "Mijdil-šaʿar" msgstr "Mijdil-šaʿar" #: simulation/templates/structures/cart_wall_long.xml:29 #: simulation/templates/structures/cart_wall_medium.xml:23 #: simulation/templates/structures/cart_wall_short.xml:10 msgid "Homah" msgstr "Homah" #: simulation/templates/structures/cart_wonder.xml:17 msgid "Temple of Ba'al Hammon" msgstr "Kuil Ba'al Hammon" #: simulation/templates/structures/gaul_fortress.xml:8 msgid "Gallic Dun" msgstr "Gallic Dun" #: simulation/templates/structures/gaul_fortress.xml:9 msgid "Train Gallic heroes and champions. Construct siege rams." msgstr "Melatih pahlawan dan jawara Galia. Membangun pelantak tubruk." #: simulation/templates/structures/gaul_outpost.xml:5 msgid "Gallic Outpost" msgstr "Pos Galia" #: simulation/templates/structures/gaul_tavern.xml:23 msgid "Tavern" msgstr "Kedai" #: simulation/templates/structures/gaul_tavern.xml:24 msgid "Taberna" msgstr "Taberna" #: simulation/templates/structures/gaul_tavern.xml:26 msgid "Add +10 to Population Cap. Recruit Naked Fanatics." msgstr "Menambah +10 kepada Batas Populasi. Merekrut Fanatik Bugil." #: simulation/templates/structures/gaul_wall_gate.xml:16 msgid "Duro" msgstr "Duro" #: simulation/templates/structures/iber_barracks.xml:11 msgid "Kaserna" msgstr "Kaserna" #: simulation/templates/structures/iber_blacksmith.xml:5 msgid "Harotz" msgstr "Harotz" #: simulation/templates/structures/iber_civil_centre.xml:5 msgid "Oppidum" msgstr "Oppidum" #: simulation/templates/structures/iber_corral.xml:12 msgid "Saroe" msgstr "Saroe" #: simulation/templates/structures/iber_defense_tower.xml:27 #: simulation/templates/structures/iber_wall_tower.xml:9 msgid "Dorre" msgstr "Dorre" #: simulation/templates/structures/iber_dock.xml:12 msgid "Kai" msgstr "Kai" #: simulation/templates/structures/iber_farmstead.xml:5 msgid "Baserri" msgstr "Baserri" #: simulation/templates/structures/iber_field.xml:5 msgid "Soro" msgstr "Soro" #: simulation/templates/structures/iber_fortress.xml:16 msgid "Castro" msgstr "Castro" #: simulation/templates/structures/iber_house.xml:12 msgid "Etxe" msgstr "Etxe" #: simulation/templates/structures/iber_market.xml:12 msgid "Arruga" msgstr "Arruga" #: simulation/templates/structures/iber_monument.xml:38 msgid "Revered Monument" msgstr "Monumen Pemujaan" #: simulation/templates/structures/iber_monument.xml:39 msgid "Gur Oroigarri" msgstr "Gur Oroigarri" #: simulation/templates/structures/iber_monument.xml:41 msgid "" "All units within vision of this monument will fight harder. Effect Range: 50" " meters." msgstr "Seluruh unit di sekitar monumen ini akan berjuang lebih keras. Jarak efek: 50 meter." #: simulation/templates/structures/iber_outpost.xml:5 msgid "Iberian Outpost" msgstr "Pos Iberia" #: simulation/templates/structures/iber_storehouse.xml:5 msgid "Ola" msgstr "Ola" #: simulation/templates/structures/iber_temple.xml:12 msgid "Loki" msgstr "Loki" #: simulation/templates/structures/iber_wall.xml:9 #: simulation/templates/structures/iber_wall_long.xml:29 #: simulation/templates/structures/iber_wall_medium.xml:26 #: simulation/templates/structures/iber_wall_short.xml:13 #: simulation/templates/structures/iber_wallset_stone.xml:5 msgid "Zabal Horma" msgstr "Zabal Horma" #: simulation/templates/structures/iber_wall_gate.xml:9 msgid "Biko Sarbide" msgstr "Biko Sarbide" #: simulation/templates/structures/iber_wonder.xml:17 msgid "Cancho Roano" msgstr "Cancho Roano" #: simulation/templates/structures/mace_blacksmith.xml:5 msgid "Sidērourgeîon" msgstr "Sidērourgeîon" #: simulation/templates/structures/mace_fortress.xml:15 msgid "Teíchisma" msgstr "Teíchisma" #: