# Translation template for 0 A.D. — Empires Ascendant. # Copyright © 2014 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project. # # Translators: # Argiris L. , 2015 # LOUKAS SKOUROLIAKOS, 2015 # LOUKAS SKOUROLIAKOS, 2015 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2015-09-24 00:03+0200\n" "PO-Revision-Date: 2015-07-22 09:16+0000\n" "Last-Translator: Adrián Chaves Fernández \n" "Language-Team: Greek (http://www.transifex.com/wildfire-games/0ad/language/el/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: el\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: maps/random/aegean_sea.jsonsettings.Description msgid "Players start on two sides of a sea with scattered islands." msgstr "Οι παίκτες ξεκινάνε σε δύο μεριές τησ θάλασσας με διάσπαρτα νησιά γυρω." #: maps/random/aegean_sea.jsonsettings.Name msgid "Aegean Sea" msgstr "Αιγαίο" #: maps/random/alpine_lakes.jsonsettings.Description msgid "" "High Alpine mountains surrounding deep valleys strung with mountain streams " "and finger-like lakes." msgstr "" #: maps/random/alpine_lakes.jsonsettings.Name msgid "Alpine Lakes" msgstr "Ορεινές Λίμνες" #: maps/random/alpine_valley.jsonsettings.Description msgid "High Alpine mountains bordering deep valleys." msgstr "Ψηλά Αλπικά βουνά που συνορεύουν με βαθιές κοιλάδες." #: maps/random/alpine_valley.jsonsettings.Name msgid "Alpine Valley" msgstr "Οροπέδιο" #: maps/random/anatolian_plateau.jsonsettings.Description msgid "" "An indefensible open land with little wood and stone, representing the " "central basin of Asia Minor." msgstr "" #: maps/random/anatolian_plateau.jsonsettings.Name msgid "Anatolian Plateau" msgstr "Οροπέδιο Ανατολίας" #: maps/random/archipelago.jsonsettings.Description msgid "" "A maze of islands of different sizes and shapes. Players start with more " "wood than normal." msgstr "Ενας λαβύρινθος απο νησιά,διαφορετικών μεγέθων και σχημάτων.Οι παίκτες ξεκενούν με περισσότερο ξυλο απο το κανονικό." #: maps/random/archipelago.jsonsettings.Name msgid "Archipelago" msgstr "Αρχιπέλαγος" #: maps/random/ardennes_forest.jsonsettings.Description msgid "" "Each player starts deep in the forest.\n" "\n" "The Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva." msgstr "" #: maps/random/ardennes_forest.jsonsettings.Name msgid "Ardennes Forest" msgstr "Δάσος των Αρδεννών" #: maps/random/atlas_mountains.jsonsettings.Description msgid "" "A rugged land with small room for buildings with scarce wood. Represents the" " mountain range in the north-west africa." msgstr "" #: maps/random/atlas_mountains.jsonsettings.Name msgid "Atlas Mountains" msgstr "Όρη Άτλαντα" #: maps/random/belgian_uplands.jsonsettings.Description msgid "" "An experimental map with its heightmap generated by erosion to look more " "natural. Not all seeds will be fair though! Tiny maps with 8 players may " "take a while to generate." msgstr "" #: maps/random/belgian_uplands.jsonsettings.Name msgid "Belgian Uplands" msgstr "Βέλγικα Υψίπεδα" #: maps/random/cantabrian_highlands.jsonsettings.Description msgid "" "Each player starts on a hill surrounded by steep cliffs. Represents " "Cantabria, a mountainous region in the North of the Iberian peninsula." msgstr "" #: maps/random/cantabrian_highlands.jsonsettings.Name msgid "Cantabrian Highlands" msgstr "" #: maps/random/canyon.jsonsettings.Description msgid "Players start around the map in deep canyons." msgstr "Οι παίκτες ξεκινούν γύρω σον χάρτη σε βαθιά φαράγκια" #: maps/random/canyon.jsonsettings.Name msgid "Canyon" msgstr "Φαράγγι" #: maps/random/continent.jsonsettings.Description msgid "All players starts on a continent surrounded by water." msgstr "Ολοι οι παίκτες ξεκινούν σε μια ηπειρο περιτριγυρισμενη απο νερό." #: maps/random/continent.jsonsettings.Name msgid "Continent" msgstr "Ήπειρος" #: maps/random/corinthian_isthmus.jsonsettings.Description #: maps/skirmishes/Corinthian Isthmus (2).xml:Description:41 msgid "" "Two Mediterranean land masses connected by a narrow spit of land, called an " "'Isthmus'." msgstr "Δύο Μεσσογιακά κομμάτια γής,εννονωνται με ενα λεπτί κομμάτι γής,ονομάζεται Ισθμός" #: maps/random/corinthian_isthmus.jsonsettings.Name msgid "Corinthian Isthmus" msgstr "Ισθμός Κορίνθου" #: maps/random/corsica.jsonsettings.Description msgid "" "The players start on two opposing islands, both with a very jagged relief " "that will make landing difficult." msgstr "" #: maps/random/corsica.jsonsettings.Name msgid "Corsica vs Sardinia" msgstr "Κορσική εναντίον Σαρδηνίας" #: maps/random/cycladic_archipelago.jsonsettings.Description msgid "" "Each player starts on an island surrounded by water.\n" "\n" "The Cyclades is an island group in the Aegean Sea, south-east of the mainland of Greece. They are one of the island groups which constitute the Aegean archipelago. The name refers to the islands around the sacred island of Delos. The Cyclades comprise about 220 islands. The islands are peaks of a submerged mountainous terrain, with the exception of two volcanic islands, Milos and Santorini. The climate is generally dry and mild, but with the exception of Naxos the soil is not very fertile." msgstr "" #: maps/random/cycladic_archipelago.jsonsettings.Name msgid "Cycladic Archipelago" msgstr "Κυκλαδίτικο Αρχιπέλαγος" #: maps/random/deep_forest.jsonsettings.Description msgid "A deep dark forest in Germania." msgstr "Ενα πυκνό σκοτεινό δάσος στην Γερμανία" #: maps/random/deep_forest.jsonsettings.Name msgid "Deep Forest" msgstr "Πυκνό Δάσος" #: maps/random/english_channel.jsonsettings.Description msgid "" "Players start in either northern France or southern Britain while the " "English channel separates them." msgstr "Οι παίκτες ξεκινούν είτε στην Βόρεια Γαλλία ή στη Νότια Βρετάνη καθώς τα Αγγλικά στενά τις χωρίζουν." #: maps/random/english_channel.jsonsettings.Name msgid "English Channel" msgstr "Μάγχη" #: maps/random/fortress.jsonsettings.Description msgid "Players start in a ready-made fortress with piles of resources." msgstr "" #: maps/random/fortress.jsonsettings.Name msgid "Fortress" msgstr "Φρούριο" #: maps/random/gear.jsonsettings.Description msgid "A land with waterways decorated in a manner similar to spider web." msgstr "Μία στεριά με νερά που τη διακοσμούν σαν ιστό αράχνης." #: maps/random/gear.jsonsettings.Name msgid "Gear" msgstr "Γρανάζι" #: maps/random/guadalquivir_river.jsonsettings.Description msgid "" "Players start in the shores of the Mediterranean Sea with a river flowing between them.\n" "\n" "The Guadalquivir is the fifth longest river in the Iberian peninsula and the second longest river with its entire length in Spain. The Guadalquivir river is the only great navigable river in Spain. Currently it is navigable to Seville, but in Roman times it was navigable to Cordoba. The ancient city of Tartessos was said to have been located at the mouth of the Guadalquivir, although its site has not yet been found." msgstr "" #: maps/random/guadalquivir_river.jsonsettings.Name msgid "Guadalquivir River" msgstr "Ποταμός του Γκουανταλκιβίρ" #: maps/random/gulf_of_bothnia.jsonsettings.Description msgid "" "Players start around a gulf dotted with small islands.\n" "\n" "The Gulf of Bothnia is the northernmost arm of the Baltic Sea." msgstr "" #: maps/random/gulf_of_bothnia.jsonsettings.Name msgid "Gulf of Bothnia" msgstr "Κόλπος της Βοθνίας" #: maps/random/hyrcanian_shores.jsonsettings.Description msgid "" "Each player starts in a coastal area between forested hills and the Caspian " "Sea." msgstr "Κάθε παίκτης ξεκινάει σε μια παραθαλλάσια περιοχή μεταξύ δασύφερτων λόφων και την Κασπία Θάλλασα" #: maps/random/hyrcanian_shores.jsonsettings.Name msgid "Hyrcanian Shores" msgstr "Υρκανικές Ακτές" #: maps/random/islands.jsonsettings.Description msgid "Players start in small islands while there are many others around." msgstr "Οι παίκτες ξεκινούν σε μικρά νησιά ενω υπάρχουν και άλλοι γύρω" #: maps/random/islands.jsonsettings.Name msgid "Islands" msgstr "Νησιά" #: maps/random/kerala.jsonsettings.Description msgid "" "Players start in the southwestern shores of India between a sea and " "mountains." msgstr "Οι παίκτες ξεκινούν στις νοτιοδυτικές ακτές της Ινδίας μεταξύ μιας θάλασσας και βουνά." #: maps/random/kerala.jsonsettings.Name msgid "Kerala" msgstr "Κεράλα" #: maps/random/lake.jsonsettings.Description msgid "Players start around a lake in the center of the map." msgstr "Οι παίκτες ξεκινούν γύρω από μια λίμνη στο κέντρο του χάρτη." #: maps/random/lake.jsonsettings.Name msgid "Lake" msgstr "Λίμνη" #: maps/random/latium.jsonsettings.Description msgid "" "The Italian peninsula \n" "\n" " Latium is the region of central western Italy in which the city of Rome was founded and grew to be the capital city of the Roman Empire. Latium was originally a small triangle of fertile, volcanic soil on which resided the tribe of the Latins. It was located on the left bank (east and south) of the Tiber river, extending northward to the Anio river (a left-bank tributary of the Tiber) and southeastward to the Pomptina Palus (Pontine Marshes, now the Pontine Fields) as far south as the Circeian promontory. The right bank of the Tiber was occupied by the Etruscan city of