using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.IO; namespace Client { public class Client { int serverport; TcpClient socket; string serverAddress; public Client(int serverport, string serverAddress) { Console.WriteLine("Starting client"); socket = new TcpClient(); Console.WriteLine("Connecting with " + serverAddress+":"+serverport); socket.Connect(serverAddress, serverport); while (true) { run(); } } public void run() { Console.WriteLine("Type your message:"); string message = Console.ReadLine()+'\n'; byte[] outStream = System.Text.Encoding.ASCII.GetBytes(message); NetworkStream stream = socket.GetStream(); stream.Write(outStream,0,outStream.Length); stream.Flush(); Console.WriteLine("Sended " + outStream + " bytes"); } } }