simulation/templates/structures/mace_fortress.xml:16 msgid "" "Train Champions and Heroes. Garrison up to 20 soldiers inside for stout " "defense." msgstr "Melatih Jawara dan Pahlawan. Kumpulkan hingga 20 tentara lebih didalam untuk pertahanan kokoh" #: simulation/templates/structures/mace_library.xml:15 #: simulation/templates/structures/ptol_library.xml:15 #: simulation/templates/structures/sele_library.xml:15 msgid "Library" msgstr "Perpustakaan" #: simulation/templates/structures/mace_library.xml:16 #: simulation/templates/structures/ptol_library.xml:16 msgid "Bibliothḗkē" msgstr "Bibliothḗkē" #: simulation/templates/structures/mace_library.xml:17 #: simulation/templates/structures/ptol_library.xml:17 #: simulation/templates/structures/sele_library.xml:17 msgid "" "Research special technologies and reduce the research time of all remaining " "technologies." msgstr "Meneliti teknologi khusus dan mengurangi waktu penelitian seluruh teknologi." #: simulation/templates/structures/mace_siege_workshop.xml:17 msgid "Synergeîon Poliorkētṓn" msgstr "Synergeîon Poliorkētṓn" #: simulation/templates/structures/mace_siege_workshop.xml:18 msgid "Siege Workshop" msgstr "Bengkel Kepung" #: simulation/templates/structures/mace_siege_workshop.xml:20 msgid "Build siege engines. Research siege technologies." msgstr "Membangun mesin kepung. Meneliti teknologi pengepungan." #: simulation/templates/structures/mace_temple.xml:9 #: simulation/templates/structures/spart_temple.xml:9 msgid "Asklēpieîon" msgstr "Asklēpieîon" #: simulation/templates/structures/maur_barracks.xml:9 msgid "Sainyavasa" msgstr "Sainyavasa" #: simulation/templates/structures/maur_blacksmith.xml:5 msgid "Lohakāra" msgstr "Lohakāra" #: simulation/templates/structures/maur_civil_centre.xml:9 msgid "Rajadhanika" msgstr "Rajadhanika" #: simulation/templates/structures/maur_corral.xml:12 msgid "Goshala" msgstr "Goshala" #: simulation/templates/structures/maur_defense_tower.xml:5 msgid "Udarka" msgstr "Udarka" #: simulation/templates/structures/maur_dock.xml:9 msgid "Naukasthanaka" msgstr "Naukasthanaka" #: simulation/templates/structures/maur_elephant_stables.xml:21 msgid "Elephant Stables" msgstr "Kandang Gajah" #: simulation/templates/structures/maur_elephant_stables.xml:22 msgid "Vāraṇaśālā" msgstr "Vāraṇaśālā" #: simulation/templates/structures/maur_elephant_stables.xml:26 msgid "Train elephant units." msgstr "Latih unit gajah." #: simulation/templates/structures/maur_farmstead.xml:12 msgid "Kantu" msgstr "Kantu" #: simulation/templates/structures/maur_field.xml:5 msgid "Kshetra" msgstr "Kshetra" #: simulation/templates/structures/maur_fortress.xml:5 msgid "Durg" msgstr "Durg" #: simulation/templates/structures/maur_fortress.xml:7 msgid "Train heroes and champion units." msgstr "Melatih unit pahlawan dan jawara." #: simulation/templates/structures/maur_house.xml:9 msgid "Griham" msgstr "Griham" #: simulation/templates/structures/maur_market.xml:12 msgid "Vipana" msgstr "Vipana" #: simulation/templates/structures/maur_outpost.xml:5 msgid "Uparaksana" msgstr "Uparaksana" #: simulation/templates/structures/maur_pillar_ashoka.xml:26 msgid "Edict Pillar of Ashoka" msgstr "Pilar Dekrit Ashoka" #: simulation/templates/structures/maur_pillar_ashoka.xml:27 msgid "Śāsana Stambha Aśokā" msgstr "Śāsana Stambha Aśokā" #: simulation/templates/structures/maur_pillar_ashoka.xml:29 msgid "The famous pillar of Ashoka. Currently a useless structure." msgstr "Pilar Ashoka yang terkenal. Sementara ini belum berfungsi." #: simulation/templates/structures/maur_storehouse.xml:5 msgid "Khalla" msgstr "Khalla" #: simulation/templates/structures/maur_temple.xml:12 msgid "Devalaya" msgstr "Devalaya" #: simulation/templates/structures/maur_wall.xml:9 #: simulation/templates/structures/maur_wall_long.xml:35 #: simulation/templates/structures/maur_wall_medium.xml:29 #: simulation/templates/structures/maur_wall_short.xml:16 #: simulation/templates/structures/maur_wallset_stone.xml:5 msgid "Shilabanda" msgstr "Shilabanda" #: simulation/templates/structures/maur_wall_gate.xml:9 msgid "Dwara" msgstr "Dwara" #: simulation/templates/structures/maur_wall_tower.xml:18 msgid "Puratta" msgstr "Puratta" #: simulation/templates/structures/maur_wonder.xml:9 msgid "Great Stupa" msgstr "Stupa Agung" #: simulation/templates/structures/merc_camp_egyptian.xml:7 #: simulation/templates/structures/ptol_mercenary_camp.xml:7 msgid "MercenaryCamp" msgstr "KemahPrajuritBayaran" #: simulation/templates/structures/merc_camp_egyptian.xml:29 msgid "Mercenary Camp (Egyptian)" msgstr "Kemah Prajurit Bayaran (Mesir)" #: simulation/templates/structures/merc_camp_egyptian.xml:30 msgid "Stratópedo Misthophóron Aigyptiakós" msgstr "Stratópedo Misthophóron Aigyptiakós" #: simulation/templates/structures/merc_camp_egyptian.xml:33 msgid "Capture this structure to train mercenaries from Hellenistic Egypt." msgstr "Duduki bangunan ini untuk melatih prajurit bayaran dari Helenistik Mesir" #: simulation/templates/structures/pers_apadana.xml:26 #: simulation/templates/structures/pers_palace.xml:23 msgid "Persian Palace" msgstr "Istana Persia" #: simulation/templates/structures/pers_apadana.xml:27 msgid "Apadana" msgstr "Apadana" #: simulation/templates/structures/pers_apadana.xml:34 msgid "" "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal " "resources. Train Persian heroes and their \"Immortals\" bodyguards. Build " "Limit: 1." msgstr "\"Upeti Satrap\": Memperoleh percikan sumberdaya makanan, kayu, dan logam. Melatih Pahlawan Persia dan pengawal \"Abadi\" mereka. Batas bangun: 1." #: simulation/templates/structures/pers_barracks.xml:5 msgid "Padgan" msgstr "Padgan" #: simulation/templates/structures/pers_barracks.xml:7 msgid "Levy citizen-infantry units." msgstr "Pajak unit kavaleri-rakyat" #: simulation/templates/structures/pers_blacksmith.xml:5 msgid "Arštišta" msgstr "Arštišta" #: simulation/templates/structures/pers_civil_centre.xml:5 msgid "Provincial Governor" msgstr "Gubernur Propinsi" #: simulation/templates/structures/pers_civil_centre.xml:6 msgid "Xšaçapāvan" msgstr "Xšaçapāvan" #: simulation/templates/structures/pers_corral.xml:12 msgid "Gaiāšta" msgstr "Gaiāšta" #: simulation/templates/structures/pers_defense_tower.xml:5 #: simulation/templates/structures/pers_wall_tower.xml:9 msgid "Pāyaud" msgstr "Pāyaud" #: simulation/templates/structures/pers_dock.xml:12 msgid "Nāvašta" msgstr "Nāvašta" #: simulation/templates/structures/pers_farmstead.xml:12 msgid "Kaštašta" msgstr "Kaštašta" #: simulation/templates/structures/pers_field.xml:5 msgid "Kaštrya" msgstr "Kaštrya" #: simulation/templates/structures/pers_fortress.xml:5 msgid "Didā" msgstr "Didā" #: simulation/templates/structures/pers_fortress.xml:7 msgid "Train Champion Cavalry and Construct Siege Rams." msgstr "Melatih Jawara Berkuda dan membangun Pelantak Tubruk." #: simulation/templates/structures/pers_house.xml:22 msgid "Huvādā" msgstr "Huvādā" #: simulation/templates/structures/pers_ishtar_gate.xml:20 msgid "Ishtar Gate of Babylon" msgstr "Gerbang Ishtar Babilon" #: simulation/templates/structures/pers_ishtar_gate.xml:21 #: simulation/templates/structures/rome_arch.xml:23 msgid "Special Imperial Roman