Veii, and the other borders were occupied by Italic tribes. Subsequently Rome defeated Veii and then its Italic neighbors, expanding Latium to the Apennine Mountains in the northeast and to the opposite end of the marsh in the southeast. The modern descendant, the Italian Regione of Lazio, also called Latium in Latin, and occasionally in modern English, is somewhat larger still, but not as much as double the original Latium." msgstr "" #: maps/random/latium.jsonsettings.Name msgid "Latium" msgstr "Λάτιο" #: maps/random/lorraine_plain.jsonsettings.Description msgid "" "Players start in a nearly flat Gallic plain divided by a river and its " "tributaries." msgstr "" #: maps/random/lorraine_plain.jsonsettings.Name msgid "Lorraine Plain" msgstr "Πεδιάδες Λωρραίνης" #: maps/random/mainland.jsonsettings.Description msgid "A typical map without any water." msgstr "Ένας τυπικός χάρτης χωρίς καθόλου νερό." #: maps/random/mainland.jsonsettings.Name msgid "Mainland" msgstr "Ηπειρωτική Χώρα" #: maps/random/migration.jsonsettings.Description msgid "" "Players start in small islands in the eastern part of the map. There is a " "big continent in the west ready for expansion." msgstr "Οι παίκτες ξεκινούν σε μικρά νησιά στο ανατολικό κομμάτι του χάρτη. Υπάρχει μια μεγάλη ηπειρωτική στεριά στα δυτικά που σας περιμένει για επέκταση." #: maps/random/migration.jsonsettings.Name #: maps/scenarios/Migration.xml:Name:31 msgid "Migration" msgstr "Μετανάστευση" #: maps/random/neareastern_badlands.jsonsettings.Description msgid "" "A jumbled maze of cliffs, canyons, and rugged terrain with an oasis in the center\n" "\n" "Cappadocia is a historical region in Central Anatolia. In the time of Herodotus, the Cappadocians were reported as occupying the whole region from Mount Taurus to the vicinity of the the Black Sea. Cappadocia, in this sense, was bounded in the south by the chain of the Taurus Mountains that separate it from Cilicia, to the east by the upper Euphrates and the Armenian Highland, to the north by Pontus, and to the west by Lycaonia and eastern Galatia. Cappadocia lies in eastern Anatolia. The relief consists of a high plateau over 1000 m in altitude that is pierced by volcanic peaks. Due to its inland location and high altitude, Cappadocia has a markedly continental climate, with hot dry summers and cold snowy winters. Rainfall is sparse and the region is largely semi-arid." msgstr "" #: maps/random/neareastern_badlands.jsonsettings.Name msgid "Neareastern Badlands" msgstr "Βραχότοποι Εγγύς Ανατολής" #: maps/random/new_rms_test.jsonsettings.Description msgid "A basic test of the random map generator - not playable." msgstr "" #: maps/random/new_rms_test.jsonsettings.Name msgid "New RMS Test" msgstr "Νέο RMS Test" #: maps/random/northern_lights.jsonsettings.Description msgid "" "Players start in a tough map to play with scarce wood and dangerous polar " "animals." msgstr "" #: maps/random/northern_lights.jsonsettings.Name msgid "Northern Lights" msgstr "Βόρειο Σέλας" #: maps/random/oasis.jsonsettings.Description msgid "" "Players start around a small oasis in the center of the map which holds much" " of the available wood on the map." msgstr "" #: maps/random/oasis.jsonsettings.Name msgid "Oasis" msgstr "Όαση" #: maps/random/persian_highlands.jsonsettings.Description msgid "" "A dry central plateau rich in minerals surrounded by rocky hills\n" "\n" "The southern parts of Zagros Mountains were the heart of the Persian empires and population. Although the altitude is high, the southern parts are drier that the northern Zagros, leading to a semi-arid climate. Still there are some sparse oak forests in the higher grounds." msgstr "" #: maps/random/persian_highlands.jsonsettings.Name msgid "Persian Highlands" msgstr "Περσικά υψίπεδα" #: maps/random/pheonician_levant.jsonsettings.Description msgid "" "Players start in the eastern part of the map while a great sea is located to" " the west." msgstr "" #: maps/random/pheonician_levant.jsonsettings.Name msgid "Phoenician Levant" msgstr "Φοινικικός Λεβάντες" #: maps/random/pyrenean_sierra.jsonsettings.Description msgid "" "High mountains separating the enemies.\n" "\n" "The Pyrenees is a great mountain range located between modern France and Spain." msgstr "" #: maps/random/pyrenean_sierra.jsonsettings.Name msgid "Pyrenean Sierra" msgstr "Οροσειρά Πυρρηναίων" #: maps/random/rhine_marshlands.jsonsettings.Description msgid "" "Shallow, passable wetlands with little room for building. Represents the " "lowlands of the Rhine basin in Europe." msgstr "" #: maps/random/rhine_marshlands.jsonsettings.Name msgid "Rhine Marshlands" msgstr "Βάλτοι του Ρήνου" #: maps/random/rivers.jsonsettings.Description msgid "" "Rivers flow between players and join each other in the center of the map." msgstr "Ποταμοί ρέουν μεταξύ των παικτών και ενώνονται μεταξύ τους στο κέντρο του χάρτη." #: maps/random/rivers.jsonsettings.Name msgid "Rivers" msgstr "Ποτάμια" #: maps/random/saharan_oases.jsonsettings.Description msgid "Each players starts near a lush oasis in a large, desolate desert." msgstr "" #: maps/random/saharan_oases.jsonsettings.Name maps/scenarios/Saharan #: Oases.xml:Name:31 msgid "Saharan Oases" msgstr "Όαση Σαχάρας" #: maps/random/sahel.jsonsettings.Description msgid "" "A somewhat open map with an abundance of food and mineral resources, while " "wood is somewhat scarce." msgstr "Ενας ανοιχτός τύπου χάρτης με αφθονία μαγητού και μεταλευμάτων ενώ η ξυλεία είναι σε αντίθεση δυσέυρετη " #: maps/random/sahel.jsonsettings.Name maps/scenarios/Sahel.xml:Name:42 msgid "Sahel" msgstr "Σαχέλ" #: maps/random/sahel_watering_holes.jsonsettings.Description msgid "" "Players start around the map with lines of water between them\n" "\n" "The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up." msgstr "" #: maps/random/sahel_watering_holes.jsonsettings.Name msgid "Sahel Watering Holes" msgstr "" #: maps/random/schwarzwald.jsonsettings.Description msgid "A forest heavy map with a lake in the middle and plenty of resources." msgstr "" #: maps/random/schwarzwald.jsonsettings.Name msgid "Schwarzwald" msgstr "" #: maps/random/snowflake_searocks.jsonsettings.Description msgid "Many small islands connected to each other by narrow passages." msgstr "Πολλά μικρά νησιά που συνδέονται μεταξύ τους με στενά περάσματα." #: maps/random/snowflake_searocks.jsonsettings.Name msgid "Snowflake Searocks" msgstr "Νιφαδωτά Βράχια Θάλασσας" #: maps/random/survivalofthefittest.jsonsettings.Description msgid "" "[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n" "\n" "Protect your base against endless waves of enemies. Use your woman citizen to collect the treasures at the center of the map before others do, and try to build your base up. The last player remaining will be the winner!" msgstr "" #: maps/random/survivalofthefittest.jsonsettings.Name msgid "Survival of the Fittest" msgstr "Επιβίωση του ικανότερου" #: maps/random/syria.jsonsettings.Description msgid "Players start in a plains with slightly rolling highlands." msgstr "" #: maps/random/syria.jsonsettings.Name msgid "Syria" msgstr "Συρία" #: maps/random/the_nile.jsonsettings.Description msgid "" "A calm wide river, representing the Nile River in Egypt, divides the map " "into western and eastern parts." msgstr "" #: maps/random/the_nile.jsonsettings.Name msgid "The Nile" msgstr "Ο Νείλος" #: maps/random/unknown.jsonsettings.Description msgid "The unknown... Warning: May be a naval map." msgstr "Το άγνωστο...Προσοχή :Πιθανόν να είναι ναυτικός χάρτης." #: maps/random/unknown.jsonsettings.Name msgid "Unknown" msgstr "Άγνωστο" #: maps/random/unknown_land.jsonsettings.Description msgid "The unknown..." msgstr "Το άγνωστο..." #: maps/random/unknown_land.jsonsettings.Name msgid "Unknown Land" msgstr "Άγνωστη Γη" #: maps/random/unknown_nomad.jsonsettings.Description msgid "" "The unknown... Players start with only some citizen soldiers and females. " "[color=\"red\"]Warning: The starting resources should be set at least at " "Medium.[/color]" msgstr "Το άγνωστο...Οι παίκτες ξεκινάνε με ελάχιστους στρατιώτες πολίτες και γυναίκες. [color=\"red\"]Προσοχή: Οι πόροι εκκινησης θα πρπεπει να αρχικοποιηθούν τουλάχιστον σε Μεσσαίο επίπεδο.[/color]" #: maps/random/unknown_nomad.jsonsettings.Name msgid "Unknown Nomad" msgstr "Άγνωστος Νομάς" #: maps/random/volcanic_lands.jsonsettings.Description msgid "A charred dead land where players start around a smoking volcano." msgstr "" #: maps/random/volcanic_lands.jsonsettings.Name msgid "Volcanic Lands" msgstr "Ηφαιστειακή γη" #: maps/random/wall_demo.jsonsettings.Description msgid "" "A demonstration of wall placement methods/code in random maps. Very large " "map size is recommended." msgstr "" #: maps/random/wall_demo.jsonsettings.Name msgid "Wall Demo" msgstr "Τείχος Επίδειξη" #: maps/random/survivalofthefittest_triggers.js:80 msgid "An enemy wave is attacking!" msgstr "Ενα κύμα εχθρών επιτίθετε!" #: maps/random/survivalofthefittest_triggers.js:151 msgid "The first wave will start in 15 minutes!" msgstr "Το πρώτο κύμμα θα αρχίσει σε 15 λεπ΄τα!" #: maps/scenarios/Triggers_demo.js:73 msgid "Testing the yes-no dialog. Do you want to say sure or rather not?" msgstr "" #: maps/scenarios/Triggers_demo.js:79 msgid "Sure" msgstr "Σίγουρο" #: maps/scenarios/Triggers_demo.js:83 msgid "Say sure" msgstr "" #: maps/scenarios/Triggers_demo.js:89 msgid "Rather not" msgstr "" #: maps/scenarios/Triggers_demo.js:93 msgid "Say rather not" msgstr "Πές θα προτιμούσα να μήν" #: maps/scenarios/treasure_islands.js:10 msgid "Collect the treasures before your enemy does! May the better win!" msgstr "Συλλεξε τους θησαυρούς πρίν τον εχθρό!