building." msgstr "Bangunan khusus Kekaisaran Romawi." #: simulation/templates/structures/pers_market.xml:12 msgid "Ardatašta" msgstr "Ardatašta" #: simulation/templates/structures/pers_outpost.xml:5 msgid "Didebani" msgstr "Didebani" #: simulation/templates/structures/pers_palace.xml:24 msgid "Palace" msgstr "Kastil" #: simulation/templates/structures/pers_palace.xml:30 msgid "Build Limit: 1." msgstr "Batas Bangun: 1" #: simulation/templates/structures/pers_sb2.xml:22 msgid "Persian Special Building" msgstr "Bangunan Khusus Persia" #: simulation/templates/structures/pers_sb2.xml:23 msgid "Parihuvādā" msgstr "Parihuvādā" #: simulation/templates/structures/pers_sb2.xml:26 msgid "" "Special Building.\n" "Train War Elephants and Kardakes mercenaries." msgstr "Bangunan Khusus.\nMelatih Gajah Perang dan prajurit upahan Kardakes" #: simulation/templates/structures/pers_stables.xml:18 msgid "Cavalry Stables" msgstr "Kandang Kavaleri" #: simulation/templates/structures/pers_stables.xml:19 msgid "Paraspa" msgstr "Paraspa" #: simulation/templates/structures/pers_stables.xml:20 msgid "Stables" msgstr "Kandang Kuda" #: simulation/templates/structures/pers_stables.xml:22 msgid "Train citizen-cavalry units." msgstr "Melatih unit rakyat berkuda." #: simulation/templates/structures/pers_storehouse.xml:5 msgid "Asiyah" msgstr "Asiyah" #: simulation/templates/structures/pers_temple.xml:12 msgid "Ayadana" msgstr "Ayadana" #: simulation/templates/structures/pers_wall.xml:9 #: simulation/templates/structures/pers_wall_long.xml:29 #: simulation/templates/structures/pers_wall_medium.xml:23 #: simulation/templates/structures/pers_wall_short.xml:10 #: simulation/templates/structures/pers_wallset_stone.xml:5 msgid "Para" msgstr "Para" #: simulation/templates/structures/pers_wall_gate.xml:9 msgid "Duvitaparnam" msgstr "Duvitaparnam" #: simulation/templates/structures/pers_wonder.xml:12 msgid "Hanging Gardens of Babylon" msgstr "Taman Gantung Babilonia" #: simulation/templates/structures/ptol_barracks.xml:17 msgid "ḥwt-n-mš'" msgstr "ḥwt-n-mš'" #: simulation/templates/structures/ptol_barracks.xml:19 msgid "" "Train Egyptian and Middle-Eastern citizen-soldiers. Research training " "improvements. Garrison: 10." msgstr "Melatih prajurit rakyat Mesir dan Timur Tengah. Meneliti peningkatan pelatihan. Garnisun: 10." #: simulation/templates/structures/ptol_civil_centre.xml:15 msgid "pr-'a" msgstr "pr-'a" #: simulation/templates/structures/ptol_corral.xml:19 msgid "h-n-ssmt.w" msgstr "h-n-ssmt.w" #: simulation/templates/structures/ptol_defense_tower.xml:9 msgid "mktr-n-ḏw" msgstr "mktr-n-ḏw" #: simulation/templates/structures/ptol_dock.xml:12 msgid "ḥwt-n-dpt.w" msgstr "ḥwt-n-dpt.w" #: simulation/templates/structures/ptol_farmstead.xml:19 msgid "pr-n-t" msgstr "pr-n-t" #: simulation/templates/structures/ptol_fortress.xml:9 msgid "mktr-'a" msgstr "mktr-'a" #: simulation/templates/structures/ptol_house.xml:19 msgid "ḥwt" msgstr "ḥwt" #: simulation/templates/structures/ptol_lighthouse.xml:17 msgid "Lighthouse" msgstr "Mercusuar" #: simulation/templates/structures/ptol_lighthouse.xml:18 msgid "Pháros" msgstr "Pháros" #: simulation/templates/structures/ptol_lighthouse.xml:20 msgid "" "Build along the shore to reveal the shorelines over the entire map. Very " "large vision range: 180 meters." msgstr "Bangun di tepi laut untuk mengungkap garis pantai seluruh peta. Jarak pandang sangat besar: 180 meter." #: simulation/templates/structures/ptol_market.xml:9 msgid "ḥwt-n-ḫt.w-wḫa.w" msgstr "ḥwt-n-ḫt.w-wḫa.w" #: simulation/templates/structures/ptol_mercenary_camp.xml:29 msgid "Mercenary Camp" msgstr "Kemah Prajurit Bayaran" #: simulation/templates/structures/ptol_mercenary_camp.xml:30 msgid "Stratopedeía Misthophórōn" msgstr "Stratopedeía Misthophórōn" #: simulation/templates/structures/ptol_mercenary_camp.xml:33 msgid "" "Cheap barracks-like structure that is buildable in Neutral territory, but casts no territory influence.