Ας νικήσει ο καλύτερος!" #: maps/scenarios/treasure_islands.js:37 msgid "Your enemy's treasury is filled to the brim, you lose!" msgstr "" #: maps/scenarios/treasure_islands.js:42 msgid "Your treasury is filled to the brim, you are victorious!" msgstr "" #: maps/scenarios/treasure_islands.js:54 msgid "Hurry up! Your enemy is close to victory!" msgstr "" #: maps/scenarios/treasure_islands.js:65 #, javascript-format msgid "Treasures remaining to collect for victory: %(remainingTreasures)s!" msgstr "" #: maps/scenarios/treasure_islands.js:73 msgid "You have collected a treasure!" msgstr "" #: maps/scenarios/treasure_islands.js:85 msgid "Defeat your enemy to win!" msgstr "" #: maps/scenarios/Arcadia.xml:Description:41 msgid "" "Springtime in Arcadia, Greece. Spring rains have gorged what would otherwise be dry creek beds throughout the rest of the year, dividing the lands between two warring tribes. \n" "\n" "Players start on either side of a mountainous region rich in resources. Extra starting buildings help players jumpstart building their new colonies." msgstr "" #: maps/scenarios/Arcadia.xml:PlayerData[0].Name:41 #: maps/scenarios/Belgian_Bog_night.xml:PlayerData[0].Name:42 #: maps/scenarios/Death Canyon - Invasion Force.xml:PlayerData[0].Name:42 #: maps/scenarios/Demo_Trading.xml:PlayerData[0].Name:31 maps/scenarios/Eire #: and Albion.xml:PlayerData[0].Name:31 maps/scenarios/Fast #: Oasis.xml:PlayerData[0].Name:31 #: maps/scenarios/Flight_demo_2.xml:PlayerData[0].Name:31 #: maps/scenarios/Gold_Rush.xml:PlayerData[0].Name:31 #: maps/scenarios/Introductory Tutorial.xml:PlayerData[0].Name:42 #: maps/scenarios/Laconia 01.xml:PlayerData[0].Name:31 #: maps/scenarios/Migration.xml:PlayerData[0].Name:31 #: maps/scenarios/Necropolis.xml:PlayerData[0].Name:41 maps/scenarios/Saharan #: Oases.xml:PlayerData[0].Name:31 maps/scenarios/Sandbox - #: Britons.xml:PlayerData[0].Name:41 maps/scenarios/Sandbox - #: Gauls.xml:PlayerData[0].Name:41 maps/scenarios/Sandbox - #: Iberians.xml:PlayerData[0].Name:42 maps/scenarios/Sandbox - #: Romans.xml:PlayerData[0].Name:42 maps/scenarios/Siwa #: Oasis.xml:PlayerData[0].Name:31 maps/scenarios/The Massacre of #: Delphi.xml:PlayerData[0].Name:41 maps/scenarios/Treasure #: Islands.xml:PlayerData[0].Name:41 maps/scenarios/Tropical #: Island.xml:PlayerData[0].Name:41 #: maps/scenarios/WallTest.xml:PlayerData[0].Name:31 #: maps/scenarios/Walls.xml:PlayerData[0].Name:31 #: maps/scenarios/reservoir.xml:PlayerData[0].Name:31 #: maps/scenarios/starting_economy_walkthrough.xml:PlayerData[0].Name:42 #: maps/skirmishes/Acropolis Bay (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Alpine_Valleys_(2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Bactria (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Barcania (3).xml:PlayerData[0].Name:31 #: maps/skirmishes/Belgian Bog (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Caspian Sea (2v2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Corinthian Isthmus (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Corinthian Isthmus (4).xml:PlayerData[0].Name:41 #: maps/skirmishes/Corsica and Sardinia (4).xml:PlayerData[0].Name:42 #: maps/skirmishes/Cycladic Archipelago (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Death Canyon (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Deccan Plateau (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Gallic Fields (3).xml:PlayerData[0].Name:41 #: maps/skirmishes/Gambia River (3).xml:PlayerData[0].Name:42 #: maps/skirmishes/Golden Oasis (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Greek Acropolis (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Greek Acropolis (4).xml:PlayerData[0].Name:41 #: maps/skirmishes/Greek Acropolis Night (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Libyan Oases (4).xml:PlayerData[0].Name:42 #: maps/skirmishes/Libyan Oasis (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Lorraine Plain (2).xml:PlayerData[0].Name:40 #: maps/skirmishes/Median Oasis (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Median Oasis (4).xml:PlayerData[0].Name:42 #: maps/skirmishes/Mediterranean Cove (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Neareastern Badlands (2).xml:PlayerData[0].Name:42 #: maps/skirmishes/Neareastern Badlands (4).xml:PlayerData[0].Name:41 #: maps/skirmishes/Nile River (4).xml:PlayerData[0].Name:41 #: maps/skirmishes/Persian Highlands (4).xml:PlayerData[0].Name:42 #: maps/skirmishes/Punbjab (2).xml:PlayerData[0].Name:40 #: maps/skirmishes/Saharan Oases (4).xml:PlayerData[0].Name:41 #: maps/skirmishes/Sahel (4).xml:PlayerData[0].Name:42 maps/skirmishes/Savanna #: River.xml:PlayerData[0].Name:42 maps/skirmishes/Sicilia #: (2).xml:PlayerData[0].Name:41 #: maps/skirmishes/Sicilia_Nomad.xml:PlayerData[0].Name:35 #: maps/skirmishes/Siwa Oasis (2).xml:PlayerData[0].Name:40 #: maps/skirmishes/Sporades Islands (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Syria (2).xml:PlayerData[0].Name:41 maps/skirmishes/Team #: Oasis - 2v2.xml:PlayerData[0].Name:42 maps/skirmishes/Thessalian Plains #: (4).xml:PlayerData[0].Name:41 maps/skirmishes/Tuscan Acropolis #: (4).xml:PlayerData[0].Name:40 maps/skirmishes/Watering Holes #: (4).xml:PlayerData[0].Name:42 maps/skirmishes/Zagros Mountains #: (2).xml:PlayerData[0].Name:42 msgid "Player 1" msgstr "Παίκτης 1" #: maps/scenarios/Arcadia.xml:PlayerData[1].Name:41 #: maps/scenarios/Belgian_Bog_night.xml:PlayerData[1].Name:42 #: maps/scenarios/Demo_Trading.xml:PlayerData[1].Name:31 maps/scenarios/Eire #: and Albion.xml:PlayerData[1].Name:31 maps/scenarios/Fast #: Oasis.xml:PlayerData[1].Name:31 #: maps/scenarios/Flight_demo_2.xml:PlayerData[1].Name:31 #: maps/scenarios/Gold_Rush.xml:PlayerData[1].Name:31 #: maps/scenarios/Introductory Tutorial.xml:PlayerData[1].Name:42 #: maps/scenarios/Laconia 01.xml:PlayerData[1].Name:31 #: maps/scenarios/Migration.xml:PlayerData[1].Name:31 #: maps/scenarios/Necropolis.xml:PlayerData[1].Name:41 maps/scenarios/Saharan #: Oases.xml:PlayerData[1].Name:31 maps/scenarios/Sandbox - #: Britons.xml:PlayerData[1].Name:41 maps/scenarios/Sandbox - #: Gauls.xml:PlayerData[1].Name:41 maps/scenarios/Sandbox - #: Iberians.xml:PlayerData[1].Name:42 maps/scenarios/Sandbox - #: Romans.xml:PlayerData[1].Name:42 maps/scenarios/Siwa #: Oasis.xml:PlayerData[1].Name:31 maps/scenarios/The Massacre of #: Delphi.xml:PlayerData[1].Name:41 maps/scenarios/Treasure #: Islands.xml:PlayerData[1].Name:41 maps/scenarios/Tropical #: Island.xml:PlayerData[1].Name:41 #: maps/scenarios/WallTest.xml:PlayerData[1].Name:31 #: maps/scenarios/Walls.xml:PlayerData[1].Name:31 #: maps/scenarios/starting_economy_walkthrough.xml:PlayerData[1].Name:42 #: maps/skirmishes/Acropolis Bay (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Alpine_Valleys_(2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Bactria (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Barcania (3).xml:PlayerData[1].Name:31 #: maps/skirmishes/Belgian Bog (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Caspian Sea (2v2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Corinthian Isthmus (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Corinthian Isthmus (4).xml:PlayerData[1].Name:41 #: maps/skirmishes/Corsica and Sardinia (4).xml:PlayerData[1].Name:42 #: maps/skirmishes/Cycladic Archipelago (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Death Canyon (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Deccan Plateau (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Gallic Fields (3).xml:PlayerData[1].Name:41 #: maps/skirmishes/Gambia River (3).xml:PlayerData[1].Name:42 #: maps/skirmishes/Golden Oasis (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Greek Acropolis (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Greek Acropolis (4).xml:PlayerData[1].Name:41 #: maps/skirmishes/Greek Acropolis Night (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Libyan Oases (4).xml:PlayerData[1].Name:42 #: maps/skirmishes/Libyan Oasis (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Lorraine Plain (2).xml:PlayerData[1].Name:40 #: maps/skirmishes/Median Oasis (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Median Oasis (4).xml:PlayerData[1].Name:42 #: maps/skirmishes/Mediterranean Cove (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Neareastern Badlands (2).xml:PlayerData[1].Name:42 #: maps/skirmishes/Neareastern Badlands (4).xml:PlayerData[1].Name:41 #: maps/skirmishes/Nile River (4).xml:PlayerData[1].Name:41 #: maps/skirmishes/Persian Highlands (4).xml:PlayerData[1].Name:42 #: maps/skirmishes/Punbjab (2).xml:PlayerData[1].Name:40 #: maps/skirmishes/Saharan Oases (4).xml:PlayerData[1].Name:41 #: maps/skirmishes/Sahel (4).xml:PlayerData[1].Name:42 maps/skirmishes/Savanna #: River.xml:PlayerData[1].Name:42 maps/skirmishes/Sicilia #: (2).xml:PlayerData[1].Name:41 #: maps/skirmishes/Sicilia_Nomad.xml:PlayerData[1].Name:35 #: maps/skirmishes/Siwa Oasis (2).xml:PlayerData[1].Name:40 #: maps/skirmishes/Sporades Islands (2).xml:PlayerData[2].Name:42 #: maps/skirmishes/Syria (2).xml:PlayerData[1].Name:41 maps/skirmishes/Team #: Oasis - 2v2.xml:PlayerData[1].Name:42 maps/skirmishes/Thessalian Plains #: (4).xml:PlayerData[1].Name:41 maps/skirmishes/Tuscan Acropolis #: (4).xml:PlayerData[1].Name:40 maps/skirmishes/Watering Holes #: (4).xml:PlayerData[1].Name:42 maps/skirmishes/Zagros Mountains #: (2).xml:PlayerData[1].Name:42 msgid "Player 2" msgstr "Παίκτης 2" #: maps/scenarios/Arcadia.xml:Name:41 msgid "Arcadia" msgstr "" #: maps/scenarios/Azure Coast(2).xml:Description:31 maps/scenarios/Azure #: Coast(4).xml:Description:31 maps/scenarios/Azure Coast.xml:Description:41 msgid "Help the young Massilia to settle or expel the Greeks from Gaul." msgstr "" #: maps/scenarios/Azure Coast(2).xml:PlayerData[0].Name:31 msgid "Greeks" msgstr "Έλληνες" #: maps/scenarios/Azure Coast(2).xml:PlayerData[1].Name:31 msgid "Celts" msgstr "Κέλτες" #: maps/scenarios/Azure Coast(2).xml:Name:31 msgid "Azure Coast 2" msgstr "" #: maps/scenarios/Azure Coast(4).xml:PlayerData[0].Name:31 msgid "East" msgstr "Ανατολή" #: maps/scenarios/Azure Coast(4).xml:PlayerData[1].Name:31 msgid "West" msgstr "Δύση" #: maps/scenarios/Azure Coast(4).xml:PlayerData[2].Name:31 msgid "South" msgstr "Νότος" #: maps/scenarios/Azure Coast(4).xml:PlayerData[3].Name:31 msgid "North" msgstr "Βορράς" #: maps/scenarios/Azure Coast(4).xml:Name:31 msgid "Azure Coast 3" msgstr "Κυανή Ακτή 3" #: maps/scenarios/Azure Coast.xml:PlayerData[0].Name:41 msgid "Antipolis" msgstr "Αντίπολη" #: maps/scenarios/Azure Coast.xml:PlayerData[1].Name:41 msgid "Nikaia" msgstr "Νίκαια" #: maps/scenarios/Azure Coast.xml:PlayerData[2].Name:41 msgid "Massalia" msgstr "Μασσαλία" #: maps/scenarios/Azure Coast.xml:PlayerData[3].Name:41 msgid "Olbia" msgstr "Ολβία" #: maps/scenarios/Azure Coast.xml:PlayerData[4].Name:41 msgid "Deciates" msgstr "Δεκιάτες" #: maps/scenarios/Azure Coast.xml:PlayerData[5].Name:41 msgid "Salluvii" msgstr "Σαλλούβιοι" #: maps/scenarios/Azure Coast.xml:PlayerData[6].Name:41 msgid "Cavares" msgstr "Κάβαροι" #: maps/scenarios/Azure Coast.xml:PlayerData[7].Name:41 msgid "Verguni" msgstr "Βεργουνοί" #: maps/scenarios/Azure Coast.xml:Name:41 msgid "Azure Coast 1" msgstr "" #: maps/scenarios/Battle for the Tiber.xml:Description:31 msgid "" "Rome battles against the Etruscan city of Veii for control of the Tiber " "River basin." msgstr "" #: maps/scenarios/Battle for the Tiber.xml:PlayerData[0].Name:31 msgid "Rome" msgstr "Ρώμη" #: maps/scenarios/Battle for the Tiber.xml:PlayerData[1].Name:31 msgid "Veii" msgstr "Βήιοι " #: maps/scenarios/Battle for the Tiber.xml:PlayerData[2].Name:31 #: maps/scenarios/Battle for the Tiber.xml:PlayerData[3].Name:31 msgid "Gallic Invaders" msgstr "Γαλάτες εισβολείς" #: maps/scenarios/Battle for the Tiber.xml:Name:31 msgid "Battle for the Tiber" msgstr "Μάχη για τον Τίβερη" #: maps/scenarios/Belgian_Bog_night.xml:Description:42 msgid "Two Celtic tribes face off across a large bog at night." msgstr "" #: maps/scenarios/Belgian_Bog_night.xml:Name:42 msgid "Belgian Bog Night" msgstr "Βελγικός Βάλτος Νύχτα" #: maps/scenarios/Bridge_demo.xml:PlayerData[0].Name:31 msgid "Bridge Demo" msgstr "Επίδειξη Γέφυρας" #: maps/scenarios/Bridge_demo.xml:PlayerData[1].Name:31 msgid "Other" msgstr "Άλλο" #: maps/scenarios/Bridge_demo.xml:Description:31 msgid "Demo map showing how to simulate bridges in the Atlas map editor." msgstr "" #: maps/scenarios/Bridge_demo.xml:Name:31 msgid "Bridge demo" msgstr "επίδειξη Γέφυρας" #: maps/scenarios/Campaign Test Map 2 - heightmap.xml:Name:42 msgid "Campaign Map - Test" msgstr "" #: maps/scenarios/Campaign Test Map.xml:Description:42 msgid "A test map for potential Strategic Campaigns." msgstr "" #: maps/scenarios/Campaign Test Map.xml:PlayerData[0].Name:42 msgid "Delian League" msgstr "Δηλιακή Συμμαχία" #: maps/scenarios/Campaign Test Map.xml:PlayerData[1].Name:42 #: maps/scenarios/Peloponnese.xml:PlayerData[3].Name:41 msgid "Thebes" msgstr "Θήβα" #: maps/scenarios/Campaign Test Map.xml:PlayerData[2].Name:42 #: maps/scenarios/Peloponnese.xml:PlayerData[5].Name:41 msgid "Thessaly" msgstr "Θεσσαλία" #: maps/scenarios/Campaign Test Map.xml:PlayerData[3].Name:42 msgid "Megara" msgstr "Μέγαρα" #: maps/scenarios/Campaign Test Map.xml:PlayerData[4].Name:42 msgid "Eretria" msgstr "Ερέτρια" #: maps/scenarios/Campaign Test Map.xml:PlayerData[5].Name:42 msgid "Chalcis" msgstr "Χαλκίδα" #: maps/scenarios/Campaign Test Map.xml:PlayerData[6].Name:42 msgid "Peloponnesian League" msgstr "Πελοποννησιακή Συμμαχία" #: maps/scenarios/Campaign Test Map.xml:PlayerData[7].Name:42 msgid "Religious Institutions" msgstr "Θρησκευτικά Ιδρύματα" #: maps/scenarios/Campaign Test Map.xml:Name:42 msgid "Strategic Campaign Proof of Concept" msgstr "" #: maps/scenarios/Combat_demo.xml:Name:30 msgid "Combat Demo" msgstr "Επίδειξη Μάχης" #: maps/scenarios/Combat_demo.xml:Description:30 msgid "" "A combat demonstration between a small number of ranged and melee infantry " "units." msgstr "" #: maps/scenarios/Combat_demo_(huge).xml:Name:77 msgid "Combat Demo (Huge)" msgstr "Επίδειξη Μάχης (Τεράστια)" #: maps/scenarios/Combat_demo_(huge).xml:Description:77 msgid "1296 units. Extremely slow (we need more optimisation)." msgstr "" #: maps/scenarios/Death Canyon - Invasion Force.xml:Description:42 msgid "" "A deep rocky canyon slicing through the desert. Good for multiplayer.\n" "\n" "2 teams of 2 players. 1 player on each team starts with a base and resources. The other player starts with only a large army to assist their teammate." msgstr "" #: maps/scenarios/Death Canyon - Invasion Force.xml:PlayerData[1].Name:42 #: maps/scenarios/Death Canyon - Invasion Force.xml:PlayerData[3].Name:42 msgid "Invasion Force" msgstr "" #: maps/scenarios/Death Canyon - Invasion Force.xml:PlayerData[2].Name:42 #: maps/scenarios/Demo_Trading.xml:PlayerData[2].Name:31 maps/scenarios/Fast #: Oasis.xml:PlayerData[2].Name:31 #: maps/scenarios/Gold_Rush.xml:PlayerData[2].Name:31 #: maps/scenarios/Migration.xml:PlayerData[2].Name:31 #: maps/scenarios/Necropolis.xml:PlayerData[2].Name:41 maps/scenarios/Saharan #: Oases.xml:PlayerData[2].Name:31 maps/scenarios/Sandbox - #: Britons.xml:PlayerData[2].Name:41 maps/scenarios/Sandbox - #: Gauls.xml:PlayerData[2].Name:41 maps/scenarios/Siwa #: Oasis.xml:PlayerData[2].Name:31 maps/skirmishes/Barcania #: (3).xml:PlayerData[2].Name:31 maps/skirmishes/Caspian Sea #: (2v2).xml:PlayerData[2].Name:42 maps/skirmishes/Corinthian Isthmus #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Corsica and Sardinia #: (4).xml:PlayerData[2].Name:42 maps/skirmishes/Gallic Fields #: (3).xml:PlayerData[2].Name:41 maps/skirmishes/Gambia River #: (3).xml:PlayerData[2].Name:42 maps/skirmishes/Greek Acropolis #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Libyan Oases #: (4).xml:PlayerData[2].Name:42 maps/skirmishes/Median Oasis #: (4).xml:PlayerData[2].Name:42 maps/skirmishes/Neareastern Badlands #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Nile River #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Persian Highlands #: (4).xml:PlayerData[2].Name:42 maps/skirmishes/Saharan Oases #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Sahel #: (4).xml:PlayerData[2].Name:42 maps/skirmishes/Team Oasis - #: 2v2.xml:PlayerData[2].Name:42 maps/skirmishes/Thessalian Plains #: (4).xml:PlayerData[2].Name:41 maps/skirmishes/Tuscan Acropolis #: (4).xml:PlayerData[2].Name:40 maps/skirmishes/Watering Holes #: (4).xml:PlayerData[2].Name:42 msgid "Player 3" msgstr "Παίκτης 3" #: maps/scenarios/Death Canyon - Invasion Force.xml:Name:42 msgid "Death Canyon - Invasion Force" msgstr "" #: maps/scenarios/Demo_Trading.xml:Description:31 msgid "A demonstration of the new trading feature." msgstr "" #: maps/scenarios/Demo_Trading.xml:Name:31 msgid "Trading Demo" msgstr "Επίδειξη Εμπορίου" #: maps/scenarios/Eire and Albion.xml:Description:31 msgid "" "A demo map of the British Isles, created with the assistance of a height " "map." msgstr "" #: maps/scenarios/Eire and Albion.xml:Name:31 msgid "Eire and Albion (British Isles)" msgstr "Ιρλανδία και Αλβιώνα (Βρετανικές Νήσοι)" #: maps/scenarios/Fast Oasis.xml:Description:31 msgid "" "A small desert map. Each player starts near an oasis spotted about an otherwise bleak and sandy desert that is wide open to assault and depredation.\n" "\n" "Gameplay is tight and fast, with no time to stop and smell the roses." msgstr "" #: maps/scenarios/Fast Oasis.xml:PlayerData[3].Name:31 #: maps/scenarios/Gold_Rush.xml:PlayerData[3].Name:31 #: maps/scenarios/Necropolis.xml:PlayerData[3].Name:41 maps/scenarios/Saharan #: Oases.xml:PlayerData[3].Name:31 maps/scenarios/Siwa #: Oasis.xml:PlayerData[3].Name:31 maps/skirmishes/Caspian Sea #: (2v2).xml:PlayerData[3].Name:42 maps/skirmishes/Corinthian Isthmus #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Corsica and Sardinia #: (4).xml:PlayerData[3].Name:42 maps/skirmishes/Greek Acropolis #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Libyan Oases #: (4).xml:PlayerData[3].Name:42 maps/skirmishes/Median Oasis #: (4).xml:PlayerData[3].Name:42 maps/skirmishes/Neareastern Badlands #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Nile River #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Persian Highlands #: (4).xml:PlayerData[3].Name:42 maps/skirmishes/Saharan Oases #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Sahel #: (4).xml:PlayerData[3].Name:42 maps/skirmishes/Team Oasis - #: 2v2.xml:PlayerData[3].Name:42 maps/skirmishes/Thessalian Plains #: (4).xml:PlayerData[3].Name:41 maps/skirmishes/Tuscan Acropolis #: (4).xml:PlayerData[3].Name:40 maps/skirmishes/Watering Holes #: (4).xml:PlayerData[3].Name:42 msgid "Player 4" msgstr "Παίκτης 4" #: maps/scenarios/Fast Oasis.xml:Name:31 msgid "Fast Oasis" msgstr "Γρήγορη Όαση" #: maps/scenarios/Fishing_demo.xml:Name:31 msgid "Fishing Demo" msgstr "Επίδειξη Ψαρέματος" #: maps/scenarios/Fishing_demo.xml:Description:31 msgid "Test out fishing with a fishing boat. Still in development." msgstr "" #: maps/scenarios/Flight_demo.xml:Description:31 msgid "Has some experimental fighter plane prototypes." msgstr "" #: maps/scenarios/Flight_demo.xml:Name:31 msgid "Flight Demo" msgstr "Επίδειξη Πτύσης" #: maps/scenarios/Flight_demo_2.xml:Description:31 msgid "Fly some Mustangs." msgstr "" #: maps/scenarios/Flight_demo_2.xml:Name:31 msgid "Flight Demo 2" msgstr "Επίδειξη Πτύσης 2" #: maps/scenarios/Gold_Rush.xml:Description:31 msgid "" "A wide-open map with a central rocky region rich in Minerals (Metal " "Resource). This map may be played if the other more detailed maps cause " "uncomfortable lag." msgstr "" #: maps/scenarios/Gold_Rush.xml:Name:31 msgid "Gold Rush" msgstr "Πυρετός Χρυσοθηρίας" #: maps/scenarios/Gorge.xml:Description:31 msgid "A riparian gorge meanders its way through the South lands of Gaul." msgstr "" #: maps/scenarios/Gorge.xml:Name:31 msgid "Gorge" msgstr "Φαράγγι" #: maps/scenarios/Height Map Import - Demo (Fractal).xml:Description:31 msgid "Importation of a height map created with fractals." msgstr "" #: maps/scenarios/Height Map Import - Demo (Fractal).xml:Name:31 msgid "Height Map Import Demo - Fractal" msgstr "" #: maps/scenarios/Height Map Import - Demo (Greece).xml:Description:31 msgid "" "An example of height map importation. Image was 1000x1000 grayscale PNG. This image can be found in the scenarios folder.\n" " \n" "(Smaller images are recommended, as the importer scales the scenario size by the resolution of the imported image.)" msgstr "" #: maps/scenarios/Height Map Import - Demo (Greece).xml:Name:31 msgid "Height Map Import Demo - Greece" msgstr "" #: maps/scenarios/Height Map Import - Demo (Greece-Small).xml:Description:31 msgid "" "An example of height map importation. Image was 512x512 grayscale PNG. This " "image can be found in the scenarios folder, but can be placed anywhere." msgstr "" #: maps/scenarios/Height Map Import - Demo (Greece-Small).xml:Name:31 msgid "Height Map Import Demo - Greece (small)" msgstr "" #: maps/scenarios/Introductory Tutorial.xml:Description:42 msgid "This is a basic tutorial to get you started playing 0 A.D." msgstr "Αυτό είναι ο βασικός οδηγός εκμάθησης για να ξεκινήσετε να παίζετε 0 A.D." #: maps/scenarios/Introductory Tutorial.xml:Name:42 msgid "Introductory Tutorial" msgstr "Εισαγωγικός οδηγός χρήσης" #: maps/scenarios/Laconia 01.xml:Description:31 msgid "" "The Peloponnesian valley of Laconia, homeland of the Spartans.\n" "\n" "The Macedonians are encroaching into Spartan lands. After losing a pitched battle against the invaders, the Spartans must rebuild their army quickly before the Macedonians overrun the entire valley." msgstr "Η Πελοποννησιακή κοιλάδα της Λακωνίας, πατρίδα των Σπαρτιατών.\n\nΟι Μακεδόνες καταπατούν μέσα σε Σπαρτιατικά εδάφη. Μετά την ήττα μιας έντονης μάχης ενάντια στους εισβολείς, οι Σπαρτιάτες πρέπει να ξαναχτίσουν το στρατό τους γρήγορα, πριν οι Μακεδόνες κυριεύσουν όλη την κοιλάδα." #: maps/scenarios/Laconia 01.xml:Name:31 msgid "Laconia" msgstr "Λακωνία" #: maps/scenarios/Migration.xml:Description:31 msgid "" "Multiplayer map. Each player starts out on a small island with minimal resources situated off the coast of a large land mass.\n" "\n" "This is a WFG community-designed map by: SMST, NOXAS1, and Yodaspirine." msgstr "" #: maps/scenarios/Miletus.xml:PlayerData[0].Name:31 #: maps/scenarios/Miletus.xml:Name:31 msgid "Miletus" msgstr "Μίλητος" #: maps/scenarios/Miletus.xml:PlayerData[1].Name:31 maps/scenarios/Sandbox - #: Ptolemies 2.xml:PlayerData[1].Name:41 msgid "Romans" msgstr "Ρωμαίοι" #: maps/scenarios/Miletus.xml:Description:31 msgid "A sandbox scenario for one player." msgstr "Ένα sandbox σενάριο για έναν παίκτη" #: maps/scenarios/Multiplayer_demo.xml:Name:31 msgid "Multiplayer Demo" msgstr "Παιχνίδι για πολλούς παίκτες Επίδειξη" #: maps/scenarios/Multiplayer_demo.xml:Description:31 msgid "" "Small map with lots of resources and some water, for testing gameplay in " "non-competitive multiplayer matches." msgstr "" #: maps/scenarios/Necropolis.xml:Description:41 msgid "" "4 players duke it out over the vast Nile Delta. Each city starts out nestled atop a large acropolis, but resources are scarce, forcing each player to expand their resource operations into the surrounding lands.\n" "\n" "Scouts say the nearby branches of the Nile River are shallow and fordable in multiple locations, so should only serve as a minor barrier between enemy factions." msgstr "" #: maps/scenarios/Necropolis.xml:Name:41 msgid "Necropolis" msgstr "Νεκρόπολις" #: maps/scenarios/Pathfinding_demo.xml:Description:41 msgid "A map for testing unit movement algorithms." msgstr "Ένας χάρτης για τον έλεγχο των αλγορίθμων κίνησης της μονάδας." #: maps/scenarios/Pathfinding_demo.xml:Name:41 msgid "Pathfinding Demo" msgstr "Pathfinding Demo" #: maps/scenarios/Pathfinding_terrain_demo.xml:Name:31 msgid "Pathfinding Terrain Demo" msgstr "Επίδειξη Pathfinding περιοχής" #: maps/scenarios/Pathfinding_terrain_demo.xml:Description:31 msgid "" "A map for testing movement costs and terrain properties in the A* " "pathfinder." msgstr "" #: maps/scenarios/Peloponnese.xml:Description:41 msgid "A real-world map of the Greek homeland." msgstr "Ένας πραγματικός χάρτης της ηπειρωτικής Ελλάδας. " #: maps/scenarios/Peloponnese.xml:PlayerData[0].Name:41 msgid "Athens" msgstr "Αθήνα" #: maps/scenarios/Peloponnese.xml:PlayerData[1].Name:41 msgid "Sparta" msgstr "Σπάρτη" #: maps/scenarios/Peloponnese.xml:PlayerData[2].Name:41 msgid "Elis" msgstr "Ήλις" #: maps/scenarios/Peloponnese.xml:PlayerData[4].Name:41 msgid "Corinth" msgstr "Κόρινθος" #: maps/scenarios/Peloponnese.xml:Name:41 msgid "Peloponnesian Wars" msgstr "Πελοποννησιακοί Πόλεμοι" #: maps/scenarios/Polynesia.xml:Description:42 msgid "Demo map for new fancy water effects." msgstr "" #: maps/scenarios/Polynesia.xml:PlayerData[0].Name:42 msgid "Samoa" msgstr "Σαμόα" #: maps/scenarios/Polynesia.xml:PlayerData[1].Name:42 msgid "Vanuatu" msgstr "Βανουάτου" #: maps/scenarios/Polynesia.xml:Name:42 msgid "Polynesia" msgstr "Πολυνησία" #: maps/scenarios/Resource_demo.xml:Name:31 msgid "Resource demo" msgstr "Πόροι επίδειξης" #: maps/scenarios/Resource_demo.xml:Description:31 msgid "Demo map for resource gathering." msgstr "Χάρτης επίδειξης για συλλογή προμηθειών." #: maps/scenarios/Saharan Oases.xml:Description:31 msgid "" "A desert biome map where each player has founded their colony at their own " "lush oasis. The rest of the map is generally wide-open and barren." msgstr "" #: maps/scenarios/Sahel.xml:Description:42 msgid "" "Situated Southside of the Atlas mountain range in North Africa.