\n" "- Train Mercenaries. \n" "- Min. distance from other Military Settlements: 100 meters." msgstr "Bangunan semacam barak yang murah dan dapat dibangun di teritorial netral, namun tidak memberikan pengaruh teritorial.\n-Melatih prajurit bayaran\n-Jarak minimum dari Pemukiman Militer lain: 100 meter." #: simulation/templates/structures/ptol_military_colony.xml:24 #: simulation/templates/structures/sele_military_colony.xml:24 msgid "Colony" msgstr "Koloni" #: simulation/templates/structures/ptol_military_colony.xml:46 #: simulation/templates/structures/sele_military_colony.xml:46 msgid "Military Colony" msgstr "Koloni Militer" #: simulation/templates/structures/ptol_military_colony.xml:47 msgid "Klēroukhía" msgstr "Klēroukhía" #: simulation/templates/structures/ptol_military_colony.xml:50 msgid "" "This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n" "- Train settler-soldiers of various nationalities.\n" "- Min. distance from other Military Colonies: 120 meters." msgstr "Ini adalah bangunan perluasan Ptolemi, mirip dengan Pusat Peradaban dari bangsa lain. Ini lebih lemah dan membawa pengaruh wilayah yang lebih kecil, tetapi lebih murah dan dibangun lebih cepat.\n- Latih pemukim-tentara dari berbagai kebangsaan.\n- Min. jarak dari Koloni Militer lainnya: 120 meter." #: simulation/templates/structures/ptol_outpost.xml:5 msgid "mktr-n-ḫt" msgstr "mktr-n-ḫt" #: simulation/templates/structures/ptol_storehouse.xml:18 msgid "h-n-ḫt.w" msgstr "h-n-ḫt.w" #: simulation/templates/structures/ptol_wall_gate.xml:9 msgid "sba-n-njwt" msgstr "sba-n-njwt" #: simulation/templates/structures/ptol_wall_long.xml:29 #: simulation/templates/structures/ptol_wall_medium.xml:23 #: simulation/templates/structures/ptol_wall_short.xml:10 #: simulation/templates/structures/ptol_wallset_stone.xml:5 msgid "h-n-njwt" msgstr "h-n-njwt" #: simulation/templates/structures/ptol_wall_tower.xml:9 msgid "mktr" msgstr "mktr" #: simulation/templates/structures/ptol_wonder.xml:17 msgid "Temple of Edfu" msgstr "Kuil Edfu" #: simulation/templates/structures/rome_arch.xml:22 msgid "Triumphal Arch" msgstr "Pelengkung Kemenangan" #: simulation/templates/structures/rome_army_camp.xml:58 msgid "Entrenched Army Camp" msgstr "Perkemahan Prajurit Berparit" #: simulation/templates/structures/rome_army_camp.xml:59 msgid "Castrum Vallum" msgstr "Castrum Vallum" #: simulation/templates/structures/rome_army_camp.xml:64 msgid "" "Build anywhere on the map, even in enemy territory. Construct siege weapons " "and train citizen-soldiers. Heal garrisoned units slowly." msgstr "Bangun di manapun pada peta, bahkan di wilayah musuh. Merakit senjata kepung dan melatih prajurit rakyat. Menyembuhkan prajurit di dalamnya perlahan." #: simulation/templates/structures/rome_barracks.xml:18 msgid "Castrum" msgstr "Castrum" #: simulation/templates/structures/rome_blacksmith.xml:5 msgid "Armamentarium" msgstr "Armamentarium" #: simulation/templates/structures/rome_civil_centre.xml:9 msgid "Forum" msgstr "Forum" #: simulation/templates/structures/rome_corral.xml:12 msgid "Saeptum" msgstr "Saeptum" #: simulation/templates/structures/rome_defense_tower.xml:9 msgid "Turris Lignea" msgstr "Turris Lignea" #: simulation/templates/structures/rome_dock.xml:12 msgid "Portus" msgstr "Portus" #: simulation/templates/structures/rome_farmstead.xml:12 msgid "Villa" msgstr "Villa" #: simulation/templates/structures/rome_field.xml:5 msgid "Ager" msgstr "Ager" #: simulation/templates/structures/rome_fortress.xml:5 msgid "Castellum" msgstr "Castellum" #: simulation/templates/structures/rome_house.xml:18 msgid "Domus" msgstr "Domus" #: simulation/templates/structures/rome_market.xml:12 msgid "Mercatus" msgstr "Mercatus" #: simulation/templates/structures/rome_outpost.xml:5 msgid "Vigilarium" msgstr "Vigilarium" #: simulation/templates/structures/rome_siege_wall_gate.xml:31 msgid "Siege Wall Gate" msgstr "Gerbang Tembok Kepung" #: simulation/templates/structures/rome_siege_wall_gate.xml:32 msgid "Porta Circummunitionis" msgstr "Porta Circummunitionis" #: simulation/templates/structures/rome_siege_wall_long.xml:51 #: simulation/templates/structures/rome_siege_wall_medium.xml:45 #: simulation/templates/structures/rome_siege_wall_short.xml:32 #: simulation/templates/structures/rome_wallset_siege.xml:5 msgid "Siege Wall" msgstr "Tembok Kepung" #: simulation/templates/structures/rome_siege_wall_long.xml:52 #: simulation/templates/structures/rome_siege_wall_medium.xml:46 #: simulation/templates/structures/rome_siege_wall_short.xml:33 msgid "Murus Circummunitionis" msgstr "Murus Circummunitionis" #: simulation/templates/structures/rome_siege_wall_long.xml:57 #: simulation/templates/structures/rome_siege_wall_medium.xml:51 #: simulation/templates/structures/rome_siege_wall_short.xml:38 #: simulation/templates/structures/rome_wallset_siege.xml:8 msgid "A wooden and turf palisade buildable in enemy and neutral territories." msgstr "Palisade kayu dan rerumputan yang dapat dibangun di wilayah musuh dan netral." #: simulation/templates/structures/rome_siege_wall_long.xml:58 msgid "Convert Siege Wall into Siege Wall Gate" msgstr "Ubah Tembok Kepung menjadi Gerbang Tembok Kepung" #: simulation/templates/structures/rome_siege_wall_tower.xml:31 msgid "Siege Wall Tower" msgstr "Menara Tembok Kepung" #: simulation/templates/structures/rome_siege_wall_tower.xml:32 msgid "Turris Circummunitionis" msgstr "Turris Circummunitionis" #: simulation/templates/structures/rome_storehouse.xml:5 msgid "Receptaculum" msgstr "Receptaculum" #: simulation/templates/structures/rome_temple.xml:9 msgid "Aedes" msgstr "Aedes" #: simulation/templates/structures/rome_temple_mars.xml:12 msgid "Temple of Mars" msgstr "Kuil Mars" #: simulation/templates/structures/rome_temple_mars.xml:13 msgid "Aedes Martis" msgstr "Aedes Martis" #: simulation/templates/structures/rome_temple_mars.xml:15 msgid "Train healers. Garrison up to 30 units to heal them at a quick rate." msgstr "Melatih tabib. Simpan hingga 30 unit untuk menyembuhkannya secara cepat." #: simulation/templates/structures/rome_temple_vesta.xml:12 msgid "Temple of Vesta" msgstr "Kuil Vesta" #: simulation/templates/structures/rome_temple_vesta.xml:13 msgid "Aedes Vestae" msgstr "Aedes Vestae" #: simulation/templates/structures/rome_temple_vesta.xml:15 msgid "" "Build this temple to greatly increase the loyalty of your buildings and " "female-citizens (helps prevent their capture)." msgstr "Bangun kuil ini untuk meningkatkan kesetian bangunan dan rakyat wanita anda (membantu mencegah penangkapan)" #: simulation/templates/structures/rome_tent.xml:29 msgid "Tent" msgstr "Tenda" #: simulation/templates/structures/rome_tent.xml:30 msgid "Tabernāculum" msgstr "Tabernāculum" #: simulation/templates/structures/rome_tent.xml:32 msgid "A temporary shelter for soldiers. +5 population bonus." msgstr "Perlindungan