\n" "\n" "A somewhat open map with an abundance of food and mineral resources, while wood is somewhat scarce." msgstr "" #: maps/scenarios/Sahel.xml:PlayerData[0].Name:42 msgid "Aulus Manlius Capitolinus" msgstr "Αύλος Μάνλιος Καπιτωλίνος" #: maps/scenarios/Sahel.xml:PlayerData[1].Name:42 msgid "Hasdrubal the Fair" msgstr "Ασδρούβας ο Ωραίος" #: maps/scenarios/Sahel.xml:PlayerData[2].Name:42 msgid "Artaxshacha II" msgstr "Αρταξέρξης Β'" #: maps/scenarios/Sahel.xml:PlayerData[3].Name:42 msgid "Tautalus" msgstr "Ταύταλος" #: maps/scenarios/Sandbox - Athenians.xml:Description:42 msgid "" "Play with the Athenians faction in a non-threatening sandbox environment." msgstr "Παίξε με τους Αθηναίους σε ένα μη απειλητικό περιβάλλον sandbox." #: maps/scenarios/Sandbox - Athenians.xml:PlayerData[0].Name:42 msgid "The Athenians" msgstr "Οι Αθηναίοι" #: maps/scenarios/Sandbox - Athenians.xml:PlayerData[1].Name:42 #: maps/scenarios/Sandbox - Macedonians.xml:PlayerData[1].Name:41 #: maps/scenarios/Sandbox - Spartans.xml:PlayerData[0].Name:41 #: maps/scenarios/Sandbox - Spartans.xml:PlayerData[1].Name:41 msgid "The Spartans" msgstr "Οι Σπαρτιάτες" #: maps/scenarios/Sandbox - Athenians.xml:PlayerData[2].Name:42 #: maps/scenarios/Sandbox - Macedonians.xml:PlayerData[2].Name:41 #: maps/scenarios/Sandbox - Spartans.xml:PlayerData[2].Name:41 msgid "The Persians" msgstr "Οι Πέρσες" #: maps/scenarios/Sandbox - Athenians.xml:PlayerData[3].Name:42 #: maps/scenarios/Sandbox - Macedonians.xml:PlayerData[3].Name:41 #: maps/scenarios/Sandbox - Spartans.xml:PlayerData[3].Name:41 msgid "The Gauls" msgstr "Οι Γαλάτες" #: maps/scenarios/Sandbox - Athenians.xml:Name:42 msgid "Sandbox - The Athenians" msgstr "Sandbox - Οι Αθηναίοι" #: maps/scenarios/Sandbox - Britons.xml:Description:41 maps/scenarios/Sandbox #: - Gauls.xml:Description:41 msgid "Play around with the Gallic faction in an idyllic sandbox setting." msgstr "" #: maps/scenarios/Sandbox - Britons.xml:PlayerData[3].Name:41 #: maps/scenarios/Sandbox - Gauls.xml:PlayerData[3].Name:41 msgid "Roman Interlopers" msgstr "" #: maps/scenarios/Sandbox - Britons.xml:Name:41 msgid "Sandbox - The Britons" msgstr "Sandbox - Οι Βρετανοί" #: maps/scenarios/Sandbox - Carthaginians.xml:Description:41 msgid "Explore the Carthaginian Buildings and Units." msgstr "Εξερευνήστε τα κτήρια και τις μονάδες των Καρχηδονίων." #: maps/scenarios/Sandbox - Carthaginians.xml:PlayerData[0].Name:41 #: maps/scenarios/Serengeti.xml:PlayerData[0].Name:31 msgid "Carthage" msgstr "Καρχηδών" #: maps/scenarios/Sandbox - Carthaginians.xml:PlayerData[1].Name:41 #: maps/scenarios/Sandbox - Persians.xml:PlayerData[1].Name:41 msgid "Creeps" msgstr "Σερνεταί" #: maps/scenarios/Sandbox - Carthaginians.xml:Name:41 msgid "Sandbox - The Carthaginians" msgstr "Sandbox - Οι Καρχηδόνιοι" #: maps/scenarios/Sandbox - Gauls.xml:Name:41 msgid "Sandbox - The Gauls" msgstr "Sandbox - Οι Γαλάτες" #: maps/scenarios/Sandbox - Iberians.xml:Description:42 msgid "A demo map for the Iberians." msgstr "Δοκιμαστικός χάρτης για τους Ίβηρες." #: maps/scenarios/Sandbox - Iberians.xml:Name:42 msgid "Sandbox - The Iberians" msgstr "Sandbox - Οι Ίβηρες" #: maps/scenarios/Sandbox - Macedonians.xml:Description:41 msgid "" "Play with the Macedonians faction in a non-threatening sandbox environment." msgstr "Παίξε με τους Μακεδόνες σε ένα μη απειλητικό περιβάλλον sandbox." #: maps/scenarios/Sandbox - Macedonians.xml:PlayerData[0].Name:41 msgid "The Macedonians" msgstr "Οι Μακεδόνες" #: maps/scenarios/Sandbox - Macedonians.xml:Name:41 msgid "Sandbox - The Macedonians" msgstr "Sandbox - Οι Μακεδόνες" #: maps/scenarios/Sandbox - Mauryans.xml:Description:42 msgid "Mauryan Indian faction showcase map." msgstr "" #: maps/scenarios/Sandbox - Mauryans.xml:PlayerData[0].Name:42 msgid "Mauryan Indians" msgstr "Ινδοί Μαουρύα" #: maps/scenarios/Sandbox - Mauryans.xml:PlayerData[1].Name:42 msgid "Enemy" msgstr "Εχθρός" #: maps/scenarios/Sandbox - Mauryans.xml:Name:42 msgid "Sandbox - The Mauryans" msgstr "Sandbox - Οι Μαουρυανοί" #: maps/scenarios/Sandbox - Persians.xml:Description:41 msgid "Demo Map. Play with the Persian civilisation in a sandbox setting." msgstr "" #: maps/scenarios/Sandbox - Persians.xml:PlayerData[0].Name:41 msgid "Achaemenids" msgstr "Αχαιμενίδες" #: maps/scenarios/Sandbox - Persians.xml:Name:41 msgid "Sandbox - The Persians" msgstr "Sandbox - Οι Πέρσες" #: maps/scenarios/Sandbox - Ptolemies 2.xml:Description:41 msgid "" "Play with the Ptolemaic Egyptians in a non-threatening sandbox setting." msgstr "Παίξε με τους Πτολεμαϊκους Αιγύπτιους σε ένα μη απειλητικό περιβάλλον sandbox." #: maps/scenarios/Sandbox - Ptolemies 2.xml:PlayerData[0].Name:41 msgid "Ptolemy \"Savior\"" msgstr "Πτολεμαίος Σωτήρ" #: maps/scenarios/Sandbox - Ptolemies 2.xml:PlayerData[2].Name:41 msgid "Seleucids" msgstr "Σελευκίδες" #: maps/scenarios/Sandbox - Ptolemies 2.xml:PlayerData[3].Name:41 msgid "Libyans" msgstr "Λίβυοι" #: maps/scenarios/Sandbox - Ptolemies 2.xml:Name:41 msgid "Sandbox - The Ptolemaic Egyptians 2" msgstr "Sandbox - Οι Πτολεμαϊκοι Αιγύπτιοι 2" #: maps/scenarios/Sandbox - Ptolemies.xml:Description:41 #: maps/skirmishes/Sporades Islands (2).xml:Description:42 msgid "An islands map good for intense naval combat." msgstr "" #: maps/scenarios/Sandbox - Ptolemies.xml:PlayerData[0].Name:41 msgid "Ptolemaios A' Soter" msgstr "Πτολεμαίος Α' ο Σωτήρ" #: maps/scenarios/Sandbox - Ptolemies.xml:PlayerData[1].Name:41 msgid "Kautilya" msgstr "" #: maps/scenarios/Sandbox - Ptolemies.xml:Name:41 msgid "Sandbox - The Ptolemaic Egyptians" msgstr "Sandbox - Οι Πτολεμαϊκοι Αιγύπτιοι" #: maps/scenarios/Sandbox - Romans.xml:Description:42 msgid "A sandbox scenario for players to try out the Roman civilisation." msgstr "" #: maps/scenarios/Sandbox - Romans.xml:Name:42 msgid "Sandbox - The Republican Romans" msgstr "Sandbox - Οι Ρεπουμπλικάνοι Ρωμαίοι" #: maps/scenarios/Sandbox - Seleucids.xml:Description:41 msgid "A sandbox scenario for players to try out the Seleucid civilisation." msgstr "" #: maps/scenarios/Sandbox - Seleucids.xml:PlayerData[0].Name:41 msgid "The Seleucids" msgstr "Οι Σελευκίδες" #: maps/scenarios/Sandbox - Seleucids.xml:PlayerData[1].Name:41 msgid "The Ptolemies" msgstr "Οι Πτολεμαίοι" #: maps/scenarios/Sandbox - Seleucids.xml:Name:41 msgid "Sandbox - The Seleucids" msgstr "Sandbox - Οι Σελευκίδες" #: maps/scenarios/Sandbox - Spartans.xml:Description:41 msgid "" "Play with the Spartans faction in a non-threatening sandbox environment." msgstr "Παίξε με τους Σπαρτιάτες σε ένα μη απειλητικό περιβάλλον sandbox." #: maps/scenarios/Sandbox - Spartans.xml:Name:41 msgid "Sandbox - The Spartans" msgstr "Sandbox - Οι Σπαρτιάτες" #: maps/scenarios/Savanna Ravine.xml:Name:42 msgid "Savanna Ravine" msgstr "" #: maps/scenarios/Savanna Ravine.xml:Description:42 msgid "" "A wide-open Savanna map with a small ravine running down the center, which " "is easily forded." msgstr "" #: maps/scenarios/Serengeti.xml:PlayerData[1].Name:31 msgid "Iberia" msgstr "Ιβηρία" #: maps/scenarios/Serengeti.xml:PlayerData[2].Name:31 msgid "Greece" msgstr "Ελλάδα" #: maps/scenarios/Serengeti.xml:PlayerData[3].Name:31 msgid "Persia" msgstr "Περσία" #: maps/scenarios/Serengeti.xml:Description:31 msgid "" "The African serengeti has herds of animals criss crossing the plain. Mineral" " wealth is bountiful and wood is in full supply." msgstr "" #: maps/scenarios/Serengeti.xml:Name:31 msgid "Serengeti 1" msgstr "" #: maps/scenarios/Ship Formations.xml:Description:31 msgid "Ship formations mockup." msgstr "" #: maps/scenarios/Ship Formations.xml:PlayerData[0].Name:31 msgid "Ships" msgstr "Πλοία" #: maps/scenarios/Ship Formations.xml:Name:31 msgid "Ship Formations" msgstr "Σχηματισμοί Πλοίων" #: maps/scenarios/Siwa Oasis.xml:Description:31 msgid "" "Carthage vs. Macedon vs. Persia vs. Iberia! A large oasis acts as the hub of" " mountainous spokes that divide the home territories of each player." msgstr "" #: maps/scenarios/Siwa Oasis.xml:Name:31 msgid "Siwa Oasis" msgstr "Όαση Σίβα" #: maps/scenarios/Territory Demo.xml:Description:31 msgid "A demo map showing the territory effects of each type of structure." msgstr "" #: maps/scenarios/Territory Demo.xml:Name:31 msgid "Territory Demo" msgstr "Επίδειξη Περιοχής" #: maps/scenarios/The Massacre of Delphi.xml:Description:41 msgid "" "The Celts invade Greece. Fight through the central valley or cut through the" " rich highlands in order to secure the lands around Delphi!" msgstr "Οι Κέλτες εισβάλουν στην Ελλάδα. Πολέμησε διαμέσω της κεντρικής κοιλάδας ή των πλουσίων υψιπέδων, προκειμένου να ασφαλίσεις τα εδάφη γύρω από τους Δελφούς!" #: maps/scenarios/The Massacre of Delphi.xml:Name:41 msgid "Massacre of Delphi" msgstr "Η Σφαγή των Δελφών" #: maps/scenarios/The Persian Gates.xml:Description:31 msgid "" "\"It has always been the Greek Dream to go East.\"\n" "\n" "\"Beware such pride. The East has a way of swallowing men and their dreams.\"\n" "\n" "Will Alexander push his way through The Persian Gates and fulfill his destiny, or will Ariobarzanes defend the rugged ancient land of Persis against a foreign invader?" msgstr "" #: maps/scenarios/The Persian Gates.xml:PlayerData[0].Name:31 msgid "Alexandros Megas" msgstr "Αλέξανδρος ο Μέγας" #: maps/scenarios/The Persian Gates.xml:PlayerData[1].Name:31 msgid "Krateros" msgstr "Κρατερός" #: maps/scenarios/The Persian Gates.xml:PlayerData[2].Name:31 msgid "Ariobarzanes" msgstr "Αριοβαρζάνης" #: maps/scenarios/The Persian Gates.xml:PlayerData[3].Name:31 msgid "Persians" msgstr "Πέρσες" #: maps/scenarios/The Persian Gates.xml:Name:31 msgid "The Persian Gates" msgstr "Οι Περσικές Πύλες" #: maps/scenarios/Third Macedonian War.xml:Description:31 msgid "" "The Romans encroach upon Macedonian lands for the third and final time. Can " "the once-proud Macedonians prevail against the Roman juggernaut?" msgstr "Οι Ρωμαίοι καταπατούν τα εδάφη της Μακεδονίας για τρίτη και τελευταία φορά. Μπορούν οι άλλοτε περήφανοι Μακεδόνες να επικρατήσουν κατά της ασταμάτητης Ρωμαϊκής δύναμης;" #: maps/scenarios/Third Macedonian War.xml:PlayerData[0].Name:31 msgid "Lucius Aemilius Paullus" msgstr "Λεύκιος Αιμίλιος Παύλος" #: maps/scenarios/Third Macedonian War.xml:PlayerData[1].Name:31 msgid "Perseus of Macedon" msgstr "Περσεύς ο Μακεδών" #: maps/scenarios/Third Macedonian War.xml:PlayerData[2].Name:31 msgid "Greek Allies" msgstr "Έλληνες Σύμμαχοι" #: maps/scenarios/Third Macedonian War.xml:Name:31 msgid "Third Macedonian War" msgstr "Τρίτος Μακεδονικός Πόλεμος" #: maps/scenarios/Treasure Islands.xml:Description:41 msgid "" "Search treasures on small islands and on the water. Collect more treasures " "than your opponent to win." msgstr "" #: maps/scenarios/Treasure Islands.xml:Name:41 msgid "Treasure Islands" msgstr "" #: maps/scenarios/Triggers_demo.xml:Description:41 msgid "" "Demo map listening to various triggers and printing warning messages about " "them" msgstr "" #: maps/scenarios/Triggers_demo.xml:Name:41 msgid "Triggers Demo" msgstr "Ενεργοποιει Επίδειξη" #: maps/scenarios/Tropical Island.xml:Description:41 msgid "Multiplayer map. A tropical paradise." msgstr "" #: maps/scenarios/Tropical Island.xml:Name:41 msgid "Tropical Island" msgstr "Τροπικά νησιά" #: maps/scenarios/Units_demo.xml:Name:92 msgid "Units Demo" msgstr "Επίδειξη Μονάδων" #: maps/scenarios/Units_demo.xml:Description:92 msgid "Every unit in the game." msgstr "" #: maps/scenarios/WallTest.xml:Description:31 #: maps/scenarios/_default.xml:Description:32 maps/scenarios/temperate #: map.xml:Description:31 maps/skirmishes/Corinthian Isthmus #: (4).xml:Description:41 msgid "Give an interesting description of your map." msgstr "Δώστε μια ενδιαφέρουσα περιγραφή στο χάρτη σας. " #: maps/scenarios/WallTest.xml:Name:31 msgid "WallTest" msgstr "" #: maps/scenarios/Walls.xml:Description:31 msgid "Walls." msgstr "Τείχη." #: maps/scenarios/Walls.xml:Name:31 msgid "Walls" msgstr "Τείχη" #: maps/scenarios/We are Legion.xml:Name:31 msgid "We Are Legion" msgstr "Είμαστε Λεγεώνα" #: maps/scenarios/We are Legion.xml:Description:31 msgid "A quick battle demo map using Roman legionnaires." msgstr "" #: maps/scenarios/_default.xml:Name:32 msgid "Unnamed map" msgstr "Ανώνυμος χάρτης" #: maps/scenarios/reservoir.xml:Description:31 msgid "A demo showing water planes." msgstr "" #: maps/scenarios/reservoir.xml:Name:31 msgid "Reservoir" msgstr "" #: maps/scenarios/road demo.xml:Description:31 msgid "Demo map showcasing Temperate Road decals." msgstr "" #: maps/scenarios/road demo.xml:Name:31 msgid "Road Decals Demo" msgstr "" #: maps/scenarios/shipattacks.xml:Description:31 msgid "Move ships around. Attack other ships." msgstr "" #: maps/scenarios/shipattacks.xml:Name:31 msgid "Ships Demo" msgstr "Επίδειξη Πλοίων" #: maps/scenarios/starting_economy_walkthrough.xml:Description:42 msgid "" "This map will give a rough guide for starting the game effectively. Early in the game the most important thing is to gather resources as fast as possible so you are able to build enough troops later.\n" "\n" "Warning: This is very fast at the start, be prepared to run through the initial bit several times." msgstr "" #: maps/scenarios/starting_economy_walkthrough.xml:Name:42 msgid "Starting Economy Walkthrough" msgstr "" #: maps/scenarios/temperate map.xml:Name:31 msgid "Base Temperate Map" msgstr "" #: maps/skirmishes/Acropolis Bay (2).xml:Description:41 msgid "" "Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n" "\n" "To the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below." msgstr "" #: maps/skirmishes/Acropolis Bay (2).xml:Name:41 msgid "Acropolis Bay (2)" msgstr "" #: maps/skirmishes/Alpine_Mountains_(3).xml:Description:40 msgid "" "A map filled with impassable mountains and a great number of natural " "resources." msgstr "" #: maps/skirmishes/Alpine_Mountains_(3).xml:Name:40 msgid "Alpine Mountains (3)" msgstr "" #: maps/skirmishes/Alpine_Valleys_(2).xml:Description:41 msgid "" "The high peaks and valleys of the Alps.\n" "\n" "Each player starts the match nestled in a safe green valley. Between lies the treacherous Alps mountain range." msgstr "" #: maps/skirmishes/Alpine_Valleys_(2).xml:Name:41 msgid "Alpine Valleys (2)" msgstr "Κοιλάδες Άλπεων (2)" #: maps/skirmishes/Bactria (2).xml:Description:42 msgid "" "The arid and mineral-rich lands of Bactria (modern-day Afghanistan) at the foot of the Hindu Kush mountains.\n" "\n" "The center of the map is a dried up mountain. On either side are mountains and foothills pierced by treacherous passes and old trade routes." msgstr "" #: maps/skirmishes/Bactria (2).xml:Name:42 msgid "Bactria (2)" msgstr "Βακτρία (2)" #: maps/skirmishes/Barcania (3).xml:Name:31 msgid "Barcania (3)" msgstr "" #: maps/skirmishes/Barcania (3).xml:Description:31 msgid "" "A wild and wooded isle, full of forests, gold, and mystery... mountains, " "seas, and thick forests make for a very dynamic and fast-paced 3-player map " "with lots of potential for skirmishing and guerilla warfare as well as tough" " defensive fighting or aggressive maneuvers." msgstr "" #: maps/skirmishes/Belgian Bog (2).xml:Description:41 msgid "" "Two players face off across a large bog somewhere in the Rhine lowlands.\n" "\n" "Wood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful." msgstr "" #: maps/skirmishes/Belgian Bog (2).xml:Name:41 msgid "Belgian Bog (2)" msgstr "" #: maps/skirmishes/Caspian Sea (2v2).xml:Description:42 msgid "" "Two teams face off across a long, very large saltwater lake.\n" "\n" "Fishing can be had in the central lake. The map is also well-endowed with Stone and Metal deposits." msgstr "" #: maps/skirmishes/Caspian Sea (2v2).xml:Name:42 msgid "Caspian Sea (2v2)" msgstr "Κασπία Θάλλασσα (2με2)" #: maps/skirmishes/Corinthian Isthmus (2).xml:Name:41 msgid "Corinthian Isthmus (2)" msgstr "Ισθμός Κορίνθου (2)" #: maps/skirmishes/Corinthian Isthmus (4).xml:Name:41 msgid "Corinthian Isthmus (4)" msgstr "" #: maps/skirmishes/Corsica and Sardinia (4).xml:Description:42 msgid "" "The players start on two opposing islands, both with a very jagged relief that will make landing difficult.\n" "\n" "Originally occupied by the Torreans, then marginally settled by Etruscans, Phocaeans and Syracusans. Rome conquered these two islands from Carthage during the First Punic War and in 238 BC created the \"Corsica et Sardinia\" province. The Corsicans regularly revolted and over the course of a century, the island lost two thirds of its Corsican population." msgstr "" #: maps/skirmishes/Corsica and Sardinia (4).xml:Name:42 msgid "Corsica and Sardinia (4)" msgstr "Κορσική και Σαρδηνία (4)" #: maps/skirmishes/Cycladic Archipelago (2).xml:Description:42 msgid "A \"small island\"-style map set in the Aegean Sea." msgstr "" #: maps/skirmishes/Cycladic Archipelago (2).xml:Name:42 msgid "Cycladic Archipelago (2)" msgstr "Κυκλαδικό Αρχιπέλαγος (2)" #: maps/skirmishes/Cycladic Archipelago (3).xml:Description:41 msgid "" "A \"small island\"-style map set in the Aegean Sea.\n" "\n" "Map size: Very Large" msgstr "" #: maps/skirmishes/Cycladic Archipelago (3).xml:PlayerData[0].Name:41 msgid "Samos" msgstr "Σάμος" #: maps/skirmishes/Cycladic Archipelago (3).xml:PlayerData[1].Name:41 msgid "Lesbos" msgstr "Λέσβος" #: maps/skirmishes/Cycladic Archipelago (3).xml:PlayerData[2].Name:41 msgid "Delos" msgstr "Δήλος" #: maps/skirmishes/Cycladic Archipelago (3).xml:Name:41 msgid "Cycladic Archipelago (3)" msgstr "Κυκλαδίτικο Αρχιπέλαγος (3)" #: maps/skirmishes/Death Canyon (2).xml:Description:42 msgid "" "A deep rocky canyon slicing through the desert.\n" "\n" "Each player starts their colony on a plateau on either side of the ravine." msgstr "" #: maps/skirmishes/Death Canyon (2).xml:Name:42 msgid "Death Canyon (2)" msgstr "Φαράγγι του Θανάτου (2)" #: maps/skirmishes/Deccan Plateau (2).xml:Description:41 msgid "" "Two players square off across the heavily forested Deccan Plateau of central India.\n" "\n" "Each player starts the match with a free farmstead and free storehouse.\n" "\n" "Virgin resources lie to the lowlands on either side of the plateau. The lowlands also offer opportunity for expansion and strategic maneuvering." msgstr "" #: maps/skirmishes/Deccan Plateau (2).xml:Name:41 msgid "Deccan Plateau (2)" msgstr "" #: maps/skirmishes/Gallic Fields (3).xml:Description:41 msgid "" "Defend your Gallic outpost against attacks from your treacherous neighbors!\n" "\n" "Each player begins the match with a wooden palisade and some guard towers atop a low embankment.\n" "\n" "Watch out for Romans passing by!" msgstr "" #: maps/skirmishes/Gallic Fields (3).xml:Name:41 msgid "Gallic Fields (3)" msgstr "Γαλατικά Πεδία (3)" #: maps/skirmishes/Gambia River (3).xml:Description:42 msgid "" "All players start on one bank of the river, with minimal harvestable metal. Across the Gambia River is a savanna with many deposits of metal to be claimed. \n" "\n" "(Warning: Large map. Good computer specs recommended)" msgstr "" #: maps/skirmishes/Gambia River (3).xml:Name:42 msgid "Gambia River (3)" msgstr "Ποταμός Γκάμπια (3)" #: maps/skirmishes/Golden Oasis (2).xml:Description:42 msgid "" "Players start around a small oasis in the center of the map which holds much of the available wood on the map.\n" "\n" "Elsewhere, in the hinterlands, lies great riches, in the form of large deposits of gold and other metals." msgstr "" #: maps/skirmishes/Golden Oasis (2).xml:Name:42 msgid "Gold Oasis (2)" msgstr "Χρυσή Όαση (2)" #: maps/skirmishes/Greek Acropolis (2).xml:Description:41 #: maps/skirmishes/Greek Acropolis Night (2).xml:Description:42 msgid "" "Two factions find themselves perched safely atop large rocky plateaus, or acropolises.\n" "\n" "Scout the lands to find free treasures and to secure new resources." msgstr "" #: maps/skirmishes/Greek Acropolis (2).xml:Name:41 msgid "Greek Acropolis (2)" msgstr "Ελληνική Ακρόπολις (2)" #: maps/skirmishes/Greek Acropolis (4).xml:Description:41 msgid "" "Three factions find themselves perched safely atop large rocky plateaus, or acropolises, whereas the fourth one is separated from their foes by a river branch.\n" "\n" "Scout the lands to find free treasures and to secure new resources.." msgstr "" #: maps/skirmishes/Greek Acropolis (4).xml:Name:41 msgid "Greek Acropolis (4)" msgstr "Ελληνική Ακρόπολη (4)" #: maps/skirmishes/Greek Acropolis Night (2).xml:Name:42 msgid "Greek Acropolis Night (2)" msgstr "Ελληνική Ακρόπολη Νύχτα (2)" #: maps/skirmishes/Libyan Oases (4).xml:Description:42 msgid "" "An otherwise wide-open, flat desert map is pierced in the center by two lush oases.\n" "\n" "This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt." msgstr "" #: maps/skirmishes/Libyan Oases (4).xml:Name:42 msgid "Libyan Oases (4)" msgstr "Όαση Λιβύης (4)" #: maps/skirmishes/Libyan Oasis (2).xml:Description:42 msgid "" "An old favorite. An otherwise wide-open, flat desert map is pierced in the center by a lush oasis.\n" "\n" "This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt.\n" "\n" "Iberians do not receive their circuit walls here. Instead, all factions receive 4 free Defense Towers." msgstr "" #: maps/skirmishes/Libyan Oasis (2).xml:Name:42 msgid "Libyan Oasis (2)" msgstr "Όαση Λιβύης (2)" #: maps/skirmishes/Lorraine Plain (2).xml:Description:40 msgid "" "The map is cut through the center by a river traversing east-west with some shallows.\n" "\n" "Fairly open-wooded and basically flat. Plenty of building room. Well balanced resources.\n" "\n" "Civ Territories are divided by main river and tributaries (with necessary shallows for crossings)." msgstr "" #: maps/skirmishes/Lorraine Plain (2).xml:Name:40 msgid "Lorraine Plain (2)" msgstr "Πεδιάδες Λωρραίνης (2)" #: maps/skirmishes/Median Oasis (2).xml:Description:41 maps/skirmishes/Median #: Oasis (4).xml:Description:42 msgid "" "A large oasis acts as the hub of mountainous spokes that divide the home " "territories of each player." msgstr "" #: maps/skirmishes/Median Oasis (2).xml:Name:41 msgid "Median Oasis (2)" msgstr "Μηδία Όαση (2)" #: maps/skirmishes/Median Oasis (4).xml:Name:42 msgid "Median Oasis (4)" msgstr "Μηδία Όαση (4)" #: maps/skirmishes/Mediterranean Cove (2).xml:Description:41 msgid "" "A sheltered natural harbour on the Mediterranean coast provides the " "resources for battle." msgstr "" #: maps/skirmishes/Mediterranean Cove (2).xml:Name:41 msgid "Mediterranean Coves (2)" msgstr "" #: maps/skirmishes/Neareastern Badlands (2).xml:Description:42 #: maps/skirmishes/Neareastern Badlands (4).xml:Description:41 msgid "" "The 'Cappadocia' region of Central-Eastern Anatolia.\n" "\n" "All players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n" "\n" "Stone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce." msgstr "" #: maps/skirmishes/Neareastern Badlands (2).xml:Name:42 msgid "Neareastern Badlands (2)" msgstr "Βραχότοποι Εγγύς Ανατολής (2)" #: maps/skirmishes/Neareastern Badlands (4).xml:Name:41 msgid "Neareastern Badlands (4)" msgstr "" #: maps/skirmishes/Nile River (4).xml:Description:41 msgid "" "An Egyptian desert map bisected by the broad Nile River. Organic resources " "cluster near the river, while mineral resources can be found in the desert " "hinterlands." msgstr "" #: maps/skirmishes/Nile River (4).xml:Name:41 msgid "Nile River (4)" msgstr "Ποταμός Νείλος (4)" #: maps/skirmishes/Northern Island (2).xml:Description:40 msgid "" "Stranded in the cold North, 2 players fight for supremacy over the Island. " "One player starts in the Mountains to the West, the other player starts near" " the Bay in the East." msgstr "" #: maps/skirmishes/Northern Island (2).xml:Name:40 msgid "Northern Island (2)" msgstr "" #: maps/skirmishes/Persian Highlands (4).xml:Description:42 msgid "" "A dry central basin rich in minerals surrounded by rocky hills and " "highlands." msgstr "" #: maps/skirmishes/Persian Highlands (4).xml:Name:42 msgid "Persian Highlands (4)" msgstr "Περσικά Υψίπεδα (4)" #: maps/skirmishes/Punbjab (2).xml:Description:40 msgid "" "Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n" "\n" "The rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common sight." msgstr "" #: maps/skirmishes/Punbjab (2).xml:Name:40 msgid "Punjab (2)" msgstr "" #: maps/skirmishes/Saharan Oases (4).xml:Description:41 msgid "" "A desert biome map where each player has founded their colony at their own lush oasis.\n" "\n" "The rest of the map is generally wide-open and barren." msgstr "" #: maps/skirmishes/Saharan Oases (4).xml:Name:41 msgid "Saharan Oases (4)" msgstr "Όαση Σαχάρας (4)" #: maps/skirmishes/Sahel (4).xml:Description:42 msgid "" "Situated Southside of the Atlas mountain range in North Africa.\n" "\n" "A somewhat open map with an abundance of animals and mineral resources, while wood is scarce." msgstr "" #: maps/skirmishes/Sahel (4).xml:Name:42 msgid "Sahel (4)" msgstr "Σαχέλ (4)" #: maps/skirmishes/Savanna River.xml:Description:42 msgid "A large savanna is bisected by a narrow jungle stream." msgstr "" #: maps/skirmishes/Savanna River.xml:Name:42 msgid "Savanna River (2)" msgstr "Ποταμός Σαβάννα (2)" #: maps/skirmishes/Sicilia (2).xml:Description:41 msgid "The large Mediterranean island of Sicily is open for conquest." msgstr "" #: maps/skirmishes/Sicilia (2).xml:Name:41 msgid "Sicilia (2)" msgstr "Σικελία (2)" #: maps/skirmishes/Sicilia_Nomad.xml:Description:35 msgid "" "The large Mediterranean island of Sicily is open for conquest.\n" "[color=\"orange\"]Tip: docks are useful dropsite when you have no territory yet.[/color]" msgstr "" #: maps/skirmishes/Sicilia_Nomad.xml:Name:35 msgid "Sicilia Nomad (2)" msgstr "" #: maps/skirmishes/Siwa Oasis (2).xml:Description:40 msgid "" "A dual oasis map with nearly all of the wood and animal resources concentrated in the middle of the map. Farmlands ring the oases sucking up what little moisture can be had.\n" "\n" "Stone and Metal can only be found in the rocky hinterlands. Treasures, if enabled, can be found scattered in the nearby deserts." msgstr "" #: maps/skirmishes/Siwa Oasis (2).xml:Name:40 msgid "Siwa Oasis (2)" msgstr "" #: maps/skirmishes/Skirmish Demo.xml:Description:42 msgid "A demo Skirmish map." msgstr "" #: maps/skirmishes/Skirmish Demo.xml:Name:42 msgid "Skirmish Demo" msgstr "" #: maps/skirmishes/Sporades Islands (2).xml:Name:42 msgid "Sporades Islands (2)" msgstr "Σποράδες (2)" #: maps/skirmishes/Syria (2).xml:Description:41 msgid "" "A barren land with little wood and few animals. Treasures dot the landscape and will be essential to early growth.\n" "\n" "The player who sets up a profitable trade caravan earliest may gain a decisive advantage." msgstr "" #: maps/skirmishes/Syria (2).xml:Name:41 msgid "Syria (2)" msgstr "" #: maps/skirmishes/Team Oasis - 2v2.xml:Description:42 msgid "" "An oasis surrounded by mountains and desert. Farmlands near the water's edge" " provide much-needed boost in farming, but foraging and hunting are in short" " supply." msgstr "" #: maps/skirmishes/Team Oasis - 2v2.xml:Name:42 msgid "Team Oasis (2v2)" msgstr "" #: maps/skirmishes/Thessalian Plains (4).xml:Description:41 msgid "" "The rolling Thessalian plain is traversed with narrow streams, easily " "forded. Wide-open spaces allow for massive expansion, while each player " "starts the match safe atop a large acropolis." msgstr "" #: maps/skirmishes/Thessalian Plains (4).xml:Name:41 msgid "Thessalian Plains (4)" msgstr "Θεσσαλικοί Κάμποι (4)" #: maps/skirmishes/Tuscan Acropolis (4).xml:Description:40 msgid "" "Four factions find themselves perched safely atop large rocky plateaus, or acropolises.\n" "\n" "Scout the lands to find free treasures and to secure new resources." msgstr "" #: maps/skirmishes/Tuscan Acropolis (4).xml:Name:40 msgid "Tuscan Acropolis (4)" msgstr "" #: maps/skirmishes/Two Seas (6).xml:Description:41 msgid "" "A large tropic map with two seas to the East and to the West. Good for two " "teams of three players or three teams of two players." msgstr "" #: maps/skirmishes/Two Seas (6).xml:Name:41 msgid "Two Seas (6)" msgstr "" #: maps/skirmishes/Watering Holes (4).xml:Description:42 msgid "" "The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up.\n" "\n" "Note: This is a very small \"fast and furious\" map. Iberians do not start with their custom circuit walls." msgstr "" #: maps/skirmishes/Watering Holes (4).xml:Name:42 msgid "Watering Holes (4)" msgstr "" #: maps/skirmishes/Zagros Mountains (2).xml:Description:42 msgid "" "The mountains buffering the Persian homeland, straddling Persis, Susiana, and Media.\n" "\n" "Players start the match near the Persian Gulf in their own province with 1 free Temple. \n" "\n" "Access to untapped resources and territories can be found through the rugged hinterlands." msgstr "" #: maps/skirmishes/Zagros Mountains (2).xml:Name:42 msgid "Zagros Mountains (2)" msgstr "Οροσειρά Ζάγκρος (2)"