sementara untuk prajurit. +5 bonus populasi." #: simulation/templates/structures/rome_wall.xml:9 #: simulation/templates/structures/rome_wall_long.xml:29 #: simulation/templates/structures/rome_wall_medium.xml:26 #: simulation/templates/structures/rome_wall_short.xml:13 #: simulation/templates/structures/rome_wallset_stone.xml:5 msgid "Moenia" msgstr "Moenia" #: simulation/templates/structures/rome_wall_gate.xml:9 msgid "Porta" msgstr "Porta" #: simulation/templates/structures/rome_wall_tower.xml:9 msgid "Turris Lapidea" msgstr "Turris Lapidea" #: simulation/templates/structures/rome_wallset_siege.xml:6 msgid "Murus Latericius" msgstr "Murus Latericius" #: simulation/templates/structures/rome_wonder.xml:17 msgid "Aedes Iovis Optimi Maximi" msgstr "Aedes Iovis Optimi Maximi" #: simulation/templates/structures/sele_barracks.xml:18 msgid "Stratones" msgstr "Stratones" #: simulation/templates/structures/sele_blacksmith.xml:5 msgid "Sidirourgeíon" msgstr "Sidirourgeíon" #: simulation/templates/structures/sele_civil_centre.xml:8 msgid "Agorā́" msgstr "Agorā́" #: simulation/templates/structures/sele_dock.xml:12 msgid "Liménas" msgstr "Liménas" #: simulation/templates/structures/sele_farmstead.xml:12 msgid "Sītobólion" msgstr "Sītobólion" #: simulation/templates/structures/sele_field.xml:5 msgid "Agrós" msgstr "Agrós" #: simulation/templates/structures/sele_fortress.xml:9 msgid "Phrourion" msgstr "Phrourion" #: simulation/templates/structures/sele_fortress.xml:10 msgid "" "Build siege engines and train Champions. Garrison up to 20 soldiers inside " "for stout defense." msgstr "Merakit alat pengepung dan melatih Jawara. Masukkan hingga 20 prajurit ke dalamnya untuk pertahanan yang kukuh." #: simulation/templates/structures/sele_library.xml:16 msgid "Bibliothikon" msgstr "Bibliothikon" #: simulation/templates/structures/sele_market.xml:5 msgid "Empórion" msgstr "Empórion" #: simulation/templates/structures/sele_military_colony.xml:47 msgid "Klēroukhia" msgstr "Klēroukhia" #: simulation/templates/structures/sele_military_colony.xml:50 msgid "" "This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n" "- Train settler-soldiers of various nationalities.\n" "- Min. distance from other Military Colonies: 120 meters." msgstr "Ini adalah bangunan perluasan Seleukia, serupa dengan Balai Kota pada bangsa lain. Lebih lemah dan memberikan pengaruh wilayah yang lebih kecil, namun lebih murah dan lebih cepat dibangun. \n-Melatih prajurit pemukim dari berbagai kebangsaan. \n-Jarak minimum dari Koloni Militer lain: 120 meter." #: simulation/templates/structures/sele_outpost.xml:5 msgid "Prophylax" msgstr "Prophylax" #: simulation/templates/structures/sele_temple.xml:9 msgid "Naós" msgstr "Naós" #: simulation/templates/structures/sele_wonder.xml:12 msgid "Paradise of Daphne" msgstr "Surga Daphne" #: simulation/templates/structures/spart_fortress.xml:9 msgid "Teíkhisma" msgstr "Teíkhisma" #: simulation/templates/structures/spart_gerousia.xml:21 msgid "Spartan Senate" msgstr "Senat Sparta" #: simulation/templates/structures/spart_gerousia.xml:22 msgid "Gerontía" msgstr "Gerontía" #: simulation/templates/structures/spart_gerousia.xml:23 msgid "Train heroes." msgstr "Latih Panglima" #: simulation/templates/structures/spart_syssiton.xml:21 msgid "Military Mess Hall" msgstr "Ruang Mess Militer" #: simulation/templates/structures/spart_syssiton.xml:22 msgid "Syssítion" msgstr "Syssítion" #: simulation/templates/structures/spart_syssiton.xml:26 msgid "Train Spartan heroes and Spartiate champion hoplites." msgstr "Melatih pahlawan Sparta dan Jawara Hoplite Spartiate"